Core/Chat: Load chat language data from db2 and implement serverside chat translations

Port From (https://github.com/TrinityCore/TrinityCore/commit/3b578fc6b95bfc812962fcef7930d8646016d184)
This commit is contained in:
hondacrx
2021-05-03 20:50:13 -04:00
parent 7b739de0e9
commit 017a25f179
11 changed files with 343 additions and 72 deletions
+5 -3
View File
@@ -22,6 +22,8 @@ using Game.Arenas;
using Game.BattleFields;
using Game.BattleGrounds;
using Game.BlackMarket;
using Game.Cache;
using Game.Chat;
using Game.Collision;
using Game.DataStorage;
using Game.DungeonFinding;
@@ -29,14 +31,13 @@ using Game.Entities;
using Game.Garrisons;
using Game.Groups;
using Game.Guilds;
using Game.Loots;
using Game.Maps;
using Game.PvP;
using Game.Scenarios;
using Game.Scripting;
using Game.SupportSystem;
using Game.Services;
using Game.Cache;
using Game.Loots;
using Game.SupportSystem;
public static class Global
{
@@ -107,6 +108,7 @@ public static class Global
public static WeatherManager WeatherMgr { get { return WeatherManager.Instance; } }
public static GameEventManager GameEventMgr { get { return GameEventManager.Instance; } }
public static LanguageManager LanguageMgr { get { return LanguageManager.Instance; } }
public static CreatureTextManager CreatureTextMgr { get { return CreatureTextManager.Instance; } }
public static AuctionManager AuctionHouseMgr { get { return AuctionManager.Instance; } }