Core/Movement: Fixed transport teleports on the same map (and teleporting on transports too)
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@@ -3096,7 +3096,7 @@ namespace Game.Maps
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public Creature GetCreature(ObjectGuid guid)
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{
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if (!guid.IsCreature())
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if (!guid.IsCreatureOrVehicle())
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return null;
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return (Creature)_objectsStore.LookupByKey(guid);
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