Core/Misc: Ensure that query used for .reload creature_template command always matches the one used for loading during startup
Port From (https://github.com/TrinityCore/TrinityCore/commit/df0a027444e85a37ea39e4da6f5b13754ad211c8)
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@@ -216,6 +216,7 @@ namespace Game.Chat
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{
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PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_CREATURE_TEMPLATE);
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stmt.AddValue(0, entry);
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stmt.AddValue(1, 0);
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SQLResult result = DB.World.Query(stmt);
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if (result.IsEmpty())
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