Core/Achievements: Fix mistake in loading criteria with start events
Port From (https://github.com/TrinityCore/TrinityCore/commit/b7c945b3b690f96a00d3096b2835763e2a55ef77)
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@@ -3925,7 +3925,7 @@ namespace Game.Achievements
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_questObjectiveCriteriasByType.Add(criteriaEntry.Type, criteria);
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}
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if (criteriaEntry.StartTimer != 0)
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if (criteriaEntry.StartEvent != 0)
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_criteriasByStartEvent[criteriaEntry.StartEvent].Add((int)criteriaEntry.StartAsset, criteria);
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if (criteriaEntry.FailEvent != 0)
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