Core/PacketIO: Updated packet structures to 9.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/9f30afe3528441571f89cb2e1775c756774fa0cd)
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@@ -33,31 +33,26 @@ namespace Game.Networking.Packets
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public override void Read()
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{
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Player = _worldPacket.ReadPackedGuid();
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Players = new ObjectGuid[_worldPacket.ReadInt32()];
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for (var i = 0; i < Players.Length; ++i)
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Players[i] = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Player;
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public ObjectGuid[] Players;
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}
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public class QueryPlayerNameResponse : ServerPacket
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{
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public QueryPlayerNameResponse() : base(ServerOpcodes.QueryPlayerNameResponse)
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{
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Data = new PlayerGuidLookupData();
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}
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public List<NameCacheLookupResult> Players = new();
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public QueryPlayerNameResponse() : base(ServerOpcodes.QueryPlayerNameResponse) { }
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public override void Write()
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{
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_worldPacket.WriteInt8((sbyte)Result);
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_worldPacket.WritePackedGuid(Player);
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if (Result == ResponseCodes.Success)
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Data.Write(_worldPacket);
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_worldPacket.WriteInt32(Players.Count);
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foreach (NameCacheLookupResult lookupResult in Players)
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lookupResult.Write(_worldPacket);
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}
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public ObjectGuid Player;
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public ResponseCodes Result; // 0 - full packet, != 0 - only guid
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public PlayerGuidLookupData Data;
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}
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public class QueryCreature : ClientPacket
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@@ -685,6 +680,46 @@ namespace Game.Networking.Packets
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public DeclinedName DeclinedNames = new();
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}
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public struct NameCacheUnused920
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{
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public uint Unused1;
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public ObjectGuid Unused2;
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public string Unused3 = "";
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public void Write(WorldPacket data)
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{
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data.WriteUInt32(Unused1);
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data.WritePackedGuid(Unused2);
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data.WriteBits(Unused3.GetByteCount(), 7);
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data.FlushBits();
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data.WriteString(Unused3);
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}
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}
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public struct NameCacheLookupResult
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{
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public ObjectGuid Player;
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public byte Result = 0; // 0 - full packet, != 0 - only guid
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public PlayerGuidLookupData Data;
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public NameCacheUnused920? Unused920;
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public void Write(WorldPacket data)
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{
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data.WriteUInt8(Result);
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data.WritePackedGuid(Player);
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data.WriteBit(Data != null);
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data.WriteBit(Unused920.HasValue);
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data.FlushBits();
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if (Data != null)
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Data.Write(data);
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if (Unused920.HasValue)
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Unused920.Value.Write(data);
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}
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}
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public class CreatureXDisplay
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{
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public CreatureXDisplay(uint creatureDisplayID, float displayScale, float probability)
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