Armería: PvP campos de batalla, logros por categoría, bandas/mazmorras y página de hermandad

- PvP: pestaña Campos de batalla (pvpstats) con resultado, stats por partida y fecha/hora.
- Logros: rejilla por categoría con anillos de progreso + detalle por categoría
  (datos de Achievement.db2 + Achievement_Category.db2, iconos vía wowhead).
- Bandas: progreso por dificultad (10/25/heroico) con jefes reales de DungeonEncounter.db2
  y tooltip de jefes; agrupado por expansión (Clásico/TBC/WotLK).
- Mazmorras: mismo sistema, Normal + Heroico, Clásico/TBC/WotLK.
- Página de hermandad estilo armería: cabecera (emblema, puntos = unión de logros de
  miembros sin duplicar, nº miembros, fundada), pestañas Hermandad/Logros, roster con
  iconos de clase/raza, columna Función (rol por spec), filtros clase/función,
  orden por rango/puntos/nivel de objeto/nivel/nombre, paginación.
- Barra lateral: mensaje diario con login (iron-session, gated por pertenencia),
  logros recientes y desgloses de clases y funciones.
- Cabecera de personaje: enlace a la hermandad + nombre del reino.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-17 01:18:30 +00:00
parent 476e5dba87
commit beba7301a1
203 changed files with 31304 additions and 269 deletions
@@ -9,26 +9,42 @@ import {
getCharacterProfessions,
getItemIcons,
getAchievementPoints,
getCharacterTalents,
getCharacterTalentGroups,
getCharacterSpecs,
getSpellIcons,
getActivityPage,
getAchievementOverview,
getRaidProgress,
getDungeonProgress,
getRealmName,
getQuestCount,
getQuestPage,
getQuestStatusCounts,
getCharacterCollection,
getReputations,
getPvpRank,
getCharacterArena,
getPvpCurrency,
getBattlegroundHistory,
} from '@/lib/armory'
import { raceName, className, classColor, factionOf, classPower } from '@/lib/wow-data'
import { raceName, className, classColor, factionOf, classPower, XP_FOR_LEVEL } from '@/lib/wow-data'
import { PageShell } from '@/components/PageShell'
import { ArmoryPaperdoll, type SheetItem } from '@/components/ArmoryPaperdoll'
import { wowheadIcon } from '@/lib/wowhead'
import { ArmoryTalents } from '@/components/ArmoryTalents'
import { ArmoryActivity } from '@/components/ArmoryActivity'
import { WowheadRefresh } from '@/components/WowheadRefresh'
import { ArmoryTalentTab } from '@/components/ArmoryTalentTab'
import { ArmoryAchievements } from '@/components/ArmoryAchievements'
import { ArmoryRaids } from '@/components/ArmoryRaids'
import { ArmoryQuests } from '@/components/ArmoryQuests'
import { ArmoryTabs, type ArmoryTab } from '@/components/ArmoryTabs'
import { ArmoryReputations } from '@/components/ArmoryReputations'
import { ArmoryCollection } from '@/components/ArmoryCollection'
import { ArmoryPvpRank } from '@/components/ArmoryPvpRank'
import { ArmoryBattlegrounds } from '@/components/ArmoryBattlegrounds'
export const dynamic = 'force-dynamic'
const MAX_LEVEL = 80
export default async function CharacterPage({
params,
}: {
params: Promise<{ locale: string; guid: string }>
}) {
export default async function CharacterPage({ params }: { params: Promise<{ locale: string; guid: string }> }) {
const { locale, guid } = await params
setRequestLocale(locale)
const t = await getTranslations('Armory')
@@ -37,18 +53,36 @@ export default async function CharacterPage({
const character = await getCharacter(id)
if (!character) notFound()
const [equipment, customizations, stats, professions, achievementPoints, talents, specs, activityData] = await Promise.all([
