Core/Criteria: Add all values of CriteriaStartEvent

Port From (https://github.com/TrinityCore/TrinityCore/commit/0b2087ae4185fa53cd3b5d7206f7fd3726fd642f)
This commit is contained in:
hondacrx
2021-06-04 14:08:02 -04:00
parent 93f8c09364
commit 103d78dccc
13 changed files with 54 additions and 48 deletions
+9 -9
View File
@@ -484,9 +484,9 @@ namespace Game.Achievements
}
}
public void StartCriteriaTimer(CriteriaTimedTypes type, uint entry, uint timeLost = 0)
public void StartCriteriaTimer(CriteriaStartEvent startEvent, uint entry, uint timeLost = 0)
{
List<Criteria> criteriaList = Global.CriteriaMgr.GetTimedCriteriaByType(type);
List<Criteria> criteriaList = Global.CriteriaMgr.GetTimedCriteriaByType(startEvent);
foreach (Criteria criteria in criteriaList)
{
if (criteria.Entry.StartAsset != entry)
@@ -515,9 +515,9 @@ namespace Game.Achievements
}
}
public void RemoveCriteriaTimer(CriteriaTimedTypes type, uint entry)
public void RemoveCriteriaTimer(CriteriaStartEvent startEvent, uint entry)
{
List<Criteria> criteriaList = Global.CriteriaMgr.GetTimedCriteriaByType(type);
List<Criteria> criteriaList = Global.CriteriaMgr.GetTimedCriteriaByType(startEvent);
foreach (Criteria criteria in criteriaList)
{
if (criteria.Entry.StartAsset != entry)
@@ -2626,7 +2626,7 @@ namespace Game.Achievements
MultiMap<CriteriaTypes, Criteria> _scenarioCriteriasByType = new();
MultiMap<CriteriaTypes, Criteria> _questObjectiveCriteriasByType = new();
MultiMap<CriteriaTimedTypes, Criteria> _criteriasByTimedType = new();
MultiMap<CriteriaStartEvent, Criteria> _criteriasByTimedType = new();
MultiMap<int, Criteria>[] _criteriasByFailEvent = new MultiMap<int, Criteria>[(int)CriteriaFailEvent.Max];
CriteriaManager()
@@ -2758,7 +2758,7 @@ namespace Game.Achievements
{
Cypher.Assert(criteriaEntry.Type < CriteriaTypes.TotalTypes,
$"CRITERIA_TYPE_TOTAL must be greater than or equal to {criteriaEntry.Type + 1} but is currently equal to {CriteriaTypes.TotalTypes}");
Cypher.Assert(criteriaEntry.StartEvent < CriteriaTimedTypes.Max, $"CRITERIA_TYPE_TOTAL must be greater than or equal to {criteriaEntry.StartEvent + 1} but is currently equal to {CriteriaTimedTypes.Max}");
Cypher.Assert(criteriaEntry.StartEvent < (byte)CriteriaStartEvent.Max, $"CRITERIA_TYPE_TOTAL must be greater than or equal to {criteriaEntry.StartEvent + 1} but is currently equal to {CriteriaStartEvent.Max}");
Cypher.Assert(criteriaEntry.FailEvent < (byte)CriteriaFailEvent.Max, $"CRITERIA_CONDITION_MAX must be greater than or equal to {criteriaEntry.FailEvent + 1} but is currently equal to {CriteriaFailEvent.Max}");
var treeList = _criteriaTreeByCriteria.LookupByKey(criteriaEntry.Id);
@@ -2841,7 +2841,7 @@ namespace Game.Achievements
}
if (criteriaEntry.StartTimer != 0)
_criteriasByTimedType.Add(criteriaEntry.StartEvent, criteria);
_criteriasByTimedType.Add((CriteriaStartEvent)criteriaEntry.StartEvent, criteria);
if (criteriaEntry.FailEvent != 0)
_criteriasByFailEvent[criteriaEntry.FailEvent].Add((int)criteriaEntry.FailAsset, criteria);
@@ -2995,9 +2995,9 @@ namespace Game.Achievements
return _criteriaTreeByCriteria.LookupByKey(criteriaId);
}
public List<Criteria> GetTimedCriteriaByType(CriteriaTimedTypes type)
public List<Criteria> GetTimedCriteriaByType(CriteriaStartEvent startEvent)
{
return _criteriasByTimedType.LookupByKey(type);
return _criteriasByTimedType.LookupByKey(startEvent);
}
public List<Criteria> GetCriteriaByFailEvent(CriteriaFailEvent failEvent, int asset)