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CypherCore/Source/Game/Spells
T
History
hondacrx 3052b1dc23 Core/Misc: Turn ChrSpecialization into enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
2023-09-13 20:33:47 -04:00
..
Auras
Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
2023-09-13 18:18:29 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
SpellCastTargets.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
SpellEffects.cs
Core/Scripts: Added damage and healing calculation hook to spell and aura scripts allowing to override base damage amount, flat value mod and percent value mod separately
2023-09-13 18:18:29 -04:00
SpellHistory.cs
Core/Auras: Implement SPELL_AURA_IGNORE_SPELL_COOLDOWN
2023-09-02 15:18:41 -04:00
SpellInfo.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
SpellManager.cs
Core/Auras: Default procs with PROC_FLAG_2_CAST_SUCCESSFUL to CAST spell phase
2023-09-13 18:34:23 -04:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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