Core/PacketIO: Updated packet structures to 9.2.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/9f30afe3528441571f89cb2e1775c756774fa0cd)
This commit is contained in:
hondacrx
2022-05-09 23:14:38 -04:00
parent 1ca851db26
commit 0bbabbd667
32 changed files with 1309 additions and 1023 deletions
+4 -3
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@@ -31,12 +31,13 @@ namespace Framework.Constants
PerCharacterTtsCache = 9,
GlobalFlaggedCache = 10,
PerCharacterFlaggedCache = 11,
PerCharacterClickBindingsCache = 12,
Max = 12,
Max = 13,
AllAccountDataCacheMask = 0xFFF,
AllAccountDataCacheMask = 0x1FFF,
GlobalCacheMask = 0x515,
PerCharacterCacheMask = 0xAEA
PerCharacterCacheMask = 0x1AEA
}
public enum TutorialAction
@@ -40,7 +40,8 @@ namespace Framework.Constants
Unk = 2,
Polygon = 3,
Cylinder = 4,
Max = 5
Disk = 5,
Max
}
public enum AreaTriggerActionTypes
@@ -93,4 +93,11 @@ namespace Framework.Constants
InterpolatedTurning = 0x40000,
InterpolatedPitching = 0x80000
}
[Flags]
public enum MovementFlags3
{
None = 0x00,
DisableInertia = 0x01,
}
}
File diff suppressed because it is too large Load Diff
+1 -1
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@@ -213,7 +213,7 @@ namespace Framework.Constants
/// <summary>
/// AreaTrigger Const
/// </summary>
public const int MaxAreatriggerEntityData = 6;
public const int MaxAreatriggerEntityData = 8;
public const int MaxAreatriggerScale = 7;
/// <summary>
+7 -4
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@@ -19,6 +19,7 @@ using Framework.Constants;
using Game.Entities;
using Game.Groups;
using Game.Maps;
using Game.Networking.Packets;
using Game.Scripting;
namespace Game.DungeonFinding
@@ -84,12 +85,14 @@ namespace Game.DungeonFinding
return;
}
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
QueryPlayerNameResponse response = new();
foreach (MemberSlot memberSlot in group.GetMemberSlots())
{
Player member = refe.GetSource();
if (member)
player.GetSession().SendNameQuery(member.GetGUID());
player.GetSession().BuildNameQueryData(memberSlot.guid, out NameCacheLookupResult nameCacheLookupResult);
response.Players.Add(nameCacheLookupResult);
}
player.SendPacket(response);
if (Global.LFGMgr.SelectedRandomLfgDungeon(player.GetGUID()))
player.CastSpell(player, SharedConst.LFGSpellLuckOfTheDraw, true);
@@ -370,6 +370,9 @@ namespace Game.Entities
case AreaTriggerTypes.Cylinder:
SearchUnitInCylinder(targetList);
break;
case AreaTriggerTypes.Disk:
SearchUnitInDisk(targetList);
break;
default:
break;
}
@@ -452,6 +455,18 @@ namespace Game.Entities
targetList.RemoveAll(unit => unit.GetPositionZ() < minZ || unit.GetPositionZ() > maxZ);
}
void SearchUnitInDisk(List<Unit> targetList)
{
SearchUnits(targetList, GetMaxSearchRadius(), false);
float innerRadius = _shape.DiskDatas.InnerRadius;
float height = _shape.DiskDatas.Height;
float minZ = GetPositionZ() - height;
float maxZ = GetPositionZ() + height;
targetList.RemoveAll(unit => unit.IsInDist2d(this, innerRadius) || unit.GetPositionZ() < minZ || unit.GetPositionZ() > maxZ);
}
void HandleUnitEnterExit(List<Unit> newTargetList)
{
List<ObjectGuid> exitUnits = _insideUnits;
@@ -44,6 +44,9 @@ namespace Game.Entities
[FieldOffset(0)]
public cylinderdatas CylinderDatas;
[FieldOffset(0)]
public diskDatas DiskDatas;
public struct defaultdatas
{
public fixed float Data[SharedConst.MaxAreatriggerEntityData];
@@ -80,6 +83,18 @@ namespace Game.Entities
public float LocationZOffset;
public float LocationZOffsetTarget;
}
// AREATRIGGER_TYPE_DISK
public struct diskDatas
{
public float InnerRadius;
public float InnerRadiusTarget;
public float OuterRadius;
public float OuterRadiusTarget;
public float Height;
public float HeightTarget;
public float LocationZOffset;
public float LocationZOffsetTarget;
}
}
/// <summary>
@@ -183,7 +198,7 @@ namespace Game.Entities
}
public class AreaTriggerShapeInfo : AreaTriggerData
{
{
public AreaTriggerTypes TriggerType;
public AreaTriggerShapeInfo()
@@ -200,7 +215,9 @@ namespace Game.Entities
case AreaTriggerTypes.Box:
return MathF.Sqrt(BoxDatas.Extents[0] * BoxDatas.Extents[0] / 4 + BoxDatas.Extents[1] * BoxDatas.Extents[1] / 4);
case AreaTriggerTypes.Cylinder:
return CylinderDatas.Radius;
return Math.Max(CylinderDatas.Radius, CylinderDatas.RadiusTarget);
case AreaTriggerTypes.Disk:
return Math.Max(DiskDatas.OuterRadius, DiskDatas.OuterRadiusTarget);
}
return 0.0f;
@@ -210,6 +227,7 @@ namespace Game.Entities
public bool IsBox() { return TriggerType == AreaTriggerTypes.Box; }
public bool IsPolygon() { return TriggerType == AreaTriggerTypes.Polygon; }
public bool IsCylinder() { return TriggerType == AreaTriggerTypes.Cylinder; }
public bool IsDisk() { return TriggerType == AreaTriggerTypes.Disk; }
}
public class AreaTriggerOrbitInfo
+3
View File
@@ -260,6 +260,7 @@ namespace Game.Misc
opt.OptionNPC = item.MenuItemIcon;
opt.OptionFlags = (byte)(item.IsCoded ? 1 : 0); // makes pop up box password
opt.OptionCost = (int)item.BoxMoney; // money required to open menu, 2.0.3
opt.OptionLanguage = item.Language;
opt.Text = item.Message; // text for gossip item
opt.Confirm = item.BoxMessage; // accept text (related to money) pop up box, 2.0.3
opt.Status = GossipOptionStatus.Available;
@@ -701,6 +702,7 @@ namespace Game.Misc
public uint OptionType;
public string BoxMessage;
public uint BoxMoney;
public uint Language;
}
public class GossipMenuItemData
@@ -734,6 +736,7 @@ namespace Game.Misc
public uint OptionBroadcastTextId;
public GossipOption OptionType;
public NPCFlags OptionNpcFlag;
public uint Language;
public uint ActionMenuId;
public uint ActionPoiId;
public bool BoxCoded;
@@ -1219,24 +1219,23 @@ namespace Game.Entities
public UpdateField<int> LookAtControllerID = new(96, 115);
public UpdateField<int> TaxiNodesID = new(96, 116);
public UpdateField<ObjectGuid> GuildGUID = new(96, 117);
public UpdateField<ObjectGuid> SkinningOwnerGUID = new(96, 118);
public UpdateField<uint> SilencedSchoolMask = new(96, 119);
public UpdateField<ObjectGuid> NameplateAttachToGUID = new(96, 120); // When set, nameplate of this unit will instead appear on that object
public UpdateFieldArray<uint> NpcFlags = new(2, 121, 122);
public UpdateFieldArray<int> Power = new(7, 124, 125);
public UpdateFieldArray<uint> MaxPower = new(7, 124, 132);
