Core/Creatures: add TimeSpan to TempSummon

Port From (https://github.com/TrinityCore/TrinityCore/commit/1dd4b38170339e2d1d959c45ecad1b3b8dceb216)
This commit is contained in:
hondacrx
2023-09-13 20:59:45 -04:00
parent 7b2d198832
commit 0e2dd0cda3
11 changed files with 51 additions and 48 deletions
+1 -1
View File
@@ -1239,7 +1239,7 @@ namespace Game.Entities
petSpells.PetGUID = vehicle.GetGUID();
petSpells.CreatureFamily = 0; // Pet Family (0 for all vehicles)
petSpells.Specialization = 0;
petSpells.TimeLimit = vehicle.IsSummon() ? vehicle.ToTempSummon().GetTimer() : 0;
petSpells.TimeLimit = (uint)(vehicle.IsSummon() ? vehicle.ToTempSummon().GetTimer().TotalMilliseconds : 0);
petSpells.ReactState = vehicle.GetReactState();
petSpells.CommandState = CommandStates.Follow;
petSpells.Flag = 0x8;