Core/Players: Fix mail memory leaks happening if mail is received before saved mail is loaded (during loading from db)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f8f994998a61926c914de5ffce3e4c9abcc82faa)
This commit is contained in:
hondacrx
2023-03-13 02:26:34 -04:00
parent cbf539f691
commit 1b2425c4d8
-2
View File
@@ -1259,8 +1259,6 @@ namespace Game.Entities
public void _LoadMail(SQLResult mailsResult, SQLResult mailItemsResult, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult)
{
m_mail.Clear();
Dictionary<ulong, Mail> mailById = new();
if (!mailsResult.IsEmpty())