public UpdateFieldArray<float> PowerRegenFlatModifier = new(7, 124, 139);
public UpdateFieldArray<float> PowerRegenInterruptedFlatModifier = new(7, 124, 146);
public UpdateFieldArray<VisibleItem> VirtualItems = new(3, 153, 154);
public UpdateFieldArray<uint> AttackRoundBaseTime = new(2, 157, 158);
public UpdateFieldArray<int> Stats = new(4, 160, 161);
public UpdateFieldArray<int> StatPosBuff = new(4, 160, 165);
public UpdateFieldArray<int> StatNegBuff = new(4, 160, 169);
public UpdateFieldArray<int> Resistances = new(7, 173, 174);
public UpdateFieldArray<int> BonusResistanceMods = new(7, 173, 181);
public UpdateFieldArray<int> ManaCostModifier = new(7, 173, 188);
public UpdateField<uint> SilencedSchoolMask = new(96, 118);
public UpdateField<ObjectGuid> NameplateAttachToGUID = new(96, 119); // When set, nameplate of this unit will instead appear on that object
public UpdateFieldArray<uint> NpcFlags = new(2, 120, 121);
public UpdateFieldArray<int> Power = new(7, 123, 124);
public UpdateFieldArray<uint> MaxPower = new(7, 123, 131);
public UpdateFieldArray<float> PowerRegenFlatModifier = new(7, 123, 138);
public UpdateFieldArray<float> PowerRegenInterruptedFlatModifier = new(7, 123, 145);
public UpdateFieldArray<VisibleItem> VirtualItems = new(3, 152, 153);
public UpdateFieldArray<uint> AttackRoundBaseTime = new(2, 156, 157);
public UpdateFieldArray<int> Stats = new(4, 159, 160);
public UpdateFieldArray<int> StatPosBuff = new(4, 159, 164);
public UpdateFieldArray<int> StatNegBuff = new(4, 159, 168);
public UpdateFieldArray<int> Resistances = new(7, 172, 173);
public UpdateFieldArray<int> BonusResistanceMods = new(7, 172, 180);
public UpdateFieldArray<int> ManaCostModifier = new(7, 172, 187);
public UnitData() : base(0, TypeId.Unit, 195) { }
public UnitData() : base(0, TypeId.Unit, 194) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver)
{
@@ -1415,7 +1414,6 @@ namespace Game.Entities
data.WriteInt32(PassiveSpells.Size());
data.WriteInt32(WorldEffects.Size());
data.WriteInt32(ChannelObjects.Size());
data.WritePackedGuid(SkinningOwnerGUID);
data.WriteUInt32(SilencedSchoolMask);
data.WritePackedGuid(NameplateAttachToGUID);
@@ -1431,7 +1429,7 @@ namespace Game.Entities
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver)
{
UpdateMask allowedMaskForTarget = new(195, new uint[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0xFE0007FFu, 0x00000000u, 0x00000000u });
UpdateMask allowedMaskForTarget = new(195, new uint[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x7F0003FFu, 0x00000000u, 0x00000000u });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
}
@@ -1439,16 +1437,16 @@ namespace Game.Entities
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00002000u, 0x1E008000u, 0xFFE10000u, 0x1000007Eu, 0x01FFF800u, 0xFFFFFFFFu, 0x00000007u }));
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00002000u, 0x1E008000u, 0xFFE10000u, 0x0800007Eu, 0x80FFFC00u, 0xFFFFFFFFu, 0x00000003u }));
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.UnitAll))
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x00000000u, 0x00000000u, 0x10000000u, 0x01FFF800u, 0x00000000u, 0x00000000u }));
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x00000000u, 0x00000000u, 0x08000000u, 0x00FFFC00u, 0x00000000u, 0x00000000u }));
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x1E000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x001FE000u, 0x00000000u }));
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x1E000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x000FF000u, 0x00000000u }));
}
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
{
UpdateMask allowedMaskForTarget = new(195, new[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0xFE0007FFu, 0x00000000u, 0x00000000u });
UpdateMask allowedMaskForTarget = new(195, new[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x7F0003FFu, 0x00000000u, 0x00000000u });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
changesMask.AND(allowedMaskForTarget);
}
@@ -1979,101 +1977,97 @@ namespace Game.Entities
data.WritePackedGuid(GuildGUID);
}
if (changesMask[118])
{
data.WritePackedGuid(SkinningOwnerGUID);
}
if (changesMask[119])
{
data.WriteUInt32(SilencedSchoolMask);
}
if (changesMask[120])
if (changesMask[119])
{
data.WritePackedGuid(NameplateAttachToGUID);
}
}
if (changesMask[121])
if (changesMask[120])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[122 + i])
if (changesMask[121 + i])
{
data.WriteUInt32(GetViewerDependentNpcFlags(this, i, owner, receiver));
}
}
}
if (changesMask[124])
if (changesMask[123])
{
for (int i = 0; i < 7; ++i)
{
if (changesMask[125 + i])
if (changesMask[124 + i])
{
data.WriteInt32(Power[i]);
}
if (changesMask[132 + i])
if (changesMask[131 + i])
{
data.WriteUInt32(MaxPower[i]);
}
if (changesMask[139 + i])
if (changesMask[138 + i])
{
data.WriteFloat(PowerRegenFlatModifier[i]);
}
if (changesMask[146 + i])
if (changesMask[145 + i])
{
data.WriteFloat(PowerRegenInterruptedFlatModifier[i]);
}
}
}
if (changesMask[153])
if (changesMask[152])
{
for (int i = 0; i < 3; ++i)
{
if (changesMask[154 + i])
if (changesMask[153 + i])
{
VirtualItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[157])
if (changesMask[156])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[158 + i])
if (changesMask[157 + i])
{
data.WriteUInt32(AttackRoundBaseTime[i]);
}
}
}
if (changesMask[160])
if (changesMask[159])
{
for (int i = 0; i < 4; ++i)
{
if (changesMask[161 + i])
if (changesMask[160 + i])
{
data.WriteInt32(Stats[i]);
}
if (changesMask[165 + i])
if (changesMask[164 + i])
{
data.WriteInt32(StatPosBuff[i]);
}
if (changesMask[169 + i])
if (changesMask[168 + i])
{
data.WriteInt32(StatNegBuff[i]);
}
}
}
if (changesMask[173])
if (changesMask[172])
{
for (int i = 0; i < 7; ++i)
{
if (changesMask[174 + i])
if (changesMask[173 + i])
{
data.WriteInt32(Resistances[i]);
}
if (changesMask[181 + i])
if (changesMask[180 + i])
{
data.WriteInt32(BonusResistanceMods[i]);
}
if (changesMask[188 + i])
if (changesMask[187 + i])
{
data.WriteInt32(ManaCostModifier[i]);
}
@@ -2197,7 +2191,6 @@ namespace Game.Entities
ClearChangesMask(LookAtControllerID);
ClearChangesMask(TaxiNodesID);
ClearChangesMask(GuildGUID);
