Files
NightSpire/web-next/lib/players.ts
T
Inna fa7897c195 Prefijos del tema nw- y uw- -> ns- (carpetas, ficheros, clases y rutas)
Renombrado completo de los prefijos heredados: 19 carpetas, 11 ficheros y 318
referencias en 35 ficheros de código, más las clases y las rutas url() de dentro
del CSS del tema. Se usa git mv para conservar el historial.

También fuera del código, que un sed no ve:
- BD: votesite.image_url (4 filas) apuntaba a /nw-themes/...
- Ficheros con la marca vieja en el NOMBRE: novawow-maintenance.webp ->
  nightspire-maintenance.webp (lo usa la página de mantenimiento) y
  store_novawow_response.js.

⚠ Alias en Caddy /nw-themes/* -> /ns-themes/*: los correos ENVIADOS antes del
rebranding llevan esas rutas escritas y están en las bandejas de los usuarios.
Sin el alias, sus imágenes se romperían. Verificado que las rutas viejas siguen
sirviendo 200.

Nota: ns-js/ y ns-js-handlers/ son CÓDIGO MUERTO (manejadores jQuery del portal
Django, que ya se borró). Se midió en el navegador: la web no pide ni un solo JS
del tema. Se renombran igualmente por consistencia, pero son candidatos a
borrarse.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 15:50:43 +00:00

