Core/Auras: Treat auras with more than 1 active stack as using stacks too (max stack could have been changed from 0 to something else using spell mods)

Port From (https://github.com/TrinityCore/TrinityCore/commit/e0ab6330c1ef096b650702633a60181b9ecdd351)
This commit is contained in:
hondacrx
2023-09-13 20:46:56 -04:00
parent f7ae161e3d
commit 7b2d198832
+1 -1
View File
@@ -902,7 +902,7 @@ namespace Game.Spells
public bool IsUsingStacks()
{
return m_spellInfo.StackAmount > 0;
return m_spellInfo.StackAmount > 0 || m_stackAmount > 1;
}
public uint CalcMaxStackAmount()