Core/Battlegrounds: Move some areatrigger handling to scripts

Port From (https://github.com/TrinityCore/TrinityCore/commit/9c5b8927f89cda74eb7350801c364b003048ba2b)
This commit is contained in:
hondacrx
2024-02-24 15:44:44 -05:00
parent 18d20e0a75
commit 1940e1613c
10 changed files with 65 additions and 126 deletions
@@ -6,6 +6,7 @@ using Game.Entities;
using Game.Networking.Packets;
using Game.DataStorage;
using System.Collections.Generic;
using System;
namespace Game.BattleGrounds.Zones
{
@@ -598,6 +599,7 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(WSGWorldStates.FlagCapturesHorde, (int)GetTeamScore(team));
}
[Obsolete("Remove me when warsong gluch is updated.")]
public override void HandleAreaTrigger(Player player, uint trigger, bool entered)
{
//uint SpellId = 0;