Core/Chat: Load chat language data from db2 and implement serverside chat translations
Port From (https://github.com/TrinityCore/TrinityCore/commit/3b578fc6b95bfc812962fcef7930d8646016d184)
This commit is contained in:
@@ -1851,6 +1851,16 @@ namespace Game.DataStorage
|
||||
return _skillLineAbilitiesBySkillupSkill.LookupByKey(skillId);
|
||||
}
|
||||
|
||||
public SkillRaceClassInfoRecord GetAvailableSkillRaceClassInfo(uint skill)
|
||||
{
|
||||
var bounds = _skillRaceClassInfoBySkill.LookupByKey(skill);
|
||||
foreach (var record in bounds)
|
||||
if (record.Availability == 1)
|
||||
return record;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public SkillRaceClassInfoRecord GetSkillRaceClassInfo(uint skill, Race race, Class class_)
|
||||
{
|
||||
var bounds = _skillRaceClassInfoBySkill.LookupByKey(skill);
|
||||
|
||||
Reference in New Issue
Block a user