getCharacterEquipment(id, locale),
getCharacterCustomizations(id),
getCharacterStats(id),
getCharacterProfessions(id, locale),
getAchievementPoints(id),
getCharacterTalents(id, character.class, locale),
getCharacterSpecs(id, character.class, locale),
getActivityPage(id, locale, 1, 10, ''),
const [equipment, customizations, stats, professions, achievementPoints, talentGroups, specs, activityData, questCount] =
await Promise.all([
getCharacterEquipment(id, locale),
getCharacterCustomizations(id),
getCharacterStats(id),
getCharacterProfessions(id, locale),
getAchievementPoints(id),
getCharacterTalentGroups(id, character.class, locale),
getCharacterSpecs(id, character.class, locale),
getActivityPage(id, locale, 1, 10, '', ''),
getQuestCount(id),
])
const [questData, mounts, pets, questCounts, reputations, pvpRankData, arena, pvpCurrency, bgHistory, achOverview, raidProgress, dungeonProgress, realmName] = await Promise.all([
getQuestPage(id, locale, 1, 15, '', '', 'all'),
getCharacterCollection(id, locale, 'mounts'),
getCharacterCollection(id, locale, 'pets'),
getQuestStatusCounts(id),
getReputations(id, locale),
getPvpRank(1, 30, ''),
getCharacterArena(id),
getPvpCurrency(id),
getBattlegroundHistory(id),
getAchievementOverview(id, factionOf(character.race), locale),
getRaidProgress(id, locale),
getDungeonProgress(id, locale),
getRealmName(),
])
const qGrand = questCounts.rewarded + questCounts.complete + questCounts.inprogress + questCounts.failed
const icons = await getItemIcons(equipment.map((e) => e.entry))
const spellIcons = talents ? await getSpellIcons(talents.trees.flatMap((tr) => tr.talents.map((c) => c.spell))) : {}
const spellIcons = await getSpellIcons(talentGroups.spellIds)
const items: SheetItem[] = equipment.map((e) => ({
slot: e.slot,
@@ -70,6 +104,10 @@ export default async function CharacterPage({
const factionLabel = faction === 'alliance' ? t('alliance') : faction === 'horde' ? t('horde') : ''
const power = classPower(character.class, locale)
const xpNext = character.level < MAX_LEVEL ? XP_FOR_LEVEL[character.level] ?? 0 : 0
const xpPct =
character.level >= MAX_LEVEL ? 100 : xpNext > 0 ? Math.min(100, Math.round((character.xp / xpNext) * 100)) : 0
const statRows = stats
? [
{ label: t('strength'), value: `${stats.strength}` },
@@ -89,6 +127,431 @@ export default async function CharacterPage({
]
: []
// ---- Pestaña Equipación: modelo + spec + stats/profesiones/PvP ----
const equipTab = (
<>
<ArmoryPaperdoll
race={character.race}
gender={character.gender}
customizations={customizations}
items={items}
health={character.health}
power={character.power}
powerLabel={power.label}
powerColor={power.color}
locale={locale}
labels={{
loading: t('modelLoading'),
unavailable: t('modelUnavailable'),
health: t('health'),
itemLevel: t('itemLevel'),
model: t('model3d'),
list: t('equipment'),
}}
/>
{specs.primary && (
<div className="armory-panel armory-spec-panel">
<h2 className="armory-section-title">{t('specialization')}</h2>
<div className="armory-specs">
<div className="armory-spec-box active">
<span
className="armory-spec-box-icon"
style={{ backgroundImage: `url(${wowheadIcon(specs.primary.icon, 'medium')})` }}
/>
<div className="armory-spec-box-info">
<div className="armory-spec-box-name">{specs.primary.name}</div>
<div className="armory-spec-box-dist">{specs.primary.dist.join(' / ')}</div>
</div>
</div>
<div className={`armory-spec-box ${specs.secondary ? '' : 'na'}`}>
