Core/PacketIO: Updated packet structures to 9.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/9f30afe3528441571f89cb2e1775c756774fa0cd)
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@@ -281,7 +281,8 @@ namespace Game.Networking.Packets
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_worldPacket.WritePackedGuid(Guid);
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_worldPacket.WriteUInt32(EmoteID);
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_worldPacket.WriteInt32(SpellVisualKitIDs.Count);
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_worldPacket.WriteInt32(SequenceVariation);
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foreach (var id in SpellVisualKitIDs)
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_worldPacket.WriteUInt32(id);
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}
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@@ -289,6 +290,7 @@ namespace Game.Networking.Packets
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public ObjectGuid Guid;
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public uint EmoteID;
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public List<uint> SpellVisualKitIDs = new();
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public int SequenceVariation;
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}
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public class CTextEmote : ClientPacket
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@@ -302,6 +304,7 @@ namespace Game.Networking.Packets
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SoundIndex = _worldPacket.ReadInt32();
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SpellVisualKitIDs = new uint[_worldPacket.ReadUInt32()];
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SequenceVariation = _worldPacket.ReadInt32();
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for (var i = 0; i < SpellVisualKitIDs.Length; ++i)
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SpellVisualKitIDs[i] = _worldPacket.ReadUInt32();
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}
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@@ -310,6 +313,7 @@ namespace Game.Networking.Packets
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public int EmoteID;
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public int SoundIndex;
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public uint[] SpellVisualKitIDs;
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public int SequenceVariation;
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}
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public class STextEmote : ServerPacket
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