Core/Gossip: Remove gossip menu option fallback code, all menus are now required to have options defined instead of trying to get them from menuid = 0

Port From (https://github.com/TrinityCore/TrinityCore/commit/49709e427360006186744ca52116f9ee35092b83)
This commit is contained in:
hondacrx
2022-10-11 19:55:30 -04:00
parent e5c7244893
commit 006d47a955
3 changed files with 26 additions and 30 deletions
+3 -3
View File
@@ -654,11 +654,11 @@ namespace Game
bool AddToGossipMenuItems(Condition cond)
{
var pMenuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(cond.SourceGroup);
foreach (var menuItems in pMenuItemBounds)
foreach (var gossipMenuItem in pMenuItemBounds)
{
if (menuItems.MenuId == cond.SourceGroup && menuItems.OptionId == cond.SourceEntry)
if (gossipMenuItem.MenuId == cond.SourceGroup && gossipMenuItem.OptionId == cond.SourceEntry)
{
menuItems.Conditions.Add(cond);
gossipMenuItem.Conditions.Add(cond);
return true;
}
}
+8 -8
View File
@@ -79,28 +79,28 @@ namespace Game.Misc
return;
// Iterate over each of them.
foreach (var item in bounds)
foreach (var gossipMenuOption in bounds)
{
// Find the one with the given menu item id.
if (item.OptionId != menuItemId)
if (gossipMenuOption.OptionId != menuItemId)
continue;
// Store texts for localization.
string strOptionText, strBoxText;
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(item.OptionBroadcastTextId);
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(item.BoxBroadcastTextId);
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuOption.OptionBroadcastTextId);
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuOption.BoxBroadcastTextId);
// OptionText
if (optionBroadcastText != null)
strOptionText = Global.DB2Mgr.GetBroadcastTextValue(optionBroadcastText, GetLocale());
else
strOptionText = item.OptionText;
strOptionText = gossipMenuOption.OptionText;
// BoxText
if (boxBroadcastText != null)
strBoxText = Global.DB2Mgr.GetBroadcastTextValue(boxBroadcastText, GetLocale());
else
strBoxText = item.BoxText;
strBoxText = gossipMenuOption.BoxText;
// Check need of localization.
if (GetLocale() != Locale.enUS)
@@ -124,8 +124,8 @@ namespace Game.Misc
}
// Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro.
uint newOptionId = AddMenuItem(-1, item.OptionNpc, strOptionText, sender, action, strBoxText, item.BoxMoney, item.BoxCoded);
AddGossipMenuItemData(newOptionId, item.ActionMenuId, item.ActionPoiId);
uint newOptionId = AddMenuItem(-1, gossipMenuOption.OptionNpc, strOptionText, sender, action, strBoxText, gossipMenuOption.BoxMoney, gossipMenuOption.BoxCoded);
AddGossipMenuItemData(newOptionId, gossipMenuOption.ActionMenuId, gossipMenuOption.ActionPoiId);
}
}
+15 -19
View File
@@ -2299,7 +2299,7 @@ namespace Game.Entities
}
//Chat - Text - Channel
public void PrepareGossipMenu(WorldObject source, uint menuId = 0, bool showQuests = false)
public void PrepareGossipMenu(WorldObject source, uint menuId, bool showQuests = false)
{
PlayerMenu menu = PlayerTalkClass;
menu.ClearMenus();
@@ -2308,10 +2308,6 @@ namespace Game.Entities
var menuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(menuId);
// if default menuId and no menu options exist for this, use options from default options
if (menuItemBounds.Empty() && menuId == GetDefaultGossipMenuForSource(source))
menuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(0);
NPCFlags npcflags = 0;
if (source.IsTypeId(TypeId.Unit))
@@ -2324,9 +2320,9 @@ namespace Game.Entities
