Core/Misc: always output client cache version on loading

Port From (https://github.com/TrinityCore/TrinityCore/commit/9e840d05c45f0ee818d7676316b20561ddf790a9)
This commit is contained in:
hondacrx
2019-08-31 15:27:22 -04:00
parent c79a31dfff
commit 07c46b3964
+2 -6
View File
@@ -725,26 +725,22 @@ namespace Game
{
// overwrite DB/old value
if (clientCacheId > 0)
{
Values[WorldCfg.ClientCacheVersion] = clientCacheId;
Log.outInfo(LogFilter.ServerLoading, "Client cache version set to: {0}", clientCacheId);
}
else
Log.outError(LogFilter.ServerLoading, "ClientCacheVersion can't be negative {0}, ignored.", clientCacheId);
}
Log.outInfo(LogFilter.ServerLoading, "Client cache version set to: {0}", clientCacheId);
int hotfixCacheId = GetDefaultValue("HotfixCacheVersion", 0);
if (hotfixCacheId != 0)
{
// overwrite DB/old value
if (hotfixCacheId > 0)
{
Values[WorldCfg.HotfixCacheVersion] = hotfixCacheId;
Log.outInfo(LogFilter.ServerLoading, "Hotfix cache version set to: {0}", hotfixCacheId);
}
else
Log.outError(LogFilter.ServerLoading, "HotfixCacheVersion can't be negative {0}, ignored.", hotfixCacheId);
}
Log.outInfo(LogFilter.ServerLoading, "Hotfix cache version set to: {0}", hotfixCacheId);
Values[WorldCfg.GuildNewsLogCount] = GetDefaultValue("Guild.NewsLogRecordsCount", GuildConst.NewsLogMaxRecords);
if ((int)Values[WorldCfg.GuildNewsLogCount] > GuildConst.NewsLogMaxRecords)