ClearChangesMask(SkinningOwnerGUID);
ClearChangesMask(SilencedSchoolMask);
ClearChangesMask(NameplateAttachToGUID);
ClearChangesMask(NpcFlags);
@@ -5140,22 +5133,22 @@ namespace Game.Entities
public class DynamicObjectData : BaseUpdateData<DynamicObject>
{
public UpdateField<ObjectGuid> Caster = new(0, 1);
public UpdateField<SpellCastVisualField> SpellVisual = new(0, 2);
public UpdateField<uint> SpellID = new(0, 3);
public UpdateField<float> Radius = new(0, 4);
public UpdateField<uint> CastTime = new(0, 5);
public UpdateField<byte> Type = new(0, 6);
public UpdateField<byte> Type = new(0, 2);
public UpdateField<SpellCastVisualField> SpellVisual = new(0, 3);
public UpdateField<uint> SpellID = new(0, 4);
public UpdateField<float> Radius = new(0, 5);
public UpdateField<uint> CastTime = new(0, 6);
public DynamicObjectData() : base(0, TypeId.DynamicObject, 7) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, DynamicObject owner, Player receiver)
{
data.WritePackedGuid(Caster);
data.WriteUInt8(Type);
((SpellCastVisualField)SpellVisual).WriteCreate(data, owner, receiver);
data.WriteUInt32(SpellID);
data.WriteFloat(Radius);
data.WriteUInt32(CastTime);
data.WriteUInt8(Type);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, DynamicObject owner, Player receiver)
@@ -5176,23 +5169,23 @@ namespace Game.Entities
}
if (_changesMask[2])
{
((SpellCastVisualField)SpellVisual).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
data.WriteUInt8(Type);
}
if (_changesMask[3])
{
data.WriteUInt32(SpellID);
((SpellCastVisualField)SpellVisual).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (_changesMask[4])
{
data.WriteFloat(Radius);
data.WriteUInt32(SpellID);
}
if (_changesMask[5])
{
data.WriteUInt32(CastTime);
data.WriteFloat(Radius);
}
if (_changesMask[6])
{
data.WriteUInt8(Type);
data.WriteUInt32(CastTime);
}
}
}
@@ -5200,11 +5193,11 @@ namespace Game.Entities
public override void ClearChangesMask()
{
ClearChangesMask(Caster);
ClearChangesMask(Type);
ClearChangesMask(SpellVisual);
ClearChangesMask(SpellID);
ClearChangesMask(Radius);
ClearChangesMask(CastTime);
ClearChangesMask(Type);
_changesMask.ResetAll();
}
}
@@ -5511,10 +5504,12 @@ namespace Game.Entities
public UpdateField<float> BoundsRadius2D = new(0, 11);
public UpdateField<uint> DecalPropertiesID = new(0, 12);
public UpdateField<ObjectGuid> CreatingEffectGUID = new(0, 13);
public UpdateField<ObjectGuid> Field_80 = new(0, 14);
public UpdateField<VisualAnim> VisualAnim = new(0, 15);
public UpdateField<uint> Field_80 = new(0, 14);
public UpdateField<uint> Field_84 = new(0, 15);
public UpdateField<ObjectGuid> Field_88 = new(0, 16);
public UpdateField<VisualAnim> VisualAnim = new(0, 17);
public AreaTriggerFieldData() : base(0, TypeId.AreaTrigger, 16) { }
public AreaTriggerFieldData() : base(0, TypeId.AreaTrigger, 18) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AreaTrigger owner, Player receiver)
{
@@ -5532,7 +5527,11 @@ namespace Game.Entities
data.WriteFloat(BoundsRadius2D);
data.WriteUInt32(DecalPropertiesID);
data.WritePackedGuid(CreatingEffectGUID);
data.WriteUInt32(Field_80);
data.WriteUInt32(Field_84);
data.WritePackedGuid(Field_88);
((ScaleCurve)ExtraScaleCurve).WriteCreate(data, owner, receiver);
((VisualAnim)VisualAnim).WriteCreate(data, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AreaTrigger owner, Player receiver)
@@ -5542,7 +5541,7 @@ namespace Game.Entities
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AreaTrigger owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlock(0), 14);
data.WriteBits(_changesMask.GetBlock(0), 18);
data.FlushBits();
if (_changesMask[0])
@@ -5595,10 +5594,26 @@ namespace Game.Entities
{
data.WritePackedGuid(CreatingEffectGUID);
}
if (changesMask[14])
{
data.WriteUInt32(Field_80);
}
if (changesMask[15])
{
data.WriteUInt32(Field_84);
}
if (changesMask[16])
{
data.WritePackedGuid(Field_88);
}
if (_changesMask[2])
{
((ScaleCurve)ExtraScaleCurve).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (changesMask[17])
{
((VisualAnim)VisualAnim).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
@@ -5617,6 +5632,10 @@ namespace Game.Entities
ClearChangesMask(BoundsRadius2D);
ClearChangesMask(DecalPropertiesID);
ClearChangesMask(CreatingEffectGUID);
ClearChangesMask(Field_80);
ClearChangesMask(Field_84);
ClearChangesMask(Field_88);
ClearChangesMask(VisualAnim);
_changesMask.ResetAll();
}
}
+41 -2
View File
@@ -281,9 +281,14 @@ namespace Game.Entities
bool HasFallDirection = unit.HasUnitMovementFlag(MovementFlag.Falling);
bool HasFall = HasFallDirection || unit.m_movementInfo.jump.fallTime != 0;
bool HasSpline = unit.IsSplineEnabled();
bool HasInertia = unit.m_movementInfo.inertia.HasValue;
data.WritePackedGuid(GetGUID()); // MoverGUID
data.WriteUInt32((uint)unit.GetUnitMovementFlags());
data.WriteUInt32((uint)unit.GetUnitMovementFlags2());
data.WriteUInt32((uint)unit.GetExtraUnitMovementFlags2());
data.WriteUInt32(unit.m_movementInfo.Time); // MoveTime
data.WriteFloat(unit.GetPositionX());
data.WriteFloat(unit.GetPositionY());
@@ -299,17 +304,23 @@ namespace Game.Entities
//for (public uint i = 0; i < RemoveForcesIDs.Count; ++i)
// *data << ObjectGuid(RemoveForcesIDs);
data.WriteBits((uint)unit.GetUnitMovementFlags(), 30);
data.WriteBits((uint)unit.GetUnitMovementFlags2(), 18);
data.WriteBit(!unit.m_movementInfo.transport.guid.IsEmpty()); // HasTransport
data.WriteBit(HasFall); // HasFall
data.WriteBit(HasSpline); // HasSpline - marks that the unit uses spline movement
data.WriteBit(false); // HeightChangeFailed
data.WriteBit(false); // RemoteTimeValid
data.WriteBit(HasInertia); // HasInertia
if (!unit.m_movementInfo.transport.guid.IsEmpty())
MovementExtensions.WriteTransportInfo(data, unit.m_movementInfo.transport);
if (HasInertia)
{
data.WritePackedGuid(unit.m_movementInfo.inertia.Value.guid);
data.WriteXYZ(unit.m_movementInfo.inertia.Value.force);
data.WriteUInt32(unit.m_movementInfo.inertia.Value.lifetime);
}
if (HasFall)
{
data.WriteUInt32(unit.m_movementInfo.jump.fallTime); // Time
@@ -440,6 +451,7 @@ namespace Game.Entities
bool hasAreaTriggerBox = shape.IsBox();
bool hasAreaTriggerPolygon = createProperties != null && shape.IsPolygon();
bool hasAreaTriggerCylinder = shape.IsCylinder();