{specs.secondary ? (
<>
<span
className="armory-spec-box-icon"
style={{ backgroundImage: `url(${wowheadIcon(specs.secondary.icon, 'medium')})` }}
/>
<div className="armory-spec-box-info">
<div className="armory-spec-box-name">{specs.secondary.name}</div>
<div className="armory-spec-box-dist">{specs.secondary.dist.join(' / ')}</div>
</div>
</>
) : (
<span className="armory-spec-box-na">N/A</span>
)}
</div>
</div>
</div>
)}
<div className="armory-panels">
<div className="armory-panel">
<h2 className="armory-section-title">{t('stats')}</h2>
{stats ? (
<div className="armory-stats-grid">
{statRows.map((r) => (
<div className="armory-stat" key={r.label}>
<span className="armory-stat-label">{r.label}</span>
<span className="armory-stat-value">{r.value}</span>
</div>
))}
</div>
) : (
<p className="armory-hint armory-stats-pending">{t('statsPending')}</p>
)}
</div>
<div className="armory-panel">
<h2 className="armory-section-title">{t('professions')}</h2>
{professions.length ? (
<div className="armory-prof-groups">
{(['primary', 'secondary'] as const).map((kind) => {
const list = professions.filter((p) => p.kind === kind)
if (!list.length) return null
return (
<div className="armory-prof-group" key={kind}>
<h3 className="armory-prof-grouptitle">
{kind === 'primary' ? t('primaryProfs') : t('secondaryProfs')}
</h3>
{list.map((p) => (
<div className="armory-prof-row" key={p.skill}>
<span
className="armory-prof-icon"
style={{ backgroundImage: `url(${wowheadIcon(p.icon, 'small')})` }}
/>
<div className="armory-prof-body">
<div className="armory-prof-head">
<span className="armory-prof-name">
{p.name}
{p.rank ? <span className="armory-prof-rank"> · {p.rank}</span> : null}
</span>
<span className="armory-prof-value">
{p.value}
<span className="armory-prof-max"> / {p.max}</span>
</span>
</div>
<div className="armory-prof-bar">
<span style={{ width: `${Math.round((p.value / Math.max(1, p.max)) * 100)}%` }} />
</div>
</div>
</div>
))}
</div>
)
})}
</div>
) : (
<p className="armory-hint">{t('noProfessions')}</p>
)}
</div>
</div>
</>
)
// ---- Pestaña PvP (sub-pestañas: Estadísticas + Rank mundo) ----
const pvpStatsSub = (
<div className="armory-panel">
<div className="armory-pvp-tiles">
<div className="armory-pvp-tile">
<span className="armory-pvp-tile-num" style={{ color: '#ff5555' }}>
{character.totalKills.toLocaleString(locale)}
</span>
<span className="armory-pvp-tile-lbl">{t('totalKills')}</span>
</div>
<div className="armory-pvp-tile">
<span className="armory-pvp-tile-num" style={{ color: '#ff8888' }}>
{character.todayKills.toLocaleString(locale)}
</span>
<span className="armory-pvp-tile-lbl">{t('todayKills')}</span>
</div>
<div className="armory-pvp-tile">
<span className="armory-pvp-tile-num" style={{ color: '#e08a3a' }}>
{character.yesterdayKills.toLocaleString(locale)}
</span>
<span className="armory-pvp-tile-lbl">{t('yesterdayKills')}</span>
</div>
<div className="armory-pvp-tile">
<span className="armory-pvp-tile-num" style={{ color: '#ffd100' }}>
{pvpCurrency.honor.toLocaleString(locale)}
</span>
<span className="armory-pvp-tile-lbl">{t('honorPoints')}</span>
</div>
<div className="armory-pvp-tile">
<span className="armory-pvp-tile-num" style={{ color: '#9b59b6' }}>
{pvpCurrency.arena.toLocaleString(locale)}
</span>
<span className="armory-pvp-tile-lbl">{t('arenaPoints')}</span>
</div>
</div>
</div>
)
const arenaSub = (
<div className="armory-panel">
