Core/Players: Fixed typo preventing OOC regen
Port From (https://github.com/TrinityCore/TrinityCore/commit/77d4adab70308f803a6d7fa8b09a24691cd49357)
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@@ -3547,7 +3547,7 @@ namespace Game.Entities
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if (!IsInCombat())
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if (!IsInCombat())
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{
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{
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if (powerType.GetFlags().HasFlag(PowerTypeFlags.UseRegenInterrupt) && m_regenInterruptTimestamp + TimeSpan.FromMicroseconds(powerType.RegenInterruptTimeMS) < GameTime.Now())
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if (powerType.GetFlags().HasFlag(PowerTypeFlags.UseRegenInterrupt) && m_regenInterruptTimestamp + TimeSpan.FromMicroseconds(powerType.RegenInterruptTimeMS) >= GameTime.Now())
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return;
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return;
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addvalue = (powerType.RegenPeace + m_unitData.PowerRegenFlatModifier[(int)powerIndex]) * 0.001f * RegenTimer;
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addvalue = (powerType.RegenPeace + m_unitData.PowerRegenFlatModifier[(int)powerIndex]) * 0.001f * RegenTimer;
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