Files
NightSpire/web-next/app/api/auth/login/route.ts
T
Inna aa61f79a55 Cloudflare Turnstile en login y registro (Next.js)
- lib/turnstile.ts: verifyTurnstile(token, ip) contra siteverify (fail-closed).
- components/Turnstile.tsx: widget cliente (carga el script de Cloudflare, callback
  con el token). Site key por NEXT_PUBLIC_TURNSTILE_SITE_KEY; secreto server-only.
- LoginForm/RegisterForm: widget + token en el POST; submit deshabilitado hasta
  resolver el captcha (si hay site key).
- Routes login/register: verifican el token antes de continuar (error captchaFailed).
- Catálogos: captchaFailed.

Verificado: POST sin token -> captchaFailed en login y registro (enforcement server).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 23:04:22 +00:00

51 lines
1.5 KiB
TypeScript

import { authenticate, getGameAccounts } from '@/lib/auth'
import { getSession } from '@/lib/session'
import { setGameAccountSession } from '@/lib/account-session'
import { verifyTurnstile } from '@/lib/turnstile'
export async function POST(request: Request) {
let email = ''
let password = ''
let turnstileToken = ''
try {
const body = await request.json()
email = String(body.email ?? '').trim()
password = String(body.password ?? '')
turnstileToken = String(body.turnstileToken ?? '')
} catch {
return Response.json({ success: false, error: 'invalidRequest' }, { status: 400 })
}
const ip = (request.headers.get('x-forwarded-for') || '').split(',')[0].trim()
if (!(await verifyTurnstile(turnstileToken, ip))) {
return Response.json({ success: false, error: 'captchaFailed' })
}
if (!email || !password) {
return Response.json({ success: false, error: 'missingFields' })
}
const account = await authenticate(email, password)
if (!account) {
return Response.json({ success: false, error: 'invalidCredentials' })
}
const session = await getSession()
session.bnetId = account.id
session.bnetEmail = account.email
const games = await getGameAccounts(account.id)
let needsSelection = true
if (games.length === 1) {
setGameAccountSession(session, games[0])
needsSelection = false
} else {
// 0 o >1 cuentas de juego: dejar la selección pendiente
delete session.username
delete session.accountId
}
await session.save()
return Response.json({ success: true, needsSelection })
}