bool hasDisk = shape.IsDisk();
bool hasAreaTriggerSpline = areaTrigger.HasSplines();
bool hasOrbit = areaTrigger.HasOrbit();
bool hasMovementScript = false;
@@ -459,6 +471,7 @@ namespace Game.Entities
data.WriteBit(hasAreaTriggerBox);
data.WriteBit(hasAreaTriggerPolygon);
data.WriteBit(hasAreaTriggerCylinder);
data.WriteBit(hasDisk);
data.WriteBit(hasAreaTriggerSpline);
data.WriteBit(hasOrbit);
data.WriteBit(hasMovementScript);
@@ -532,6 +545,18 @@ namespace Game.Entities
data.WriteFloat(shape.CylinderDatas.LocationZOffsetTarget);
}
if (hasDisk)
{
data.WriteFloat(shape.DiskDatas.InnerRadius);
data.WriteFloat(shape.DiskDatas.InnerRadiusTarget);
data.WriteFloat(shape.DiskDatas.OuterRadius);
data.WriteFloat(shape.DiskDatas.OuterRadiusTarget);
data.WriteFloat(shape.DiskDatas.Height);
data.WriteFloat(shape.DiskDatas.HeightTarget);
data.WriteFloat(shape.DiskDatas.LocationZOffset);
data.WriteFloat(shape.DiskDatas.LocationZOffsetTarget);
}
//if (hasMovementScript)
// *data << *areaTrigger.GetMovementScript(); // AreaTriggerMovementScriptInfo
@@ -3667,10 +3692,12 @@ namespace Game.Entities
public ObjectGuid Guid { get; set; }
MovementFlag flags;
MovementFlag2 flags2;
MovementFlags3 flags3;
public Position Pos { get; set; }
public uint Time { get; set; }
public TransportInfo transport;
public float Pitch { get; set; }
public Inertia? inertia;
public JumpInfo jump;
public float SplineElevation { get; set; }
@@ -3699,6 +3726,12 @@ namespace Game.Entities
public void RemoveMovementFlag2(MovementFlag2 f) { flags2 &= ~f; }
public bool HasMovementFlag2(MovementFlag2 f) { return (flags2 & f) != 0; }
public MovementFlags3 GetExtraMovementFlags2() { return flags3; }
public void SetExtraMovementFlags2(MovementFlags3 flag) { flags3 = flag; }
public void AddExtraMovementFlag2(MovementFlags3 flag) { flags3 |= flag; }
public void RemoveExtraMovementFlag2(MovementFlags3 flag) { flags3 &= ~flag; }
public bool HasExtraMovementFlag2(MovementFlags3 flag) { return (flags3 & flag) != 0; }
public void SetFallTime(uint time) { jump.fallTime = time; }
public void ResetTransport()
@@ -3730,6 +3763,12 @@ namespace Game.Entities
public uint prevTime;
public uint vehicleId;
}
public struct Inertia
{
public ObjectGuid guid;
public Position force;
public uint lifetime;
}
public struct JumpInfo
{
public void Reset()
+3 -1
View File
@@ -299,9 +299,11 @@ namespace Game.Entities
{
var activePetIndex = Array.FindIndex(petStable.ActivePets, pet => pet?.PetNumber == petnumber);
Cypher.Assert(petStable.CurrentPetIndex == 0);
Cypher.Assert(activePetIndex != -1);
// Check that we either have no pet (unsummoned by player) or it matches temporarily unsummoned pet by server (for example on flying mount)
Cypher.Assert(petStable.CurrentPetIndex == 0 || petStable.CurrentPetIndex == activePetIndex);
petStable.SetCurrentActivePetIndex((uint)activePetIndex);
}
@@ -1714,6 +1714,12 @@ namespace Game.Entities
m_movementInfo.SetMovementFlags2(f);
}
public void AddExtraUnitMovementFlag2(MovementFlags3 f) { m_movementInfo.AddExtraMovementFlag2(f); }
public void RemoveExtraUnitMovementFlag2(MovementFlags3 f) { m_movementInfo.RemoveExtraMovementFlag2(f); }
public bool HasExtraUnitMovementFlag2(MovementFlags3 f) { return m_movementInfo.HasExtraMovementFlag2(f); }
public MovementFlags3 GetExtraUnitMovementFlags2() { return m_movementInfo.GetExtraMovementFlags2(); }
public void SetExtraUnitMovementFlags2(MovementFlags3 f) { m_movementInfo.SetExtraMovementFlags2(f); }
//Spline
public bool IsSplineEnabled()
{
+3 -1
View File
@@ -242,7 +242,7 @@ namespace Game.Entities
_spellHistory.Update();
}
public void HandleEmoteCommand(Emote emoteId, Player target = null, uint[] spellVisualKitIds = null)
public void HandleEmoteCommand(Emote emoteId, Player target = null, uint[] spellVisualKitIds = null, int sequenceVariation = 0)
{
EmoteMessage packet = new();
packet.Guid = GetGUID();
@@ -253,6 +253,8 @@ namespace Game.Entities
if (emotesEntry.AnimId == (uint)Anim.MountSpecial || emotesEntry.AnimId == (uint)Anim.MountSelfSpecial)
packet.SpellVisualKitIDs.AddRange(spellVisualKitIds);
packet.SequenceVariation = sequenceVariation;
if (target != null)
target.SendPacket(packet);
else
+33 -23
View File
@@ -596,15 +596,10 @@ namespace Game
uint oldMSTime = Time.GetMSTime();
gossipMenuItemsStorage.Clear();
// 0 1 2 3 4 5 6
SQLResult result = DB.World.Query("SELECT o.MenuId, o.OptionIndex, o.OptionIcon, o.OptionText, o.OptionBroadcastTextId, o.OptionType, o.OptionNpcFlag, " +
// 7 8 9 10 11 12
"oa.ActionMenuId, oa.ActionPoiId, ob.BoxCoded, ob.BoxMoney, ob.BoxText, ob.BoxBroadcastTextId " +
"FROM gossip_menu_option o " +
"LEFT JOIN gossip_menu_option_action oa ON o.MenuId = oa.MenuId AND o.OptionIndex = oa.OptionIndex " +
"LEFT JOIN gossip_menu_option_box ob ON o.MenuId = ob.MenuId AND o.OptionIndex = ob.OptionIndex " +
"ORDER BY o.MenuId, o.OptionIndex");
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
SQLResult result = DB.World.Query("SELECT MenuID, OptionID, OptionIcon, OptionText, OptionBroadcastTextID, OptionType, OptionNpcFlag, Language, ActionMenuID, ActionPoiID, BoxCoded, BoxMoney, BoxText, BoxBroadcastTextID " +
"FROM gossip_menu_option ORDER BY MenuID, OptionID");
if (result.IsEmpty())
{
@@ -623,12 +618,13 @@ namespace Game
gMenuItem.OptionBroadcastTextId = result.Read<uint>(4);
gMenuItem.OptionType = (GossipOption)result.Read<uint>(5);
gMenuItem.OptionNpcFlag = (NPCFlags)result.Read<ulong>(6);
gMenuItem.ActionMenuId = result.Read<uint>(7);
gMenuItem.ActionPoiId = result.Read<uint>(8);
gMenuItem.BoxCoded = result.Read<bool>(9);
gMenuItem.BoxMoney = result.Read<uint>(10);
gMenuItem.BoxText = result.Read<string>(11);
gMenuItem.BoxBroadcastTextId = result.Read<uint>(12);
gMenuItem.Language = result.Read<uint>(7);
gMenuItem.ActionMenuId = result.Read<uint>(8);
gMenuItem.ActionPoiId = result.Read<uint>(9);
gMenuItem.BoxCoded = result.Read<bool>(10);
gMenuItem.BoxMoney = result.Read<uint>(11);
gMenuItem.BoxText = result.Read<string>(12);
gMenuItem.BoxBroadcastTextId = result.Read<uint>(13);
if (gMenuItem.OptionIcon >= GossipOptionIcon.Max)
{
@@ -648,6 +644,12 @@ namespace Game
if (gMenuItem.OptionType >= GossipOption.Max)
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionId} has unknown option id {gMenuItem.OptionType}. Option will not be used");
