Core/Spells: Implemented SPELL_ATTR9_FORCE_DEST_LOCATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/84c84b66d43d655a6fc9f6e75acbc1107dfadf23)
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@@ -1966,7 +1966,7 @@ namespace Framework.Constants
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}
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public enum SpellAttr9 : uint
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{
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Unk0 = 0x01, // 0
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ForceDestLocation = 0x01, // Force Dest Location DESCRIPTION Ignores collision with terrain (unsure if it also ignores terrain height and can go under map)
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Unk1 = 0x02, // 1
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RestrictedFlightArea = 0x04, // 2
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Unk3 = 0x08, // 3
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