Core/Quests: Ported quest greeting locales
Core/Misc: Misc fixes
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@@ -339,20 +339,28 @@ namespace Game.Misc
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_session.SendPacket(packet);
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}
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public void SendQuestGiverQuestListMessage(ObjectGuid guid)
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public void SendQuestGiverQuestListMessage(WorldObject questgiver)
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{
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ObjectGuid guid = questgiver.GetGUID();
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LocaleConstant localeConstant = _session.GetSessionDbLocaleIndex();
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QuestGiverQuestListMessage questList = new QuestGiverQuestListMessage();
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questList.QuestGiverGUID = guid;
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QuestGreeting questGreeting = Global.ObjectMgr.GetQuestGreeting(guid);
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QuestGreeting questGreeting = Global.ObjectMgr.GetQuestGreeting(questgiver.GetTypeId(), questgiver.GetEntry());
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if (questGreeting != null)
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{
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questList.GreetEmoteDelay = questGreeting.greetEmoteDelay;
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questList.GreetEmoteType = questGreeting.greetEmoteType;
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questList.Greeting = questGreeting.greeting;
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questList.GreetEmoteDelay = questGreeting.EmoteDelay;
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questList.GreetEmoteType = questGreeting.EmoteType;
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questList.Greeting = questGreeting.Text;
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if (localeConstant != LocaleConstant.enUS)
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{
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QuestGreetingLocale questGreetingLocale = Global.ObjectMgr.GetQuestGreetingLocale(questgiver.GetTypeId(), questgiver.GetEntry());
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if (questGreetingLocale != null)
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ObjectManager.GetLocaleString(questGreetingLocale.Greeting, localeConstant, ref questList.Greeting);
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}
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}
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else
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Log.outError(LogFilter.Server, "Guid: {0} - No quest greeting found.", guid.ToString());
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for (var i = 0; i < _questMenu.GetMenuItemCount(); ++i)
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{
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@@ -364,12 +372,11 @@ namespace Game.Misc
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{
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string title = quest.LogTitle;
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LocaleConstant locale = _session.GetSessionDbLocaleIndex();
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if (locale != LocaleConstant.enUS)
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if (localeConstant != LocaleConstant.enUS)
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{
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QuestTemplateLocale localeData = Global.ObjectMgr.GetQuestLocale(quest.Id);
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if (localeData != null)
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ObjectManager.GetLocaleString(localeData.LogTitle, locale, ref title);
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ObjectManager.GetLocaleString(localeData.LogTitle, localeConstant, ref title);
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}
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GossipText text = new GossipText();
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