Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
@@ -36,7 +36,7 @@ namespace Game.Entities
public override void SaveToDB(SQLTransaction trans)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
trans.Append(stmt);
@@ -44,7 +44,7 @@ namespace Game.Entities
{
case ItemUpdateState.New:
case ItemUpdateState.Changed:
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
@@ -79,7 +79,7 @@ namespace Game.Entities
if (needSave)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED);
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
stmt.AddValue(i, m_azeriteEmpoweredItemData.Selections[i]);
@@ -90,7 +90,7 @@ namespace Game.Entities
public static new void DeleteFromDB(SQLTransaction trans, ulong itemGuid)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, itemGuid);
DB.Characters.ExecuteOrAppend(trans, stmt);
}