if (source.ToGameObject().GetGoType() == GameObjectTypes.QuestGiver)
PrepareQuestMenu(source.GetGUID());
foreach (var menuItems in menuItemBounds)
foreach (var gossipMenuItem in menuItemBounds)
{
if (!Global.ConditionMgr.IsObjectMeetToConditions(this, source, menuItems.Conditions))
if (!Global.ConditionMgr.IsObjectMeetToConditions(this, source, gossipMenuItem.Conditions))
continue;
bool canTalk = true;
@@ -2334,10 +2330,10 @@ namespace Game.Entities
Creature creature = source.ToCreature();
if (creature)
{
if (!menuItems.OptionNpcFlag.HasAnyFlag(npcflags))
if (!gossipMenuItem.OptionNpcFlag.HasAnyFlag(npcflags))
continue;
switch (menuItems.OptionNpc)
switch (gossipMenuItem.OptionNpc)
{
case GossipOptionNpc.TaxiNode:
if (GetSession().SendLearnNewTaxiNode(creature))
@@ -2411,14 +2407,14 @@ namespace Game.Entities
case GossipOptionNpc.CovenantRenown:
break; // NYI
default:
Log.outError(LogFilter.Sql, $"Creature entry {creature.GetEntry()} has an unknown gossip option icon {menuItems.OptionNpc} for menu {menuItems.MenuId}.");
Log.outError(LogFilter.Sql, $"Creature entry {creature.GetEntry()} has an unknown gossip option icon {gossipMenuItem.OptionNpc} for menu {gossipMenuItem.MenuId}.");
canTalk = false;
break;
}
}
else if (go != null)
{
switch (menuItems.OptionNpc)
switch (gossipMenuItem.OptionNpc)
{
case GossipOptionNpc.None:
if (go.GetGoType() != GameObjectTypes.QuestGiver && go.GetGoType() != GameObjectTypes.Goober)
@@ -2434,26 +2430,26 @@ namespace Game.Entities
{
string strOptionText;
string strBoxText;
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(menuItems.OptionBroadcastTextId);
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(menuItems.BoxBroadcastTextId);
BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuItem.OptionBroadcastTextId);
BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(gossipMenuItem.BoxBroadcastTextId);
Locale locale = GetSession().GetSessionDbLocaleIndex();
if (optionBroadcastText != null)
strOptionText = Global.DB2Mgr.GetBroadcastTextValue(optionBroadcastText, locale, GetGender());
else
strOptionText = menuItems.OptionText;
strOptionText = gossipMenuItem.OptionText;
if (boxBroadcastText != null)
strBoxText = Global.DB2Mgr.GetBroadcastTextValue(boxBroadcastText, locale, GetGender());
else
strBoxText = menuItems.BoxText;
strBoxText = gossipMenuItem.BoxText;
if (locale != Locale.enUS)
{
if (optionBroadcastText == null)
{
// Find localizations from database.
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, gossipMenuItem.OptionId);
if (gossipMenuLocale != null)
ObjectManager.GetLocaleString(gossipMenuLocale.OptionText, locale, ref strOptionText);
}
@@ -2461,14 +2457,14 @@ namespace Game.Entities
if (boxBroadcastText == null)
{
// Find localizations from database.
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, gossipMenuItem.OptionId);
if (gossipMenuLocale != null)
ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, locale, ref strBoxText);
}
}
menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionId, menuItems.OptionNpc, strOptionText, 0, (uint)menuItems.OptionNpc, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionId, menuItems.ActionMenuId, menuItems.ActionPoiId);
menu.GetGossipMenu().AddMenuItem((int)gossipMenuItem.OptionId, gossipMenuItem.OptionNpc, strOptionText, 0, (uint)gossipMenuItem.OptionNpc, strBoxText, gossipMenuItem.BoxMoney, gossipMenuItem.BoxCoded);
menu.GetGossipMenu().AddGossipMenuItemData(gossipMenuItem.OptionId, gossipMenuItem.ActionMenuId, gossipMenuItem.ActionPoiId);
}
}
}