Core/Mail: Load mails at login instead of on demand when queried by packets (logging in always sends one of the packets that cause mail loading anyway)

Port From (https://github.com/TrinityCore/TrinityCore/commit/a9b4f9aca0d0b90e59e0ed26e9bb4cce7d0ceeab)
This commit is contained in:
hondacrx
2022-03-02 09:52:35 -05:00
parent 6e6ee2d694
commit 150b09205b
9 changed files with 95 additions and 126 deletions
-7
View File
@@ -568,10 +568,6 @@ namespace Game
Player player = GetPlayer();
//load players mails, and mailed items
if (!player.m_mailsLoaded)
player._LoadMail();
var mails = player.GetMails();
MailListResult response = new();
@@ -658,9 +654,6 @@ namespace Game
{
MailQueryNextTimeResult result = new();
if (!GetPlayer().m_mailsLoaded)
GetPlayer()._LoadMail();
if (GetPlayer().unReadMails > 0)
{
result.NextMailTime = 0.0f;