<div className="armory-arena">
{arena.map((b) => {
const losses = Math.max(0, b.seasonGames - b.seasonWins)
const winRate = b.seasonGames ? Math.round((b.seasonWins / b.seasonGames) * 100) : 0
return (
<div className="armory-arena-card" key={b.slot}>
<div className="armory-arena-bracket">{b.bracket}</div>
<span className={`armory-arena-mode ${b.seasonGames > 0 ? 'rated' : 'none'}`}>
{b.seasonGames > 0 ? t('arenaRated') : t('arenaUnrated')}
</span>
<div className="armory-arena-rating">{b.personalRating}</div>
<div className="armory-arena-rating-lbl">{t('arenaRating')}</div>
{b.seasonGames > 0 ? (
<div className="armory-arena-rows">
<div className="armory-arena-row">
<span>{t('arenaSeason')}</span>
<span>
<b className="armory-arena-w">{b.seasonWins}</b> / <b className="armory-arena-l">{losses}</b> ·{' '}
{winRate}%
</span>
</div>
<div className="armory-arena-row">
<span>{t('arenaWeek')}</span>
<span>
{b.weekWins} / {Math.max(0, b.weekGames - b.weekWins)}
</span>
</div>
<div className="armory-arena-row">
<span>MMR</span>
<span>{b.mmr}</span>
</div>
{b.rank > 0 ? (
<div className="armory-arena-row">
<span>{t('arenaRank')}</span>
<span>#{b.rank}</span>
</div>
) : null}
</div>
) : (
<div className="armory-arena-nogames">{t('arenaNoGames')}</div>
)}
</div>
)
})}
</div>
</div>
)
const pvpTab = (
<ArmoryTabs
tabs={[
{ key: 'pvpstats', label: t('pvpStats'), icon: 'fas fa-skull', content: pvpStatsSub },
{ key: 'arena', label: t('arena'), icon: 'fas fa-shield-halved', content: arenaSub },
{
key: 'battlegrounds',
label: t('battlegrounds'),
icon: 'fas fa-flag-checkered',
content: (
<ArmoryBattlegrounds
locale={locale}
rows={bgHistory.rows}
matches={bgHistory.matches}
wins={bgHistory.wins}
losses={bgHistory.losses}
winRate={bgHistory.winRate}
labels={{
history: t('bgHistory'),
desc: t('bgDesc'),
matches: t('bgMatches'),
wins: t('bgWins'),
losses: t('bgLosses'),
winRate: t('bgWinRate'),
result: t('bgResult'),
win: t('bgWin'),
loss: t('bgLoss'),
kb: t('bgKb'),
hk: t('bgHk'),
deaths: t('bgDeaths'),
damage: t('bgDamage'),
healing: t('bgHealing'),
honor: t('bgHonor'),
date: t('bgDate'),
none: t('bgNone'),
battleground: t('battlegrounds'),
}}
/>
),
},
{
key: 'pvprank',
label: t('pvpRank'),
icon: 'fas fa-trophy',
content: (
<ArmoryPvpRank
locale={locale}
initial={pvpRankData.entries}
total={pvpRankData.total}
pageSize={30}
labels={{
title: t('pvpRankTitle'),
desc: t('pvpRankDesc'),
search: t('searchPlayer'),
empty: t('noPlayers'),
character: t('rankPersonaje'),
kills: t('rankKills'),
playedTime: t('playedTime'),
}}
/>
),
},
]}
/>
)
const raidsTab = (
<ArmoryRaids
locale={locale}
raids={raidProgress}
labels={{
bosses: t('raidBosses'),
empty: t('raidNoData'),
classic: t('expClassic'),
tbc: t('expTbc'),
wotlk: t('expWotlk'),
}}
/>
)
const dungeonsTab = (
<ArmoryRaids
locale={locale}
raids={dungeonProgress}
labels={{
bosses: t('raidBosses'),
empty: t('raidNoData'),
classic: t('expClassic'),
tbc: t('expTbc'),
wotlk: t('expWotlk'),
}}
/>
)
// ---- Pestaña Talentos (toggle Primaria/Secundaria + árbol + glifos) ----
const talentsTab = talentGroups.groups.length ? (
<ArmoryTalentTab
groups={talentGroups.groups}
activeIndex={talentGroups.activeIndex}
spellIcons={spellIcons}
locale={locale}
labels={{
distribution: t('distribution'),
glyphs: t('glyphs'),
majorGlyphs: t('majorGlyphs'),
minorGlyphs: t('minorGlyphs'),
primary: t('primary'),
secondary: t('secondary'),
activeSpec: t('activeSpec'),
}}
/>
) : (
