Core/Players: Fix mail memory leaks happening if mail is received before saved mail is loaded (during loading from db)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f8f994998a61926c914de5ffce3e4c9abcc82faa)
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@@ -1259,8 +1259,6 @@ namespace Game.Entities
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public void _LoadMail(SQLResult mailsResult, SQLResult mailItemsResult, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult)
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{
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m_mail.Clear();
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Dictionary<ulong, Mail> mailById = new();
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if (!mailsResult.IsEmpty())
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