if (gMenuItem.Language != 0 && !CliDB.LanguagesStorage.ContainsKey(gMenuItem.Language))
{
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option` for menu {gMenuItem.MenuId}, id {gMenuItem.OptionId} use non-existing Language {gMenuItem.Language}, ignoring");
gMenuItem.Language = 0;
}
if (gMenuItem.ActionPoiId != 0 && GetPointOfInterest(gMenuItem.ActionPoiId) == null)
{
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionId} use non-existing actionpoiid {gMenuItem.ActionPoiId}, ignoring");
@@ -9550,7 +9552,7 @@ namespace Game
uint oldMSTime = Time.GetMSTime();
_playerChoices.Clear();
SQLResult choiceResult = DB.World.Query("SELECT ChoiceId, UiTextureKitId, SoundKitId, Question, HideWarboardHeader, KeepOpenAfterChoice FROM playerchoice");
SQLResult choiceResult = DB.World.Query("SELECT ChoiceId, UiTextureKitId, SoundKitId, CloseSoundKitId, Duration, Question, PendingChoiceText, HideWarboardHeader, KeepOpenAfterChoice FROM playerchoice");
if (choiceResult.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 player choices. DB table `playerchoice` is empty.");
@@ -9571,9 +9573,12 @@ namespace Game
choice.ChoiceId = choiceResult.Read<int>(0);
choice.UiTextureKitId = choiceResult.Read<int>(1);
choice.SoundKitId = choiceResult.Read<uint>(2);
choice.Question = choiceResult.Read<string>(3);
choice.HideWarboardHeader = choiceResult.Read<bool>(4);
choice.KeepOpenAfterChoice = choiceResult.Read<bool>(5);
choice.CloseSoundKitId = choiceResult.Read<uint>(3);
choice.Duration = choiceResult.Read<long>(4);
choice.Question = choiceResult.Read<string>(5);
choice.PendingChoiceText = choiceResult.Read<string>(6);
choice.HideWarboardHeader = choiceResult.Read<bool>(7);
choice.KeepOpenAfterChoice = choiceResult.Read<bool>(8);
_playerChoices[choice.ChoiceId] = choice;
@@ -9887,8 +9892,10 @@ namespace Game
PlayerChoiceResponseMawPower mawPower = new();
mawPower.TypeArtFileID = mawPowersResult.Read<int>(2);
mawPower.Rarity = mawPowersResult.Read<int>(3);
mawPower.RarityColor = mawPowersResult.Read<uint>(4);
if (!mawPowersResult.IsNull(3))
mawPower.Rarity = mawPowersResult.Read<int>(3);
if (!mawPowersResult.IsNull(4))
mawPower.RarityColor = mawPowersResult.Read<uint>(4);
mawPower.SpellID = mawPowersResult.Read<int>(5);
mawPower.MaxStacks = mawPowersResult.Read<int>(6);
response.MawPower = mawPower;
@@ -11805,8 +11812,8 @@ namespace Game
public struct PlayerChoiceResponseMawPower
{
public int TypeArtFileID;
public int Rarity;
public uint RarityColor;
public int? Rarity;
public uint? RarityColor;
public int SpellID;
public int MaxStacks;
}
@@ -11843,7 +11850,10 @@ namespace Game
public int ChoiceId;
public int UiTextureKitId;
public uint SoundKitId;
public uint CloseSoundKitId;
public long Duration;
public string Question;
public string PendingChoiceText;
public List<PlayerChoiceResponse> Responses = new();
public bool HideWarboardHeader;
public bool KeepOpenAfterChoice;
+6 -7
View File
@@ -148,7 +148,7 @@ namespace Game.Guilds
{
SQLTransaction trans = new();
m_achievementSys.SaveToDB(trans);
GetAchievementMgr().SaveToDB(trans);
DB.Characters.CommitTransaction(trans);
}
@@ -252,11 +252,10 @@ namespace Game.Guilds
session.SendPacket(roster);
}
public void SendQueryResponse(WorldSession session, ObjectGuid playerGuid)
public void SendQueryResponse(WorldSession session)
{
QueryGuildInfoResponse response = new();
response.GuildGUID = GetGUID();
response.PlayerGuid = playerGuid;
response.HasGuildInfo = true;
response.Info.GuildGuid = GetGUID();
@@ -395,7 +394,7 @@ namespace Game.Guilds
SendSaveEmblemResult(session, GuildEmblemError.Success); // "Guild Emblem saved."
SendQueryResponse(session, ObjectGuid.Empty);
SendQueryResponse(session);
}
}
@@ -1145,7 +1144,7 @@ namespace Game.Guilds
foreach (var entry in CliDB.GuildPerkSpellsStorage.Values)
player.LearnSpell(entry.SpellID, true);
m_achievementSys.SendAllData(player);
GetAchievementMgr().SendAllData(player);
// tells the client to request bank withdrawal limit
player.SendPacket(new GuildMemberDailyReset());
@@ -2412,12 +2411,12 @@ namespace Game.Guilds
bool HasAchieved(uint achievementId)
{
return m_achievementSys.HasAchieved(achievementId);
return GetAchievementMgr().HasAchieved(achievementId);
}
public void UpdateCriteria(CriteriaType type, ulong miscValue1, ulong miscValue2, ulong miscValue3, WorldObject refe, Player player)
{
m_achievementSys.UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, player);
GetAchievementMgr().UpdateCriteria(type, miscValue1, miscValue2, miscValue3, refe, player);
}
public void HandleNewsSetSticky(WorldSession session, uint newsId, bool sticky)
+2 -2
View File
@@ -763,10 +763,10 @@ namespace Game
// Send PVPSeason
{
SeasonInfo seasonInfo = new();
seasonInfo.PreviousSeason = (WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0));
seasonInfo.MythicPlusMilestoneSeasonID = (WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0));
if (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress))
seasonInfo.CurrentSeason = WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId);
seasonInfo.PreviousArenaSeason = WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId);
SendPacket(seasonInfo);
}
+1 -1
View File
@@ -584,7 +584,7 @@ namespace Game
// Only allow text-emotes for "dead" entities (feign death included)
if (GetPlayer().HasUnitState(UnitState.Died))
break;
GetPlayer().HandleEmoteCommand(emote, null, packet.SpellVisualKitIDs);
GetPlayer().HandleEmoteCommand(emote, null, packet.SpellVisualKitIDs, packet.SequenceVariation);
break;
}
+2 -6
View File
@@ -31,16 +31,12 @@ namespace Game
Guild guild = Global.GuildMgr.GetGuildByGuid(query.GuildGuid);
if (guild)
{
if (guild.IsMember(query.PlayerGuid))
{
guild.SendQueryResponse(this, query.PlayerGuid);
return;
}
guild.SendQueryResponse(this);
return;
}
QueryGuildInfoResponse response = new();
response.GuildGUID = query.GuildGuid;
response.PlayerGuid = query.PlayerGuid;
SendPacket(response);
}
+1
View File
@@ -440,6 +440,7 @@ namespace Game
SpecialMountAnim specialMountAnim = new();
specialMountAnim.UnitGUID = _player.GetGUID();
specialMountAnim.SpellVisualKitIDs.AddRange(mountSpecial.SpellVisualKitIDs);