<div className="armory-panel">
<p className="armory-hint">{t('noTalents')}</p>
</div>
)
// ---- Pestaña Logros ----
const logrosTab = (
<ArmoryAchievements
locale={locale}
guid={id}
categories={achOverview.categories}
earnedPoints={achOverview.earnedPoints}
totalCompleted={achOverview.totalCompleted}
labels={{
summary: t('achSummaryLine'),
back: t('achBack'),
reward: t('achReward'),
empty: t('achEmptyCat'),
of: t('achOf'),
feats: t('achFeats'),
}}
/>
)
const questsTab = (
<div className="armory-panel armory-quests-panel">
<ArmoryQuests
guid={id}
locale={locale}
initial={questData.entries}
total={questData.total}
grandTotal={qGrand}
pageSize={15}
statuses={[
{ key: 'all', label: t('allStatuses'), count: qGrand },
{ key: 'inprogress', label: t('qsInProgress'), count: questCounts.inprogress },
{ key: 'complete', label: t('qsComplete'), count: questCounts.complete },
{ key: 'failed', label: t('qsFailed'), count: questCounts.failed },
{ key: 'rewarded', label: t('qsRewarded'), count: questCounts.rewarded },
]}
badgeLabels={{
rewarded: t('bRewarded'),
complete: t('bComplete'),
inprogress: t('bInProgress'),
failed: t('bFailed'),
}}
labels={{
filterId: t('filterId'),
filterName: t('filterName'),
empty: t('noQuests'),
quest: t('quest'),
statusCol: t('statusCol'),
title: t('quests'),
pageOf: '',
}}
/>
</div>
)
const mountsTab = (
<ArmoryCollection
items={mounts}
locale={locale}
pageSize={30}
labels={{ title: t('mountsCollected', { n: mounts.length }), search: t('collSearch'), empty: t('noMounts') }}
/>
)
const petsTab = (
<ArmoryCollection
items={pets}
locale={locale}
pageSize={30}
labels={{ title: t('petsCollected', { n: pets.length }), search: t('collSearch'), empty: t('noPets') }}
/>
)
const repsTab = (
<ArmoryReputations
reputations={reputations}
pageSize={30}
labels={{ title: t('reputations'), search: t('repSearch'), empty: t('noReps') }}
/>
)
const tabs: ArmoryTab[] = [
{ key: 'equip', label: t('tabEquip'), icon: 'fas fa-shield-alt', content: equipTab },
{
key: 'talents',
label: t('talents'),
icon: 'fas fa-tree',
count: talentGroups.groups[talentGroups.activeIndex]?.total,
content: talentsTab,
},
{ key: 'achievements', label: t('achievements'), icon: 'fas fa-trophy', count: activityData.total, content: logrosTab },
{ key: 'raids', label: t('raids'), icon: 'fas fa-dragon', content: raidsTab },
{ key: 'dungeons', label: t('dungeons'), icon: 'fas fa-dungeon', content: dungeonsTab },
{ key: 'quests', label: t('quests'), icon: 'fas fa-scroll', count: questCount, content: questsTab },
{ key: 'reputations', label: t('reputations'), icon: 'fas fa-handshake', count: reputations.length, content: repsTab },
{ key: 'pvp', label: t('pvp'), icon: 'fas fa-khanda', content: pvpTab },
{ key: 'mounts', label: t('mounts'), icon: 'fas fa-horse', count: mounts.length, content: mountsTab },
{ key: 'pets', label: t('pets'), icon: 'fas fa-paw', count: pets.length, content: petsTab },
]
return (
<PageShell title={character.name}>
<div className="main-wide">
@@ -121,134 +584,26 @@ export default async function CharacterPage({
&lt;{character.guildName}&gt;
</Link>
)}
{realmName && <span className="armory-realm">{realmName}</span>}
<span className="armory-achpoints" title={t('achievementPoints')}>
<i className="fas fa-star" /> {achievementPoints.toLocaleString(locale)}
</span>
</div>
</div>
<ArmoryPaperdoll
race={character.race}
gender={character.gender}
customizations={customizations}
items={items}
