Core/Movement: Fixed transport teleports on the same map (and teleporting on transports too)

This commit is contained in:
hondacrx
2018-03-18 20:13:53 -04:00
parent 7c37ef6f69
commit 0570f2aa3b
4 changed files with 8 additions and 5 deletions
+1 -1
View File
@@ -3096,7 +3096,7 @@ namespace Game.Maps
public Creature GetCreature(ObjectGuid guid)
{
if (!guid.IsCreature())
if (!guid.IsCreatureOrVehicle())
return null;
return (Creature)_objectsStore.LookupByKey(guid);