a7fb4f7943
El <form> dentro del <p> «Nombre de la cuenta» era HTML inválido y el mensaje salía inline (en inglés «Wrong password» partía en «Add Wrong / Password»). Se quita el form: input+botón (onClick, Enter) en un span-bloque .add-account-box debajo del nombre, y el mensaje en .add-account-msg (display:block) en su propia línea. Igual en ES y EN. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
119 lines
3.6 KiB
TypeScript
119 lines
3.6 KiB
TypeScript
'use client'
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import { useState } from 'react'
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import { useTranslations } from 'next-intl'
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/**
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* Campo «Nombre de la cuenta»: muestra la cuenta de juego activa (WOW1) —como
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* desplegable si hay más de una— y un botón «+» para crear nuevas cuentas de
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* juego (WOW2, WOW3…) bajo la misma Battle.net. Cambiar o crear hace una
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* RECARGA COMPLETA para que todo /account opere sobre la cuenta correcta.
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*/
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export function GameAccountSwitcher({
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accounts,
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currentId,
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currentLabel,
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}: {
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accounts: { id: number; index: number }[]
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currentId: number
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currentLabel: string
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}) {
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const t = useTranslations('Account')
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const [busy, setBusy] = useState(false)
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const [adding, setAdding] = useState(false)
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const [password, setPassword] = useState('')
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const [error, setError] = useState<string | null>(null)
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async function onChange(e: React.ChangeEvent<HTMLSelectElement>) {
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const id = Number(e.target.value)
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if (id === currentId || busy) return
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setBusy(true)
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try {
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const res = await fetch('/api/auth/select-account', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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credentials: 'same-origin',
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body: JSON.stringify({ accountId: id }),
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})
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const d = await res.json()
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if (d.success) window.location.reload()
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else setBusy(false)
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} catch {
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setBusy(false)
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}
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}
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async function addAccount() {
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if (busy || !password) return
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setBusy(true)
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setError(null)
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try {
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const res = await fetch('/api/account/add-game-account', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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credentials: 'same-origin',
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body: JSON.stringify({ password }),
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})
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const d: { success?: boolean; error?: string } = await res.json()
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if (d.success) {
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window.location.reload()
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return
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}
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setError(
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d.error === 'invalidPassword'
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? t('addAccountBadPassword')
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: d.error === 'maxAccounts'
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? t('addAccountMax')
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: t('addAccountError'),
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)
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setBusy(false)
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} catch {
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setError(t('addAccountError'))
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setBusy(false)
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}
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}
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return (
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<span className="game-account-field">
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{accounts.length > 1 ? (
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<select value={currentId} onChange={onChange} disabled={busy} className="account-select" aria-label={t('accountName')}>
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{accounts.map((a) => (
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<option key={a.id} value={a.id}>
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WOW{a.index}
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</option>
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))}
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</select>
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) : (
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<span>{currentLabel}</span>
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)}
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<button
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type="button"
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className="add-account-btn"
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onClick={() => { setAdding((v) => !v); setError(null) }}
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title={t('addAccount')}
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aria-label={t('addAccount')}
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>
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+
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</button>
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{adding && (
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<span className="add-account-box">
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<input
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type="password"
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maxLength={16}
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placeholder={t('addAccountPassword')}
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value={password}
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onChange={(e) => setPassword(e.target.value)}
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onKeyDown={(e) => { if (e.key === 'Enter') { e.preventDefault(); addAccount() } }}
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className="account-select add-account-input"
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autoComplete="off"
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/>
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<button type="button" className="add-account-btn" onClick={addAccount} disabled={busy}>
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{busy ? '…' : t('addAccountConfirm')}
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</button>
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{error && <span className="add-account-msg red-form-response">{error}</span>}
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</span>
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)}
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</span>
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)
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}
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