Core/PacketIO: Updated packet structures to 9.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/9f30afe3528441571f89cb2e1775c756774fa0cd)
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@@ -42,11 +42,13 @@ namespace Game.Networking.Packets
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public class DungeonScoreSummary
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{
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public float CurrentSeasonScore;
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public float LifetimeBestSeasonScore;
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public List<DungeonScoreMapSummary> Runs = new();
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public void Write(WorldPacket data)
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{
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data.WriteFloat(CurrentSeasonScore);
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data.WriteFloat(LifetimeBestSeasonScore);
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data.WriteInt32(Runs.Count);
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foreach (var dungeonScoreMapSummary in Runs)
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dungeonScoreMapSummary.Write(data);
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@@ -61,7 +63,7 @@ namespace Game.Networking.Packets
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public ObjectGuid GuildGUID;
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public uint NativeRealmAddress;
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public uint VirtualRealmAddress;
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public short ChrSpecializationID;
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public int ChrSpecializationID;
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public short RaceID;
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public int ItemLevel;
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public int CovenantID;
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@@ -75,7 +77,7 @@ namespace Game.Networking.Packets
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data.WritePackedGuid(GuildGUID);
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data.WriteUInt32(NativeRealmAddress);
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data.WriteUInt32(VirtualRealmAddress);
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data.WriteInt16(ChrSpecializationID);
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data.WriteInt32(ChrSpecializationID);
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data.WriteInt16(RaceID);
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data.WriteInt32(ItemLevel);
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data.WriteInt32(CovenantID);
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@@ -157,7 +159,13 @@ namespace Game.Networking.Packets
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{
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data.WriteInt32(Season);
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data.WriteInt32(Maps.Count);
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data.WriteUInt32(0);
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data.WriteFloat(SeasonScore);
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data.WriteFloat(0);
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foreach (var map in Maps)
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map.Write(data);
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foreach (var map in Maps)
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map.Write(data);
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}
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