Misc fixes
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@@ -1211,7 +1211,7 @@ namespace Game.Entities
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{
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var powerTypeEntry = Global.DB2Mgr.GetPowerTypeEntry(powerType);
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if (powerTypeEntry != null)
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if (powerTypeEntry.GetFlags().HasFlag(PowerTypeFlags.UseRegenInterrupt))
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if (powerTypeEntry.HasFlag(PowerTypeFlags.UseRegenInterrupt))
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player.InterruptPowerRegen(powerType);
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}
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