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ff4769df1a2a79199c2e1ddf4d826ae80ddf4a0b
CypherCore/Source/Game/Movement
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hondacrx ff4769df1a Core/Movement: require a minimum wander_distance value of 0.1 and check the path length of generated random movement
this serves as a means to reduce the console spam caused by failed spline validation
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb3e6737da7795be651d36ce7493c07c7ecbdfeb)
2024-02-29 17:11:17 -05:00
..
Generators
Core/Movement: require a minimum wander_distance value of 0.1 and check the path length of generated random movement
2024-02-29 17:11:17 -05:00
AbstractFollower.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
MotionMaster.cs
Core/Movement: MoveRotate improvements
2024-02-28 18:19:31 -05:00
MoveSpline.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineFlags.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
MoveSplineInit.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineInitArgs.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Spline.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
WaypointManager.cs
Core/Waypoints: Refactor to split data into path and node related info in db
2024-02-05 17:22:55 -05:00
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