specialMountAnim.SequenceVariation = mountSpecial.SequenceVariation;
GetPlayer().SendMessageToSet(specialMountAnim, false);
}
+20 -13
View File
@@ -33,24 +33,31 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.QueryPlayerName, Processing = PacketProcessing.Inplace)]
void HandleNameQueryRequest(QueryPlayerName queryPlayerName)
{
SendNameQuery(queryPlayerName.Player);
}
public void SendNameQuery(ObjectGuid guid)
{
Player player = Global.ObjAccessor.FindPlayer(guid);
QueryPlayerNameResponse response = new();
response.Player = guid;
if (response.Data.Initialize(guid, player))
response.Result = ResponseCodes.Success;
else
response.Result = ResponseCodes.Failure; // name unknown
foreach (ObjectGuid guid in queryPlayerName.Players)
{
BuildNameQueryData(guid, out NameCacheLookupResult nameCacheLookupResult);
response.Players.Add(nameCacheLookupResult);
}
SendPacket(response);
}
public void BuildNameQueryData(ObjectGuid guid, out NameCacheLookupResult lookupData)
{
lookupData = new();
Player player = Global.ObjAccessor.FindPlayer(guid);
lookupData.Player = guid;
lookupData.Data = new();
if (lookupData.Data.Initialize(guid, player))
lookupData.Result = (byte)ResponseCodes.Success;
else
lookupData.Result = (byte)ResponseCodes.Failure; // name unknown
}
[WorldPacketHandler(ClientOpcodes.QueryTime, Processing = PacketProcessing.Inplace)]
void HandleQueryTime(QueryTime packet)
{
@@ -30,18 +30,20 @@ namespace Game.Networking.Packets
public override void Write()
{
_worldPacket.WriteInt32(MythicPlusSeasonID);
_worldPacket.WriteInt32(CurrentSeason);
_worldPacket.WriteInt32(PreviousSeason);
_worldPacket.WriteInt32(MythicPlusDisplaySeasonID);
_worldPacket.WriteInt32(MythicPlusMilestoneSeasonID);
_worldPacket.WriteInt32(CurrentArenaSeason);
_worldPacket.WriteInt32(PreviousArenaSeason);
_worldPacket.WriteInt32(ConquestWeeklyProgressCurrencyID);
_worldPacket.WriteInt32(PvpSeasonID);
_worldPacket.WriteBit(WeeklyRewardChestsEnabled);
_worldPacket.FlushBits();
}
public int MythicPlusSeasonID;
public int PreviousSeason;
public int CurrentSeason;
public int MythicPlusDisplaySeasonID;
public int MythicPlusMilestoneSeasonID;
public int PreviousArenaSeason;
public int CurrentArenaSeason;
public int PvpSeasonID;
public int ConquestWeeklyProgressCurrencyID;
public bool WeeklyRewardChestsEnabled;
@@ -159,6 +161,7 @@ namespace Game.Networking.Packets
Hdr.Write(_worldPacket);
_worldPacket.WriteUInt32(AverageWaitTime);
_worldPacket.WriteUInt32(WaitTime);
_worldPacket.WriteInt32(Unused920);
_worldPacket.WriteBit(AsGroup);
_worldPacket.WriteBit(EligibleForMatchmaking);
_worldPacket.WriteBit(SuspendedQueue);
@@ -171,6 +174,7 @@ namespace Game.Networking.Packets
public bool SuspendedQueue;
public bool EligibleForMatchmaking;
public uint WaitTime;
public int Unused920;
}
public class BattlefieldStatusFailed : ServerPacket
@@ -503,6 +507,7 @@ namespace Game.Networking.Packets
_worldPacket.WriteUInt8(Winner);
_worldPacket.WriteInt32(Duration);
_worldPacket.WriteBit(LogData != null);
_worldPacket.WriteBits(SoloShuffleStatus, 2);
_worldPacket.FlushBits();
if (LogData != null)
@@ -512,6 +517,7 @@ namespace Game.Networking.Packets
public byte Winner;
public int Duration;
public PVPMatchStatistics LogData;
public uint SoloShuffleStatus;
}
//Structs
@@ -631,6 +637,7 @@ namespace Game.Networking.Packets
data.WriteInt32(PlayerClass);
data.WriteInt32(CreatureID);
data.WriteInt32(HonorLevel);
data.WriteInt32(Role);
foreach (var pvpStat in Stats)
pvpStat.Write(data);
@@ -678,6 +685,7 @@ namespace Game.Networking.Packets
public int PlayerClass;
public int CreatureID;
public int HonorLevel;
public int Role;
}
public void Write(WorldPacket data)
@@ -281,7 +281,8 @@ namespace Game.Networking.Packets
_worldPacket.WritePackedGuid(Guid);
_worldPacket.WriteUInt32(EmoteID);
_worldPacket.WriteInt32(SpellVisualKitIDs.Count);
_worldPacket.WriteInt32(SequenceVariation);
foreach (var id in SpellVisualKitIDs)
_worldPacket.WriteUInt32(id);
}
@@ -289,6 +290,7 @@ namespace Game.Networking.Packets
public ObjectGuid Guid;
public uint EmoteID;
public List<uint> SpellVisualKitIDs = new();
public int SequenceVariation;
}
public class CTextEmote : ClientPacket
@@ -302,6 +304,7 @@ namespace Game.Networking.Packets
SoundIndex = _worldPacket.ReadInt32();
SpellVisualKitIDs = new uint[_worldPacket.ReadUInt32()];
SequenceVariation = _worldPacket.ReadInt32();
for (var i = 0; i < SpellVisualKitIDs.Length; ++i)
SpellVisualKitIDs[i] = _worldPacket.ReadUInt32();
}
@@ -310,6 +313,7 @@ namespace Game.Networking.Packets
public int EmoteID;
public int SoundIndex;
public uint[] SpellVisualKitIDs;
public int SequenceVariation;
}
public class STextEmote : ServerPacket
@@ -144,10 +144,12 @@ namespace Game.Networking.Packets
{
_worldPacket.WritePackedGuid(ObjectGUID);
_worldPacket.WriteInt32(UILink);
_worldPacket.WriteInt32(UIItemInteractionID);
}
public ObjectGuid ObjectGUID;
public int UILink;
public int UIItemInteractionID;
}
class GameObjectPlaySpellVisual : ServerPacket
@@ -44,7 +44,6 @@ namespace Game.Networking.Packets
public override void Write()
{
_worldPacket.WritePackedGuid(GuildGUID);
_worldPacket.WritePackedGuid(PlayerGuid);
_worldPacket.WriteBit(HasGuildInfo);
_worldPacket.FlushBits();
@@ -76,7 +75,6 @@ namespace Game.Networking.Packets
}
public ObjectGuid GuildGUID;
public ObjectGuid PlayerGuid;
public GuildInfo Info = new();
public bool HasGuildInfo;
@@ -1181,11 +1181,13 @@ namespace Game.Networking.Packets
public override void Read()
{
SpellVisualKitIDs = new int[_worldPacket.ReadUInt32()];
SequenceVariation = _worldPacket.ReadInt32();
for (var i = 0; i < SpellVisualKitIDs.Length; ++i)
SpellVisualKitIDs[i] = _worldPacket.ReadInt32();
}
public int[] SpellVisualKitIDs;
public int SequenceVariation;
}
class SpecialMountAnim : ServerPacket
@@ -1196,12 +1198,14 @@ namespace Game.Networking.Packets
{
_worldPacket.WritePackedGuid(UnitGUID);
_worldPacket.WriteInt32(SpellVisualKitIDs.Count);
_worldPacket.WriteInt32(SequenceVariation);
foreach (var id in SpellVisualKitIDs)
_worldPacket.WriteInt32(id);
}
public ObjectGuid UnitGUID;
public List<int> SpellVisualKitIDs = new();
public int SequenceVariation;
}
class CrossedInebriationThreshold : ServerPacket
@@ -75,6 +75,9 @@ namespace Game.Networking.Packets
