Files
NightSpire/web-next/lib/account.ts
T
Inna 8a5ce82afa Rango de cuenta por TOTAL DONADO (Stripe + SumUp), no por saldo
El nivel/rango usaba el saldo de PD actual, que baja al gastar. Ahora se basa en
el total donado = suma de pagos confirmados (Stripe mode test/live + SumUp),
convertidos a PD (amount * 100). Cuenta todas las pasarelas y donaciones mixtas y
no baja al gastar PD. Se usa max(donatedPD, saldo) para no rebajar el rango a
nadie (p.ej. PD de promo). getAccountDashboard expone donatedPD. Verificado:
cuenta 15 con €43 en pagos -> Nivel 11 aunque el saldo sea 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 20:25:54 +00:00

209 lines
5.9 KiB
TypeScript

import type { RowDataPacket } from 'mysql2'
import { db, DB } from './db'
import type { SessionData } from './session'
import { getZoneName, getClassCss, getCharacterImage, getRaceName, getClassName } from './character-info'
import { PD_PER_UNIT } from './dpoints'
// Rango de la cuenta según los PD (14 niveles). Umbral = PD mínimos por nivel.
const RANK_FILES = [
'1_Newbie', '2_Rookie', '3_Apprentice', '4_Explorer', '5_Contributor', '6_Enthusiast',
'7_Collaborator', '8_Regular', '9_RisingStar', '10_Proficient', '11_Experienced',
'12_Mentor', '13_Veteran', '14_GrandMaster',
]
const RANK_MIN = [0, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 5000, 10000, 10001]
/** Nivel de rango (1-14) e imagen según los PD (dp). */
export function getAccountRank(dp: number): { level: number; image: string } {
let idx = 0
for (let i = 0; i < RANK_MIN.length; i++) if (dp >= RANK_MIN[i]) idx = i
return { level: idx + 1, image: `/nw-themes/nw-ryu/nw-images/nw-ranks/${RANK_FILES[idx]}.svg` }
}
export interface Character {
name: string
level: number
gold: number
silver: number
copper: number
race: number
classId: number
className: string
raceName: string
classCss: string
zone: string
imageUrl: string
}
export interface AccountDashboard {
bnetEmail: string
gameAccount: string
regMail: string
email: string
joindate: string
lastIp: string
lastAttemptIp: string
dp: number
vp: number
donatedPD: number
battlepayCredits: number
securityTokenDate: string | null
isBanned: boolean
unbanDate: string | null
isRecruited: boolean
recruitedCount: number
characters: Character[]
}
/** Datos del panel de cuenta. Resiliente si las BD de AzerothCore no están pobladas. */
export async function getAccountDashboard(session: SessionData, locale = 'es'): Promise<AccountDashboard> {
const accountId = session.accountId ?? 0
let dp = 0
let vp = 0
try {
const [p] = await db(DB.default).query<RowDataPacket[]>(
'SELECT dp, vp FROM home_api_points WHERE accountID = ?',
[accountId],
)
if (p[0]) {
dp = p[0].dp
vp = p[0].vp
}
} catch {
/* ignore */
}
// Total donado (en PD) para el rango: suma de TODOS los pagos confirmados
// (Stripe mode test/live + SumUp mode sumup), convertidos a PD. Cuenta todas
// las pasarelas y donaciones mixtas, y NO baja al gastar PD (a diferencia del
// saldo). El rango usará el máximo entre esto y el saldo actual.
let donatedPD = 0
try {
const [d] = await db(DB.default).query<RowDataPacket[]>(
"SELECT COALESCE(SUM(amount), 0) AS total FROM home_stripelog WHERE account_id = ? AND fulfilled = 1 AND mode IN ('sumup', 'test', 'live')",
[accountId],
)
donatedPD = Math.round(Number(d[0]?.total ?? 0) * PD_PER_UNIT)
} catch {
/* ignore */
}
let battlepayCredits = 0
try {
const [c] = await db(DB.auth).query<RowDataPacket[]>(
'SELECT battlePayCredits FROM battlenet_accounts WHERE id = ?',
[session.bnetId ?? 0],
)
if (c[0]?.battlePayCredits != null) battlepayCredits = c[0].battlePayCredits
} catch {
/* ignore */
}
// Datos de la tabla account (correos, fecha, IPs, reclutador).
let regMail = ''
let email = ''
let joindate = ''
let lastIp = ''
let lastAttemptIp = ''
let isRecruited = false
try {
const [a] = await db(DB.auth).query<RowDataPacket[]>(
'SELECT reg_mail, email, last_ip, last_attempt_ip, joindate, recruiter FROM account WHERE id = ?',
[accountId],
)
if (a[0]) {
regMail = a[0].reg_mail || ''
email = a[0].email || ''
lastIp = a[0].last_ip || ''
lastAttemptIp = a[0].last_attempt_ip || ''
isRecruited = Boolean(a[0].recruiter)
if (a[0].joindate) joindate = new Date(a[0].joindate).toLocaleString('es-ES')
}
} catch {
/* ignore */
}
// Estado de baneo (account_banned activo).
let isBanned = false
let unbanDate: string | null = null
try {
const [bn] = await db(DB.auth).query<RowDataPacket[]>(
'SELECT unbandate FROM account_banned WHERE id = ? AND active = 1 LIMIT 1',
[accountId],
)
if (bn[0]) {
isBanned = true
unbanDate = new Date(Number(bn[0].unbandate) * 1000).toLocaleString('es-ES')
}
} catch {
/* ignore */
}
// Nº de amigos reclutados.
let recruitedCount = 0
try {
const [rc] = await db(DB.auth).query<RowDataPacket[]>(
'SELECT COUNT(*) AS n FROM account WHERE recruiter = ?',
[accountId],
)
if (rc[0]) recruitedCount = Number(rc[0].n)
} catch {
/* ignore */
}
let securityTokenDate: string | null = null
try {
const [s] = await db(DB.default).query<RowDataPacket[]>(
'SELECT created_at FROM home_securitytoken WHERE user_id = ? ORDER BY created_at DESC LIMIT 1',
[accountId],
)
if (s[0]) securityTokenDate = new Date(s[0].created_at).toISOString()
} catch {
/* ignore */
}
let characters: Character[] = []
try {
const [ch] = await db(DB.characters).query<RowDataPacket[]>(
'SELECT name, level, money, race, class, zone, gender FROM characters WHERE account = ?',
[accountId],
)
characters = ch.map((r) => ({
name: r.name,
level: r.level,
gold: Math.floor(r.money / 10000),
silver: Math.floor((r.money % 10000) / 100),
copper: r.money % 100,
race: r.race,
classId: r.class,
className: getClassName(r.class, locale),
raceName: getRaceName(r.race, locale),
classCss: getClassCss(r.class),
zone: getZoneName(r.zone, locale),
imageUrl: getCharacterImage(r.class, r.race, r.gender),
}))
} catch {
/* la BD de personajes puede no estar poblada */
}
return {
bnetEmail: session.bnetEmail ?? '',
gameAccount: session.username ?? '',
regMail,
email,
joindate,
lastIp,
lastAttemptIp,
dp,
vp,
donatedPD,
battlepayCredits,
securityTokenDate,
isBanned,
unbanDate,
isRecruited,
recruitedCount,
characters,
}
}