Misc fixes
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@@ -474,7 +474,7 @@ namespace Game.Entities
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mask = UnitTypeMask.Minion;
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break;
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default:
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if (properties.GetFlags().HasFlag(SummonPropertiesFlags.JoinSummonerSpawnGroup)) // Mirror Image, Summon Gargoyle
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if (properties.HasFlag(SummonPropertiesFlags.JoinSummonerSpawnGroup)) // Mirror Image, Summon Gargoyle
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mask = UnitTypeMask.Guardian;
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break;
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}
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@@ -513,7 +513,7 @@ namespace Game.Entities
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return null;
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WorldObject phaseShiftOwner = this;
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if (summoner != null && !(properties != null && properties.GetFlags().HasFlag(SummonPropertiesFlags.IgnoreSummonerPhase)))
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if (summoner != null && !(properties != null && properties.HasFlag(SummonPropertiesFlags.IgnoreSummonerPhase)))
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phaseShiftOwner = summoner;
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if (phaseShiftOwner != null)
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