{
var movementInfo = new MovementInfo();
movementInfo.Guid = data.ReadPackedGuid();
movementInfo.SetMovementFlags((MovementFlag)data.ReadUInt32());
movementInfo.SetMovementFlags2((MovementFlag2)data.ReadUInt32());
movementInfo.SetExtraMovementFlags2((MovementFlags3)data.ReadUInt32());
movementInfo.Time = data.ReadUInt32();
float x = data.ReadFloat();
float y = data.ReadFloat();
@@ -96,19 +99,27 @@ namespace Game.Networking.Packets
// ResetBitReader
movementInfo.SetMovementFlags((MovementFlag)data.ReadBits<uint>(30));
movementInfo.SetMovementFlags2((MovementFlag2)data.ReadBits<uint>(18));
bool hasTransport = data.HasBit();
bool hasFall = data.HasBit();
bool hasSpline = data.HasBit(); // todo 6.x read this infos
data.ReadBit(); // HeightChangeFailed
data.ReadBit(); // RemoteTimeValid
bool hasInertia = data.HasBit();
if (hasTransport)
ReadTransportInfo(data, ref movementInfo.transport);
if (hasInertia)
{
MovementInfo.Inertia inertia = new();
inertia.guid = data.ReadPackedGuid();
inertia.force = data.ReadPosition();
inertia.lifetime = data.ReadUInt32();
movementInfo.inertia = inertia;
}
if (hasFall)
{
movementInfo.jump.fallTime = data.ReadUInt32();
@@ -134,8 +145,12 @@ namespace Game.Networking.Packets
bool hasFallDirection = movementInfo.HasMovementFlag(MovementFlag.Falling | MovementFlag.FallingFar);
bool hasFallData = hasFallDirection || movementInfo.jump.fallTime != 0;
bool hasSpline = false; // todo 6.x send this infos
bool hasInertia = movementInfo.inertia.HasValue;
data.WritePackedGuid(movementInfo.Guid);
data.WriteUInt32((uint)movementInfo.GetMovementFlags());
data.WriteUInt32((uint)movementInfo.GetMovementFlags2());
data.WriteUInt32((uint)movementInfo.GetExtraMovementFlags2());
data.WriteUInt32(movementInfo.Time);
data.WriteFloat(movementInfo.Pos.GetPositionX());
data.WriteFloat(movementInfo.Pos.GetPositionY());
@@ -147,27 +162,32 @@ namespace Game.Networking.Packets
uint removeMovementForcesCount = 0;
data.WriteUInt32(removeMovementForcesCount);
uint int168 = 0;
data.WriteUInt32(int168);
uint moveIndex = 0;
data.WriteUInt32(moveIndex);
/*for (public uint i = 0; i < removeMovementForcesCount; ++i)
{
_worldPacket << ObjectGuid;
}*/
data.WriteBits((uint)movementInfo.GetMovementFlags(), 30);
data.WriteBits((uint)movementInfo.GetMovementFlags2(), 18);
data.WriteBit(hasTransportData);
data.WriteBit(hasFallData);
data.WriteBit(hasSpline);
data.WriteBit(false); // HeightChangeFailed
data.WriteBit(false); // RemoteTimeValid
data.WriteBit(hasInertia);
data.FlushBits();
if (hasTransportData)
WriteTransportInfo(data, movementInfo.transport);
if (hasInertia)
{
data.WritePackedGuid(movementInfo.inertia.Value.guid);
data.WriteXYZ(movementInfo.inertia.Value.force);
data.WriteUInt32(movementInfo.inertia.Value.lifetime);
}
if (hasFallData)
{
data.WriteUInt32(movementInfo.jump.fallTime);
@@ -1168,13 +1188,13 @@ namespace Game.Networking.Packets
data.WriteBit(CollisionHeight.HasValue);
data.WriteBit(@MovementForce != null);
data.WriteBit(MovementForceGUID.HasValue);
data.WriteBit(MovementInertiaGUID.HasValue);
data.WriteBit(MovementInertiaLifetimeMs.HasValue);
data.FlushBits();
if (@MovementForce != null)
@MovementForce.Write(data);
if (Speed.HasValue)
data.WriteFloat(Speed.Value);
@@ -1198,6 +1218,12 @@ namespace Game.Networking.Packets
if (MovementForceGUID.HasValue)
data.WritePackedGuid(MovementForceGUID.Value);
if (MovementInertiaGUID.HasValue)
data.WritePackedGuid(MovementInertiaGUID.Value);
if (MovementInertiaLifetimeMs.HasValue)
data.WriteUInt32(MovementInertiaLifetimeMs.Value);
}
public ServerOpcodes MessageID;
@@ -1208,6 +1234,8 @@ namespace Game.Networking.Packets
public CollisionHeightInfo? CollisionHeight;
public MovementForce MovementForce;
public ObjectGuid? MovementForceGUID;
public ObjectGuid? MovementInertiaGUID;
public uint? MovementInertiaLifetimeMs;
}
}
@@ -42,11 +42,13 @@ namespace Game.Networking.Packets
public class DungeonScoreSummary
{
public float CurrentSeasonScore;
public float LifetimeBestSeasonScore;
public List<DungeonScoreMapSummary> Runs = new();
public void Write(WorldPacket data)
{
data.WriteFloat(CurrentSeasonScore);
data.WriteFloat(LifetimeBestSeasonScore);
data.WriteInt32(Runs.Count);
foreach (var dungeonScoreMapSummary in Runs)
dungeonScoreMapSummary.Write(data);
@@ -61,7 +63,7 @@ namespace Game.Networking.Packets
public ObjectGuid GuildGUID;
public uint NativeRealmAddress;
public uint VirtualRealmAddress;
public short ChrSpecializationID;
public int ChrSpecializationID;
public short RaceID;
public int ItemLevel;
public int CovenantID;
@@ -75,7 +77,7 @@ namespace Game.Networking.Packets
data.WritePackedGuid(GuildGUID);
data.WriteUInt32(NativeRealmAddress);
data.WriteUInt32(VirtualRealmAddress);
data.WriteInt16(ChrSpecializationID);
data.WriteInt32(ChrSpecializationID);
data.WriteInt16(RaceID);
data.WriteInt32(ItemLevel);
data.WriteInt32(CovenantID);
@@ -157,7 +159,13 @@ namespace Game.Networking.Packets
{
data.WriteInt32(Season);
data.WriteInt32(Maps.Count);
data.WriteUInt32(0);
data.WriteFloat(SeasonScore);
data.WriteFloat(0);
foreach (var map in Maps)
map.Write(data);
foreach (var map in Maps)
map.Write(data);
}
+9 -1
View File
@@ -63,6 +63,7 @@ namespace Game.Networking.Packets
_worldPacket.WriteUInt8(options.OptionNPC);
_worldPacket.WriteUInt8(options.OptionFlags);
_worldPacket.WriteInt32(options.OptionCost);
_worldPacket.WriteUInt32(options.OptionLanguage);
_worldPacket.WriteBits(options.Text.GetByteCount(), 12);
_worldPacket.WriteBits(options.Confirm.GetByteCount(), 12);
@@ -113,9 +114,15 @@ namespace Game.Networking.Packets
public class GossipComplete : ServerPacket
{
public bool SuppressSound;
public GossipComplete() : base(ServerOpcodes.GossipComplete) { }
public override void Write() { }
public override void Write()
{
_worldPacket.WriteBit(SuppressSound);
_worldPacket.FlushBits();
}
}
public class VendorInventory : ServerPacket
@@ -341,6 +348,7 @@ namespace Game.Networking.Packets
public byte OptionNPC;
public byte OptionFlags;
public int OptionCost;
public uint OptionLanguage;
public GossipOptionStatus Status;
public string Text;
public string Confirm;
+50 -15
View File
@@ -33,31 +33,26 @@ namespace Game.Networking.Packets
public override void Read()
{
