Files
CypherCore/Source/BNetServer/Services/GameUtilitiesService.cs
T
2020-01-09 11:35:00 -05:00

216 lines
12 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Bgs.Protocol;
using Bgs.Protocol.GameUtilities.V1;
using BNetServer.Services;
using Framework.Constants;
using Google.Protobuf;
namespace BNetServer.Networking
{
class GameUtilitiesService : ServiceBase
{
public GameUtilitiesService(Session session, uint serviceHash) : base(session, serviceHash) { }
public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
{
switch (methodId)
{
case 1:
{
ClientRequest request = new ClientRequest();
request.MergeFrom(stream);
ClientResponse response = new ClientResponse();
BattlenetRpcErrorCode status = HandleProcessClientRequest(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessClientRequest(bgs.protocol.game_utilities.v1.ClientRequest: {1}) returned bgs.protocol.game_utilities.v1.ClientResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 2:
{
PresenceChannelCreatedRequest request = new PresenceChannelCreatedRequest();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandlePresenceChannelCreated(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.PresenceChannelCreated(bgs.protocol.game_utilities.v1.PresenceChannelCreatedRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 3:
{
GetPlayerVariablesRequest request = new GetPlayerVariablesRequest();
request.MergeFrom(stream);
GetPlayerVariablesResponse response = new GetPlayerVariablesResponse();
BattlenetRpcErrorCode status = HandleGetPlayerVariables(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetPlayerVariables(bgs.protocol.game_utilities.v1.GetPlayerVariablesRequest: {1}) returned bgs.protocol.game_utilities.v1.GetPlayerVariablesResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 6:
{
ServerRequest request = new ServerRequest();
request.MergeFrom(stream);
ServerResponse response = new ServerResponse();
BattlenetRpcErrorCode status = HandleProcessServerRequest(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessServerRequest(bgs.protocol.game_utilities.v1.ServerRequest: {1}) returned bgs.protocol.game_utilities.v1.ServerResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 7:
{
GameAccountOnlineNotification request = new GameAccountOnlineNotification();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnGameAccountOnline(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOnline(bgs.protocol.game_utilities.v1.GameAccountOnlineNotification: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 8:
{
GameAccountOfflineNotification request = new GameAccountOfflineNotification();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnGameAccountOffline(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOffline(bgs.protocol.game_utilities.v1.GameAccountOfflineNotification: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 9:
{
GetAchievementsFileRequest request = new GetAchievementsFileRequest();
request.MergeFrom(stream);
GetAchievementsFileResponse response = new GetAchievementsFileResponse();
BattlenetRpcErrorCode status = HandleGetAchievementsFile(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAchievementsFile(bgs.protocol.game_utilities.v1.GetAchievementsFileRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAchievementsFileResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 10:
{
GetAllValuesForAttributeRequest request = new GetAllValuesForAttributeRequest();
request.MergeFrom(stream);
GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
BattlenetRpcErrorCode status = HandleGetAllValuesForAttribute(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAllValuesForAttribute(bgs.protocol.game_utilities.v1.GetAllValuesForAttributeRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAllValuesForAttributeResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
default:
Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
SendResponse(token, BattlenetRpcErrorCode.RpcInvalidMethod);
break;
}
}
BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response)
{
return _session.HandleProcessClientRequest(request, response);
}
BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request, NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request, GetPlayerVariablesResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request, ServerResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnGameAccountOnline(GameAccountOnlineNotification request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnGameAccountOffline(GameAccountOfflineNotification request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request, GetAchievementsFileResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response)
{
return _session.HandleGetAllValuesForAttribute(request, response);
}
}
}