Core/Gossip: Remove gossip menu option fallback code, all menus are now required to have options defined instead of trying to get them from menuid = 0
Port From (https://github.com/TrinityCore/TrinityCore/commit/49709e427360006186744ca52116f9ee35092b83)
This commit is contained in:
@@ -654,11 +654,11 @@ namespace Game
|
||||
bool AddToGossipMenuItems(Condition cond)
|
||||
{
|
||||
var pMenuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(cond.SourceGroup);
|
||||
foreach (var menuItems in pMenuItemBounds)
|
||||
foreach (var gossipMenuItem in pMenuItemBounds)
|
||||
{
|
||||
if (menuItems.MenuId == cond.SourceGroup && menuItems.OptionId == cond.SourceEntry)
|
||||
if (gossipMenuItem.MenuId == cond.SourceGroup && gossipMenuItem.OptionId == cond.SourceEntry)
|
||||
{
|
||||
menuItems.Conditions.Add(cond);
|
||||
gossipMenuItem.Conditions.Add(cond);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,28 +79,28 @@ namespace Game.Misc
|
||||
return;
|
||||
|
||||
// Iterate over each of them.
|
||||
foreach (var item in bounds)
|
||||
foreach (var gossipMenuOption in bounds)
|
||||
{
|
||||
// Find the one with the given menu item id.
|
||||
if (item.OptionId != menuItemId)
|
||||
if (gossipMenuOption.OptionId != menuItemId)
|
||||
continue;
|
||||
|
||||
// Store texts for localization.
|
||||
string strOptionText, strBoxText;
|
||||
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(item.OptionBroadcastTextId);
|
||||
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(item.BoxBroadcastTextId);
|
||||
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuOption.OptionBroadcastTextId);
|
||||
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuOption.BoxBroadcastTextId);
|
||||
|
||||
// OptionText
|
||||
if (optionBroadcastText != null)
|
||||
strOptionText = Global.DB2Mgr.GetBroadcastTextValue(optionBroadcastText, GetLocale());
|
||||
else
|
||||
strOptionText = item.OptionText;
|
||||
strOptionText = gossipMenuOption.OptionText;
|
||||
|
||||
// BoxText
|
||||
if (boxBroadcastText != null)
|
||||
strBoxText = Global.DB2Mgr.GetBroadcastTextValue(boxBroadcastText, GetLocale());
|
||||
else
|
||||
strBoxText = item.BoxText;
|
||||
strBoxText = gossipMenuOption.BoxText;
|
||||
|
||||
// Check need of localization.
|
||||
if (GetLocale() != Locale.enUS)
|
||||
@@ -124,8 +124,8 @@ namespace Game.Misc
|
||||
}
|
||||
|
||||
// Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro.
|
||||
uint newOptionId = AddMenuItem(-1, item.OptionNpc, strOptionText, sender, action, strBoxText, item.BoxMoney, item.BoxCoded);
|
||||
AddGossipMenuItemData(newOptionId, item.ActionMenuId, item.ActionPoiId);
|
||||
uint newOptionId = AddMenuItem(-1, gossipMenuOption.OptionNpc, strOptionText, sender, action, strBoxText, gossipMenuOption.BoxMoney, gossipMenuOption.BoxCoded);
|
||||
AddGossipMenuItemData(newOptionId, gossipMenuOption.ActionMenuId, gossipMenuOption.ActionPoiId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2299,7 +2299,7 @@ namespace Game.Entities
|
||||
}
|
||||
|
||||
//Chat - Text - Channel
|
||||
public void PrepareGossipMenu(WorldObject source, uint menuId = 0, bool showQuests = false)
|
||||
public void PrepareGossipMenu(WorldObject source, uint menuId, bool showQuests = false)
|
||||
{
|
||||
PlayerMenu menu = PlayerTalkClass;
|
||||
menu.ClearMenus();
|
||||
@@ -2308,10 +2308,6 @@ namespace Game.Entities
|
||||
|
||||
var menuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(menuId);
|
||||
|
||||
// if default menuId and no menu options exist for this, use options from default options
|
||||
if (menuItemBounds.Empty() && menuId == GetDefaultGossipMenuForSource(source))
|
||||
menuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(0);
|
||||
|
||||
NPCFlags npcflags = 0;
|
||||
|
||||
if (source.IsTypeId(TypeId.Unit))
|
||||
@@ -2324,9 +2320,9 @@ namespace Game.Entities
|
||||
if (source.ToGameObject().GetGoType() == GameObjectTypes.QuestGiver)
|
||||
PrepareQuestMenu(source.GetGUID());
|
||||
|
||||
foreach (var menuItems in menuItemBounds)
|
||||
foreach (var gossipMenuItem in menuItemBounds)
|
||||
{
