Permitir pagar los servicios con PD, Stripe o SumUp (elección)

Los 9 servicios con precio en euros (rename, customize, change-race,
change-faction, level-up, gold, transfer, restore-item, send-gift) ahora
ofrecen un selector de forma de pago con las 3 opciones: saldo PD, tarjeta
(Stripe) o tarjeta (SumUp).

- lib/dpoints: spendDPoints() descuenta PD de forma atómica (FOR UPDATE).
- lib/pay-with-dpoints: paga con saldo PD, ejecuta la acción al momento y
  reembolsa si la ejecución falla; 100 PD = 1 €.
- rutas checkout (character/[service] y gift): rama provider='pd' que valida
  saldo, descuenta, ejecuta fulfill y devuelve la URL de éxito (sin pasarela).
- service-success: rama provider='pd' (la entrega ya se hizo en el checkout).
- PaymentMethodSelect: componente compartido con coste por método y saldo;
  desactiva PD si no hay saldo suficiente.
- Formularios (PaidServiceForm, Gold, Transfer, RestoreItems, SendGift) y sus
  páginas pasan el saldo PD y envían el método elegido + locale.
- i18n: namespace Pay (es/en); añadidas claves Paid.restore-item que faltaban.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-14 21:44:31 +00:00
parent 942fe2e397
commit 1b0920d11f
24 changed files with 420 additions and 66 deletions
@@ -4,6 +4,7 @@ import { getTranslations, setRequestLocale } from 'next-intl/server'
import { redirect, Link } from '@/i18n/navigation'
import { getSession } from '@/lib/session'
import { getGameCharacters } from '@/lib/characters'
import { getDPointsBalance } from '@/lib/dpoints'
import { getTransferPrice } from '@/lib/prices'
import { PageShell } from '@/components/PageShell'
import { ServiceBox } from '@/components/ServiceBox'
@@ -26,7 +27,11 @@ export default async function TransferCharacterPage({ params }: { params: Promis
if (!session.bnetId) redirect({ href: '/log-in', locale })
if (!session.username) redirect({ href: '/select-account', locale })
const [chars, price] = await Promise.all([getGameCharacters(session.accountId!), getTransferPrice()])
const [chars, price, pdBalance] = await Promise.all([
getGameCharacters(session.accountId!),
getTransferPrice(),
getDPointsBalance(session.accountId!),
])
return (
<PageShell title={t('transfer.pageTitle')}>
@@ -66,7 +71,7 @@ export default async function TransferCharacterPage({ params }: { params: Promis
<p>{t.rich('transfer.requires', { price, s: (c) => <span>{c}</span>, e: (c) => <span className="yellow-info">{c}</span> })}</p>
</div>
<TransferForm characters={chars.map((c) => ({ name: c.name, classCss: c.classCss }))} price={price} />
<TransferForm characters={chars.map((c) => ({ name: c.name, classCss: c.classCss }))} price={price} pdBalance={pdBalance} />
</ServiceBox>
</PageShell>
)