'use client'

import { useState } from 'react'
import { useTranslations, useLocale } from 'next-intl'
import type { RecruitRewardView } from '@/lib/recruit-claim'
import type { CharOption } from '@/components/CharacterSelect'
import { wowheadUrl, wowheadData, wowheadIcon } from '@/lib/wowhead'

function claimErrorKey(message?: string): string {
  switch (message) {
    case 'requirementsNotMet':
      return 'recruit.errRequirements'
    case 'alreadyClaimed':
      return 'recruit.errAlreadyClaimed'
    case 'invalidCharacter':
      return 'recruit.errInvalidCharacter'
    case 'notFound':
      return 'recruit.errNotFound'
    default:
      return 'recruit.errGeneric'
  }
}

/**
 * Panel de Recluta a un amigo: estadísticas de la cuenta + tabla de recompensas
 * (objetivo, objeto y estado) con botón para reclamar las disponibles.
 */
export function RecruitPanel({
  rewards,
  characters,
  level80Count,
  isRecruited,
  recruitedCount,
}: {
  rewards: RecruitRewardView[]
  characters: CharOption[]
  level80Count: number
  isRecruited: boolean
  recruitedCount: number
}) {
  const t = useTranslations('UI')
  const locale = useLocale()
  const [character, setCharacter] = useState(characters[0]?.name ?? '')
  const selectedCss = characters.find((c) => c.name === character)?.classCss
  const [busyId, setBusyId] = useState<number | null>(null)
  const [msg, setMsg] = useState<{ ok: boolean; text: string } | null>(null)

  const claimedCount = rewards.filter((r) => r.claimed).length
  const available = rewards.filter((r) => !r.claimed && level80Count >= r.required_friends)

  async function claim(reward: RecruitRewardView) {
    if (busyId !== null || !character) return
    setBusyId(reward.id)
    setMsg(null)
    try {
      const res = await fetch('/api/recruit/claim', {
        method: 'POST',
        headers: { 'Content-Type': 'application/json' },
        credentials: 'same-origin',
        body: JSON.stringify({ rewardId: reward.id, character }),
      })
      const d: { success?: boolean; message?: string } = await res.json()
      if (d.success) {
        window.location.reload()
        return
      }
      setMsg({ ok: false, text: t(claimErrorKey(d.message)) })
      setBusyId(null)
    } catch {
      setMsg({ ok: false, text: t(claimErrorKey()) })
      setBusyId(null)
    }
  }

  function rewardCell(r: RecruitRewardView) {
    const [quality, icon] = (r.icon_class || '').split(' ')
    return (
      <>
        <a
          href={wowheadUrl('item', r.item_id, locale)}
          data-wowhead={wowheadData('item', r.item_id, locale)}
          target="_blank"
          rel="noopener noreferrer"
          className={`icontinyl ${quality || ''}`}
          style={{ paddingLeft: '18px', background: `url('${wowheadIcon(icon, 'tiny')}') left center no-repeat` }}
        >
          {r.reward_name}
        </a>
        {r.item_quantity > 1 ? ` x${r.item_quantity}` : ''}
      </>
    )
  }

  return (
    <>
      <p className="lefted">{t('recruit.accountRecruited')} <span>{isRecruited ? t('recruit.yes') : t('recruit.no')}</span></p>
      <p className="lefted">{t('recruit.friendsRecruited')} <span>{recruitedCount}</span></p>
      <p className="lefted">{t('recruit.friendsAtLevel80')} <span>{level80Count}</span></p>
      <p className="lefted">{t('recruit.rewardsClaimed')} <span>{claimedCount}/{rewards.length}</span></p>
      <br />

      {characters.length > 0 && (
        <p className="lefted">
          {t('recruit.receiveRewardsOn')}{' '}
          <select value={character} onChange={(e) => setCharacter(e.target.value)} className={['account-select', selectedCss].filter(Boolean).join(' ')}>
            {characters.map((c) => (
              <option key={c.name} value={c.name} className={c.classCss ? `${c.classCss} big-font` : undefined}>{c.name}</option>
            ))}
          </select>
        </p>
      )}
      {msg && <p className={msg.ok ? 'green-info' : 'red-info'}>{msg.text}</p>}

      <table className="char-center-table">
        <tbody>
          <tr>
            <th>{t('recruit.thFriends')}</th>
            <th>{t('recruit.thReward')}</th>
            <th>{t('recruit.thStatus')}</th>
          </tr>
          {rewards.map((r) => {
            const eligible = level80Count >= r.required_friends
            return (
              <tr key={r.id}>
                <td><span>{t('recruit.friendsAtLevel80Row', { count: r.required_friends })}</span></td>
                <td>{rewardCell(r)}</td>
                <td>
                  {r.claimed ? (
                    <span className="green-info"><i className="fas fa-check"></i> {t('recruit.claimed')}</span>
                  ) : eligible ? (
                    <button type="button" className="ns-tool-btn" onClick={() => claim(r)} disabled={busyId !== null}>
                      {busyId === r.id ? '…' : t('recruit.claim')}
                    </button>
                  ) : (
                    <span>{t('recruit.unclaimed')}</span>
                  )}
                </td>
              </tr>
            )
          })}
        </tbody>
      </table>

      <br />
      <hr />
      <p>{t('recruit.availableRewards')}</p>
      <hr />
      {available.length === 0 ? (
        <span>{t('recruit.recruitToClaim')}</span>
      ) : (
        <span className="green-info">
          {t('recruit.readyToClaim', { count: available.length })}
        </span>
      )}
    </>
  )
}