Player = _worldPacket.ReadPackedGuid();
Players = new ObjectGuid[_worldPacket.ReadInt32()];
for (var i = 0; i < Players.Length; ++i)
Players[i] = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Player;
public ObjectGuid[] Players;
}
public class QueryPlayerNameResponse : ServerPacket
{
public QueryPlayerNameResponse() : base(ServerOpcodes.QueryPlayerNameResponse)
{
Data = new PlayerGuidLookupData();
}
public List<NameCacheLookupResult> Players = new();
public QueryPlayerNameResponse() : base(ServerOpcodes.QueryPlayerNameResponse) { }
public override void Write()
{
_worldPacket.WriteInt8((sbyte)Result);
_worldPacket.WritePackedGuid(Player);
if (Result == ResponseCodes.Success)
Data.Write(_worldPacket);
_worldPacket.WriteInt32(Players.Count);
foreach (NameCacheLookupResult lookupResult in Players)
lookupResult.Write(_worldPacket);
}
public ObjectGuid Player;
public ResponseCodes Result; // 0 - full packet, != 0 - only guid
public PlayerGuidLookupData Data;
}
public class QueryCreature : ClientPacket
@@ -685,6 +680,46 @@ namespace Game.Networking.Packets
public DeclinedName DeclinedNames = new();
}
public struct NameCacheUnused920
{
public uint Unused1;
public ObjectGuid Unused2;
public string Unused3 = "";
public void Write(WorldPacket data)
{
data.WriteUInt32(Unused1);
data.WritePackedGuid(Unused2);
data.WriteBits(Unused3.GetByteCount(), 7);
data.FlushBits();
data.WriteString(Unused3);
}
}
public struct NameCacheLookupResult
{
public ObjectGuid Player;
public byte Result = 0; // 0 - full packet, != 0 - only guid
public PlayerGuidLookupData Data;
public NameCacheUnused920? Unused920;
public void Write(WorldPacket data)
{
data.WriteUInt8(Result);
data.WritePackedGuid(Player);
data.WriteBit(Data != null);
data.WriteBit(Unused920.HasValue);
data.FlushBits();
if (Data != null)
Data.Write(data);
if (Unused920.HasValue)
Unused920.Value.Write(data);
}
}
public class CreatureXDisplay
{
public CreatureXDisplay(uint creatureDisplayID, float displayScale, float probability)
+18 -4
View File
@@ -850,8 +850,11 @@ namespace Game.Networking.Packets
_worldPacket.WritePackedGuid(SenderGUID);
_worldPacket.WriteInt32(UiTextureKitID);
_worldPacket.WriteUInt32(SoundKitID);
_worldPacket.WriteUInt32(CloseUISoundKitID);
_worldPacket.WriteUInt8(NumRerolls);
_worldPacket.WriteInt64(Duration);
_worldPacket.WriteBits(Question.GetByteCount(), 8);
_worldPacket.WriteBits(PendingChoiceText.GetByteCount(), 8);
_worldPacket.WriteBit(CloseChoiceFrame);
_worldPacket.WriteBit(HideWarboardHeader);
_worldPacket.WriteBit(KeepOpenAfterChoice);
@@ -861,14 +864,18 @@ namespace Game.Networking.Packets
response.Write(_worldPacket);
_worldPacket.WriteString(Question);
_worldPacket.WriteString(PendingChoiceText);
}
public ObjectGuid SenderGUID;
public int ChoiceID;
public int UiTextureKitID;
public uint SoundKitID;
public uint CloseUISoundKitID;
public byte NumRerolls;
public long Duration;
public string Question;
public string PendingChoiceText;
public List<PlayerChoiceResponse> Responses = new();
public bool CloseChoiceFrame;
public bool HideWarboardHeader;
@@ -1278,8 +1285,8 @@ namespace Game.Networking.Packets
{
public int Unused901_1;
public int TypeArtFileID;
public int Rarity;
public uint RarityColor;
public int? Rarity;
public uint? RarityColor;
public int Unused901_2;
public int SpellID;
public int MaxStacks;
@@ -1288,11 +1295,18 @@ namespace Game.Networking.Packets
{
data.WriteInt32(Unused901_1);
data.WriteInt32(TypeArtFileID);
data.WriteInt32(Rarity);
data.WriteUInt32(RarityColor);
data.WriteInt32(Unused901_2);
data.WriteInt32(SpellID);
data.WriteInt32(MaxStacks);
data.WriteBit(Rarity.HasValue);
data.WriteBit(RarityColor.HasValue);
data.FlushBits();
if (Rarity.HasValue)
data.WriteInt32(Rarity.Value);
if (RarityColor.HasValue)
data.WriteUInt32(RarityColor.Value);
}
}
@@ -53,6 +53,14 @@ namespace Game.Networking.Packets
_worldPacket.WriteUInt32(ClubsPresenceUpdateTimer);
_worldPacket.WriteUInt32(HiddenUIClubsPresenceUpdateTimer);
_worldPacket.WriteInt32(GameRuleUnknown1);
_worldPacket.WriteInt32(GameRuleValues.Count);
_worldPacket.WriteInt16(MaxPlayerNameQueriesPerPacket);
foreach (GameRuleValuePair gameRuleValue in GameRuleValues)
gameRuleValue.Write(_worldPacket);
_worldPacket.WriteBit(VoiceEnabled);
_worldPacket.WriteBit(EuropaTicketSystemStatus.HasValue);
_worldPacket.WriteBit(ScrollOfResurrectionEnabled);
@@ -152,6 +160,8 @@ namespace Game.Networking.Packets
public uint ClubsPresenceUpdateTimer;
public uint HiddenUIClubsPresenceUpdateTimer; // Timer for updating club presence when communities ui frame is hidden
public uint KioskSessionMinutes;
public int GameRuleUnknown1;
public short MaxPlayerNameQueriesPerPacket = 50;
public bool ItemRestorationButtonEnabled;
public bool CharUndeleteEnabled; // Implemented
public bool BpayStoreDisabledByParentalControls;
@@ -184,6 +194,7 @@ namespace Game.Networking.Packets
public SocialQueueConfig QuickJoinConfig;
public SquelchInfo Squelch;
public RafSystemFeatureInfo RAFSystem;
public List<GameRuleValuePair> GameRuleValues = new();
public struct SessionAlertConfig
{
@@ -276,10 +287,15 @@ namespace Game.Networking.Packets
_worldPacket.WriteInt32(ActiveClassTrialBoostType);
_worldPacket.WriteInt32(MinimumExpansionLevel);
_worldPacket.WriteInt32(MaximumExpansionLevel);
_worldPacket.WriteInt32(GameRuleUnknown1);
_worldPacket.WriteInt32(GameRuleValues.Count);
_worldPacket.WriteInt16(MaxPlayerNameQueriesPerPacket);
foreach (var sourceRegion in LiveRegionCharacterCopySourceRegions)
_worldPacket.WriteInt32(sourceRegion);
foreach (GameRuleValuePair gameRuleValue in GameRuleValues)
gameRuleValue.Write(_worldPacket);
}
public bool BpayStoreAvailable; // NYI
@@ -310,6 +326,9 @@ namespace Game.Networking.Packets
public int MinimumExpansionLevel;
public int MaximumExpansionLevel;
public uint KioskSessionMinutes;
public int GameRuleUnknown1;
public List<GameRuleValuePair> GameRuleValues = new();
public short MaxPlayerNameQueriesPerPacket = 50;
}
public class MOTD : ServerPacket
@@ -383,4 +402,16 @@ namespace Game.Networking.Packets
ThrottleState.Write(data);
}
}
public struct GameRuleValuePair
{
public int Rule;
public int Value;
public void Write(WorldPacket data)
{
data.WriteInt32(Rule);
data.WriteInt32(Value);
}
}
}