health={character.health}
power={character.power}
powerLabel={power.label}
powerColor={power.color}
locale={locale}
labels={{
loading: t('modelLoading'),
unavailable: t('modelUnavailable'),
health: t('health'),
itemLevel: t('itemLevel'),
model: t('model3d'),
list: t('equipment'),
}}
/>
{specs.primary && (
<div className="armory-panel armory-spec-panel">
<h2 className="armory-section-title">{t('specialization')}</h2>
<div className="armory-specs">
<div className="armory-spec-box active">
<span
className="armory-spec-box-icon"
style={{ backgroundImage: `url(${wowheadIcon(specs.primary.icon, 'medium')})` }}
/>
<div className="armory-spec-box-info">
<div className="armory-spec-box-name">{specs.primary.name}</div>
<div className="armory-spec-box-dist">{specs.primary.dist.join(' / ')}</div>
</div>
</div>
<div className={`armory-spec-box ${specs.secondary ? '' : 'na'}`}>
{specs.secondary ? (
<>
<span
className="armory-spec-box-icon"
style={{ backgroundImage: `url(${wowheadIcon(specs.secondary.icon, 'medium')})` }}
/>
<div className="armory-spec-box-info">
<div className="armory-spec-box-name">{specs.secondary.name}</div>
<div className="armory-spec-box-dist">{specs.secondary.dist.join(' / ')}</div>
</div>
</>
) : (
<span className="armory-spec-box-na">N/A</span>
)}
</div>
</div>
<div className="armory-xpbar">
<div className="armory-xpbar-head">
<span className="armory-xpbar-label">{t('level')}</span>
<span className="armory-xpbar-value">
{character.level >= MAX_LEVEL ? `${character.level} (MAX)` : character.level}
</span>
</div>
)}
{talents && talents.total > 0 && (
<div className="armory-panel armory-talents-panel">
<h2 className="armory-section-title">{t('talents')}</h2>
<WowheadRefresh dep={`talents-${id}`} />
<ArmoryTalents
trees={talents.trees}
spec={talents.spec}
total={talents.total}
maxPoints={Math.max(0, character.level - 9)}
locale={locale}
spellIcons={spellIcons}
/>
</div>
)}
{activityData.entries.length > 0 && (
<div className="armory-panel armory-activity-panel">
<h2 className="armory-section-title">{t('recentActivity')}</h2>
<ArmoryActivity
guid={id}
locale={locale}
initial={activityData.entries}
total={activityData.total}
pageSize={10}
labels={{ earned: t('earned'), search: t('achSearch'), empty: t('noAchievements') }}
/>
</div>
)}
<div className="armory-panels">
<div className="armory-panel">
<h2 className="armory-section-title">{t('stats')}</h2>
{stats ? (
<div className="armory-stats-grid">
{statRows.map((r) => (
<div className="armory-stat" key={r.label}>
<span className="armory-stat-label">{r.label}</span>
<span className="armory-stat-value">{r.value}</span>
</div>
))}
</div>
) : (
<p className="armory-hint armory-stats-pending">{t('statsPending')}</p>
)}
</div>
<div className="armory-panel">
<h2 className="armory-section-title">{t('professions')}</h2>
{professions.length ? (
<div className="armory-prof-list">
{professions.map((p) => (
<div className="armory-prof" key={p.skill}>
<span className="armory-prof-nameblock">
<span className="armory-prof-name">{p.name}</span>
{p.rank ? <span className="armory-prof-rank">{p.rank}</span> : null}
</span>
<span className="armory-prof-value">
{p.value}
<span className="armory-prof-max"> / {p.max}</span>
</span>
</div>
))}
</div>
) : (
<p className="armory-hint">{t('noProfessions')}</p>
)}
<div className="armory-xpbar-track">
<span style={{ width: `${xpPct}%` }} />
</div>
</div>
<ArmoryTabs tabs={tabs} />
</div>
</div>
</PageShell>