Forgot to change updater to look for newest full DBs

This commit is contained in:
hondacrx
2022-08-09 11:03:35 -04:00
parent dacf9b1992
commit 02452aaa3d
3 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -51,10 +51,10 @@ namespace Framework.Database
fileName = @"/sql/base/characters_database.sql";
break;
case "WorldDatabase":
fileName = @"/sql/TDB_full_world_920.22031_2022_03_06.sql";
fileName = @"/sql/TDB_full_world_925.22071_2022_07_25.sql";
break;
case "HotfixDatabase":
fileName = @"/sql/TDB_full_hotfixes_920.22031_2022_03_06.sql";
fileName = @"/sql/TDB_full_hotfixes_925.22071_2022_07_25.sql";
break;
}
+2 -2
View File
@@ -283,7 +283,7 @@ namespace System
else
{
// WARNING. Not unique. ZA - XA = -atan2(r01,r02)
z = -(float)MathF.Atan2(matrix.M12, matrix.M13);
z = -MathF.Atan2(matrix.M12, matrix.M13);
y = MathFunctions.PiOver2;
x = 0.0f;
}
@@ -291,7 +291,7 @@ namespace System
else
{
// WARNING. Not unique. ZA + XA = atan2(-r01,-r02)
z = (float)MathF.Atan2(-matrix.M12, -matrix.M13);
z = MathF.Atan2(-matrix.M12, -matrix.M13);
y = -MathFunctions.PiOver2;
x = 0.0f;
}
+3 -3
View File
@@ -163,7 +163,7 @@ namespace Game.Movement
if (facing.type == MonsterMoveType.FacingAngle)
orientation = facing.angle;
else if (facing.type == MonsterMoveType.FacingSpot)
orientation = (float)Math.Atan2(facing.f.Y - c.Y, facing.f.X - c.X);
orientation = MathF.Atan2(facing.f.Y - c.Y, facing.f.X - c.X);
//nothing to do for MoveSplineFlag.Final_Target flag
}
else
@@ -172,11 +172,11 @@ namespace Game.Movement
{
Vector3 hermite;
spline.Evaluate_Derivative(point_Idx, u, out hermite);
orientation = (float)MathF.Atan2(hermite.Y, hermite.X);
orientation = MathF.Atan2(hermite.Y, hermite.X);
}
if (splineflags.HasFlag(SplineFlag.Backward))
orientation -= (float)Math.PI;
orientation -= MathF.PI;
}
return new Vector4(c.X, c.Y, c.Z, orientation);