143 lines
6.6 KiB
TypeScript

import type { RowDataPacket } from 'mysql2'
import { db, DB } from './db'
const IMG = '/ns-themes/ns-ryu/ns-images'
// Clases (orden del original) → slug de color + etiqueta.
export const CLASS_ORDER = [1, 2, 3, 4, 5, 6, 7, 8, 9, 11]
export const CLASS_INFO: Record<number, { key: string; label: string }> = {
1: { key: 'warrior', label: 'Guerrero' },
2: { key: 'paladin', label: 'Paladín' },
3: { key: 'hunter', label: 'Cazador' },
4: { key: 'rogue', label: 'Pícaro' },
5: { key: 'priest', label: 'Sacerdote' },
6: { key: 'death-knight', label: 'C. de la M.' },
7: { key: 'shaman', label: 'Chamán' },
8: { key: 'mage', label: 'Mago' },
9: { key: 'warlock', label: 'Brujo' },
11: { key: 'druid', label: 'Druida' },
}
// Razas → slug + etiqueta + facción. Orden del original para «Primeros del reino».
export const RACE_ORDER = [7, 10, 11, 3, 1, 4, 2, 6, 8, 5]
export const RACE_INFO: Record<number, { key: string; label: string; faction: 'alliance' | 'horde' }> = {
1: { key: 'human', label: 'Humano', faction: 'alliance' },
2: { key: 'orc', label: 'Orco', faction: 'horde' },
3: { key: 'dwarf', label: 'Enano', faction: 'alliance' },
4: { key: 'night-elf', label: 'Elfo de la noche', faction: 'alliance' },
5: { key: 'undead', label: 'No-muerto', faction: 'horde' },
6: { key: 'tauren', label: 'Tauren', faction: 'horde' },
7: { key: 'gnome', label: 'Gnomo', faction: 'alliance' },
8: { key: 'troll', label: 'Trol', faction: 'horde' },
10: { key: 'blood-elf', label: 'Elfo de sangre', faction: 'horde' },
11: { key: 'draenei', label: 'Draenei', faction: 'alliance' },
}
export function classChest(id: number) {
return `${IMG}/ns-classes/${CLASS_INFO[id]?.key ?? 'warrior'}-chest.webp`
}
export function classMedium(id: number) {
return `${IMG}/ns-classes/${CLASS_INFO[id]?.key ?? 'warrior'}-medium.jpg`
}
export function raceBig(race: number, gender: number) {
return `${IMG}/ns-races/big-${RACE_INFO[race]?.key ?? 'human'}-${gender === 0 ? 'male' : 'female'}.webp`
}
export const ALLIANCE_ICON = `${IMG}/ns-icons/alliance-no-border.webp`
export const HORDE_ICON = `${IMG}/ns-icons/horde-no-border.webp`
export const ACH80_ICON = `${IMG}/ns-icons/achievement-level-80.jpg`
// Logro «Nivel 80» (logros de nivel WotLK: 6=Nv10, 7=Nv20 … 12=Nv70, 13=Nv80).
const ACH_LEVEL80 = 13
export interface ClassStat { id: number; key: string; total: number; alliance: number; horde: number }
export interface FirstEntry { icon: string; label: string; name: string; classKey: string; date: string }
export interface AchRow { name: string; race: number; class: number; classKey: string; value: number }
export interface HonorRow { name: string; race: number; class: number; classKey: string; total: number; today: number }
export interface PlayersData {
classStats: ClassStat[]
totals: { total: number; alliance: number; horde: number }
firsts: FirstEntry[]
topAch: AchRow[]
topHonor: HonorRow[]
}
function fmtTs(ts: number): string {
const d = new Date(ts * 1000)
const p = (n: number) => String(n).padStart(2, '0')
return `${p(d.getHours())}:${p(d.getMinutes())}:${p(d.getSeconds())} ${p(d.getDate())}-${p(d.getMonth() + 1)}-${d.getFullYear()}`
}
export async function getPlayersData(): Promise<PlayersData> {
const c = db(DB.characters)
// 1) Personajes creados por clase (y facción).
const classStats: ClassStat[] = CLASS_ORDER.map((id) => ({ id, key: CLASS_INFO[id].key, total: 0, alliance: 0, horde: 0 }))
const totals = { total: 0, alliance: 0, horde: 0 }
try {
const [rows] = await c.query<RowDataPacket[]>('SELECT class, race, COUNT(*) AS n FROM characters GROUP BY class, race')
for (const r of rows) {
const stat = classStats.find((s) => s.id === r.class)
const n = Number(r.n)
const faction = RACE_INFO[r.race]?.faction
totals.total += n
if (faction === 'alliance') totals.alliance += n
else if (faction === 'horde') totals.horde += n
if (stat) {
stat.total += n
if (faction === 'alliance') stat.alliance += n
else if (faction === 'horde') stat.horde += n
}
}
} catch { /* BD de personajes puede no estar poblada */ }
// 2) Primeros del reino - Nivel 80 (logro 20, por fecha).
const firsts: FirstEntry[] = []
try {
const [rows] = await c.query<RowDataPacket[]>(
`SELECT ca.date AS date, ch.name AS name, ch.class AS class, ch.race AS race, ch.gender AS gender
FROM character_achievement ca JOIN characters ch ON ch.guid = ca.guid
WHERE ca.achievement = ? ORDER BY ca.date ASC`,
[ACH_LEVEL80],
)
if (rows.length) {
const overall = rows[0]
firsts.push({ icon: ACH80_ICON, label: 'Nivel 80', name: overall.name, classKey: CLASS_INFO[overall.class]?.key ?? '', date: fmtTs(Number(overall.date)) })
// Primero por clase.
for (const id of CLASS_ORDER) {
const row = rows.find((r) => r.class === id)
if (row) firsts.push({ icon: classMedium(id), label: `${CLASS_INFO[id].label} nivel 80`, name: row.name, classKey: CLASS_INFO[id].key, date: fmtTs(Number(row.date)) })
}
// Primero por raza.
for (const race of RACE_ORDER) {
const row = rows.find((r) => r.race === race)
if (row) firsts.push({ icon: raceBig(race, Number(row.gender)), label: `${RACE_INFO[race].label} nivel 80`, name: row.name, classKey: CLASS_INFO[row.class]?.key ?? '', date: fmtTs(Number(row.date)) })
}
}
} catch { /* ignore */ }
// 3) Top de PUNTOS de logros (SUMA de points vía acore_world.achievement_points,
// poblada desde el DB2 Achievement del build 3.4.3).
let topAch: AchRow[] = []
try {
const [rows] = await c.query<RowDataPacket[]>(
`SELECT ch.name AS name, ch.race AS race, ch.class AS class, SUM(ap.points) AS pts
FROM character_achievement ca
JOIN characters ch ON ch.guid = ca.guid
JOIN acore_world.achievement_points ap ON ap.id = ca.achievement
GROUP BY ca.guid, ch.name, ch.race, ch.class ORDER BY pts DESC LIMIT 10`,
)
topAch = rows.map((r) => ({ name: r.name, race: r.race, class: r.class, classKey: CLASS_INFO[r.class]?.key ?? '', value: Number(r.pts) }))
} catch { /* ignore */ }
// 4) Top de muertes con honor.
let topHonor: HonorRow[] = []
try {
const [rows] = await c.query<RowDataPacket[]>(
'SELECT name, race, class, totalKills, todayKills FROM characters ORDER BY totalKills DESC LIMIT 10',
)
topHonor = rows.map((r) => ({ name: r.name, race: r.race, class: r.class, classKey: CLASS_INFO[r.class]?.key ?? '', total: Number(r.totalKills), today: Number(r.todayKills) }))
} catch { /* ignore */ }
return { classStats, totals, firsts, topAch, topHonor }
}