|
||||
if (!Global.ConditionMgr.IsObjectMeetToConditions(this, source, menuItems.Conditions))
|
||||
if (!Global.ConditionMgr.IsObjectMeetToConditions(this, source, gossipMenuItem.Conditions))
|
||||
continue;
|
||||
|
||||
bool canTalk = true;
|
||||
@@ -2334,10 +2330,10 @@ namespace Game.Entities
|
||||
Creature creature = source.ToCreature();
|
||||
if (creature)
|
||||
{
|
||||
if (!menuItems.OptionNpcFlag.HasAnyFlag(npcflags))
|
||||
if (!gossipMenuItem.OptionNpcFlag.HasAnyFlag(npcflags))
|
||||
continue;
|
||||
|
||||
switch (menuItems.OptionNpc)
|
||||
switch (gossipMenuItem.OptionNpc)
|
||||
{
|
||||
case GossipOptionNpc.TaxiNode:
|
||||
if (GetSession().SendLearnNewTaxiNode(creature))
|
||||
@@ -2411,14 +2407,14 @@ namespace Game.Entities
|
||||
case GossipOptionNpc.CovenantRenown:
|
||||
break; // NYI
|
||||
default:
|
||||
Log.outError(LogFilter.Sql, $"Creature entry {creature.GetEntry()} has an unknown gossip option icon {menuItems.OptionNpc} for menu {menuItems.MenuId}.");
|
||||
Log.outError(LogFilter.Sql, $"Creature entry {creature.GetEntry()} has an unknown gossip option icon {gossipMenuItem.OptionNpc} for menu {gossipMenuItem.MenuId}.");
|
||||
canTalk = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (go != null)
|
||||
{
|
||||
switch (menuItems.OptionNpc)
|
||||
switch (gossipMenuItem.OptionNpc)
|
||||
{
|
||||
case GossipOptionNpc.None:
|
||||
if (go.GetGoType() != GameObjectTypes.QuestGiver && go.GetGoType() != GameObjectTypes.Goober)
|
||||
@@ -2434,26 +2430,26 @@ namespace Game.Entities
|
||||
{
|
||||
string strOptionText;
|
||||
string strBoxText;
|
||||
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(menuItems.OptionBroadcastTextId);
|
||||
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(menuItems.BoxBroadcastTextId);
|
||||
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuItem.OptionBroadcastTextId);
|
||||
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuItem.BoxBroadcastTextId);
|
||||
Locale locale = GetSession().GetSessionDbLocaleIndex();
|
||||
|
||||
if (optionBroadcastText != null)
|
||||
strOptionText = Global.DB2Mgr.GetBroadcastTextValue(optionBroadcastText, locale, GetGender());
|
||||
else
|
||||
strOptionText = menuItems.OptionText;
|
||||
strOptionText = gossipMenuItem.OptionText;
|
||||
|
||||
if (boxBroadcastText != null)
|
||||
strBoxText = Global.DB2Mgr.GetBroadcastTextValue(boxBroadcastText, locale, GetGender());
|
||||
else
|
||||
strBoxText = menuItems.BoxText;
|
||||
strBoxText = gossipMenuItem.BoxText;
|
||||
|
||||
if (locale != Locale.enUS)
|
||||
{
|
||||
if (optionBroadcastText == null)
|
||||
{
|
||||
// Find localizations from database.
|
||||
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
|
||||
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, gossipMenuItem.OptionId);
|
||||
if (gossipMenuLocale != null)
|
||||
ObjectManager.GetLocaleString(gossipMenuLocale.OptionText, locale, ref strOptionText);
|
||||
}
|
||||
@@ -2461,14 +2457,14 @@ namespace Game.Entities
|
||||
if (boxBroadcastText == null)
|
||||
{
|
||||
// Find localizations from database.
|
||||
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
|
||||
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, gossipMenuItem.OptionId);
|
||||
if (gossipMenuLocale != null)
|
||||
ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, locale, ref strBoxText);
|
||||
}
|
||||
}
|
||||
|
||||
menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionId, menuItems.OptionNpc, strOptionText, 0, (uint)menuItems.OptionNpc, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
|
||||
menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionId, menuItems.ActionMenuId, menuItems.ActionPoiId);
|
||||
menu.GetGossipMenu().AddMenuItem((int)gossipMenuItem.OptionId, gossipMenuItem.OptionNpc, strOptionText, 0, (uint)gossipMenuItem.OptionNpc, strBoxText, gossipMenuItem.BoxMoney, gossipMenuItem.BoxCoded);
|
||||
menu.GetGossipMenu().AddGossipMenuItemData(gossipMenuItem.OptionId, gossipMenuItem.ActionMenuId, gossipMenuItem.ActionPoiId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user