Core/Spells: always initialize hitinfo aura

Port From (https://github.com/TrinityCore/TrinityCore/commit/a8226a1d6779724541c09265898a646c2b35d5d7)
This commit is contained in:
hondacrx
2021-09-21 18:55:25 -04:00
parent 7322c0bd83
commit 076441a76a
+2 -3
View File
@@ -2084,10 +2084,9 @@ namespace Game.Spells
}
}
else
{
hitInfo.HitAura = spellAura;
spellAura.AddStaticApplication(unit, aura_effmask);
}
hitInfo.HitAura = spellAura;
}
}