Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
fbd7df7c3fb9048bb4ede4f411a08d81ce9f30a1
CypherCore/Source/Scripts/Pets
T
History
hondacrx 9851142796 Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
2021-05-18 12:25:40 -04:00
..
DeathKnight.cs
Removed all instance scripts so we can have script project back and spells will work again.
2020-12-07 15:29:06 -05:00
Generic.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
Hunter.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
Mage.cs
Core: Combat/threat system rewrite
2021-05-18 12:25:40 -04:00
Priest.cs
Core/Spells: CastSpell Cleanup
2021-04-18 18:42:11 -04:00
Shaman.cs
Removed all instance scripts so we can have script project back and spells will work again.
2020-12-07 15:29:06 -05:00
Powered by Gitea Version: 1.26.4 Page: 23ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API