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CypherCore/Source/Game/Movement/Generators
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hondacrx a7f58dc076 Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location
Port From (https://github.com/TrinityCore/TrinityCore/commit/a0feff65bec4e7583e281afe7f82cf1a8c77de68)
2020-05-06 14:52:33 -04:00
..
ConfusedGenerator.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
FleeingGenerator.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
HomeMovement.cs
Core/Unit: cleanup UnitState enum
2020-05-06 14:46:11 -04:00
IdleMovement.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
MovementGenerators.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
PathGenerator.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
PointMovement.cs
Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location
2020-05-06 14:52:33 -04:00
RandomMovement.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
SplineChainMovementGenerator.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
TargetMovement.cs
Core/Spells: fix wrong distance calculations in AoE spells
2020-05-06 14:34:20 -04:00
WaypointMovement.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
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