Files
NightSpire/web-next/lib/account.ts
T
Inna 0247c6cc38 Personajes: zona, raza/clase e imagen en el panel de cuenta
- lib/data/zone-names.json: ZONE_NAMES (9156 zonas) exportado de zone_definitions.py.
- lib/character-info.ts: getZoneName, getClassCss/getClassName, getRaceName y
  getCharacterImage (raza/clase/género -> /races/big-*.webp, con validación de
  compatibilidad clase-raza y fallback unknown), portado de account.py.
- lib/account.ts: Character enriquecido (race, class, zone, imageUrl, class/raceName).
- account page: tarjetas con imagen de raza, color de clase WoW, nivel, raza/clase,
  📍 zona y oro. globals.css: colores de clase (.class-*).
- public/races: 20 imágenes de raza del tema + unknown.webp.

Verificado: build OK, imágenes 200, /account 307→login. El JSON de zonas se usa
solo en servidor (no infla el bundle cliente).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 00:59:26 +00:00

106 lines
2.7 KiB
TypeScript

import type { RowDataPacket } from 'mysql2'
import { db, DB } from './db'
import type { SessionData } from './session'
import { getZoneName, getClassCss, getCharacterImage, getRaceName, getClassName } from './character-info'
export interface Character {
name: string
level: number
gold: number
silver: number
copper: number
race: number
classId: number
className: string
raceName: string
classCss: string
zone: string
imageUrl: string
}
export interface AccountDashboard {
bnetEmail: string
gameAccount: string
dp: number
vp: number
battlepayCredits: number
securityTokenDate: string | null
characters: Character[]
}
/** Datos del panel de cuenta. Resiliente si las BD de AzerothCore no están pobladas. */
export async function getAccountDashboard(session: SessionData): Promise<AccountDashboard> {
const accountId = session.accountId ?? 0
let dp = 0
let vp = 0
try {
const [p] = await db(DB.default).query<RowDataPacket[]>(
'SELECT dp, vp FROM home_api_points WHERE accountID = ?',
[accountId],
)
if (p[0]) {
dp = p[0].dp
vp = p[0].vp
}
} catch {
/* ignore */
}
let battlepayCredits = 0
try {
const [c] = await db(DB.auth).query<RowDataPacket[]>(
'SELECT battlePayCredits FROM battlenet_accounts WHERE id = ?',
[session.bnetId ?? 0],
)
if (c[0]?.battlePayCredits != null) battlepayCredits = c[0].battlePayCredits
} catch {
/* ignore */
}
let securityTokenDate: string | null = null
try {
const [s] = await db(DB.default).query<RowDataPacket[]>(
'SELECT created_at FROM home_securitytoken WHERE user_id = ? ORDER BY created_at DESC LIMIT 1',
[accountId],
)
if (s[0]) securityTokenDate = new Date(s[0].created_at).toISOString()
} catch {
/* ignore */
}
let characters: Character[] = []
try {
const [ch] = await db(DB.characters).query<RowDataPacket[]>(
'SELECT name, level, money, race, class, zone, gender FROM characters WHERE account = ?',
[accountId],
)
characters = ch.map((r) => ({
name: r.name,
level: r.level,
gold: Math.floor(r.money / 10000),
silver: Math.floor((r.money % 10000) / 100),
copper: r.money % 100,
race: r.race,
classId: r.class,
className: getClassName(r.class),
raceName: getRaceName(r.race),
classCss: getClassCss(r.class),
zone: getZoneName(r.zone),
imageUrl: getCharacterImage(r.class, r.race, r.gender),
}))
} catch {
/* la BD de personajes puede no estar poblada */
}
return {
bnetEmail: session.bnetEmail ?? '',
gameAccount: session.username ?? '',
dp,
vp,
battlepayCredits,
securityTokenDate,
characters,
}
}