Files
CypherCore/Source/Game/Network/Packets/ClientConfigPackets.cs
T
2017-11-05 22:26:25 +01:00

127 lines
3.9 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.IO;
using Game.Entities;
namespace Game.Network.Packets
{
public class AccountDataTimes : ServerPacket
{
public AccountDataTimes() : base(ServerOpcodes.AccountDataTimes) { }
public override void Write()
{
_worldPacket.WritePackedGuid(PlayerGuid);
_worldPacket.WriteUInt32(ServerTime);
for (int i = 0; i < (int)AccountDataTypes.Max; ++i)
_worldPacket.WriteUInt32(AccountTimes[i]);
}
public ObjectGuid PlayerGuid;
public uint ServerTime = 0;
public uint[] AccountTimes = new uint[(int)AccountDataTypes.Max];
}
public class ClientCacheVersion : ServerPacket
{
public ClientCacheVersion() : base(ServerOpcodes.CacheVersion) { }
public override void Write()
{
_worldPacket.WriteUInt32(CacheVersion);
}
public uint CacheVersion = 0;
}
public class RequestAccountData : ClientPacket
{
public RequestAccountData(WorldPacket packet) : base(packet) { }
public override void Read()
{
PlayerGuid = _worldPacket.ReadPackedGuid();
DataType = (AccountDataTypes)_worldPacket.ReadBits<uint>(3);
}
public ObjectGuid PlayerGuid;
public AccountDataTypes DataType = 0;
}
public class UpdateAccountData : ServerPacket
{
public UpdateAccountData() : base(ServerOpcodes.UpdateAccountData) { }
public override void Write()
{
_worldPacket.WritePackedGuid(Player);
_worldPacket.WriteUInt32(Time);
_worldPacket.WriteUInt32(Size);
_worldPacket.WriteBits(DataType, 3);
var bytes = CompressedData.GetData();
_worldPacket.WriteUInt32(bytes.Length);
_worldPacket.WriteBytes(bytes);
}
public ObjectGuid Player;
public uint Time = 0; // UnixTime
public uint Size = 0; // decompressed size
public AccountDataTypes DataType = 0;
public ByteBuffer CompressedData;
}
public class UserClientUpdateAccountData : ClientPacket
{
public UserClientUpdateAccountData(WorldPacket packet) : base(packet) { }
public override void Read()
{
PlayerGuid = _worldPacket.ReadPackedGuid();
Time = _worldPacket.ReadUInt32();
Size = _worldPacket.ReadUInt32();
DataType = (AccountDataTypes)_worldPacket.ReadBits<uint>(3);
uint compressedSize = _worldPacket.ReadUInt32();
if (compressedSize != 0)
{
CompressedData = new ByteBuffer(_worldPacket.ReadBytes(compressedSize));
}
}
public ObjectGuid PlayerGuid;
public uint Time = 0; // UnixTime
public uint Size = 0; // decompressed size
public AccountDataTypes DataType = 0;
public ByteBuffer CompressedData;
}
class SetAdvancedCombatLogging : ClientPacket
{
public SetAdvancedCombatLogging(WorldPacket packet) : base(packet) { }
public override void Read()
{
Enable = _worldPacket.HasBit();
}
public bool Enable;
}
}