Core/Misc: Added new CanSeeOrDetectExtraArgs to CanSeeOrDetect
Port From (https://github.com/TrinityCore/TrinityCore/commit/260fab23786917619ad3453677ed7d983a431cc4)
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@@ -995,8 +995,15 @@ namespace Game.Spells
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if (HasAttribute(SpellAttr1.ExcludeCaster) && caster == target)
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return SpellCastResult.BadTargets;
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// check visibility - ignore invisibility/stealth for implicit (area) targets
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if (!HasAttribute(SpellAttr6.IgnorePhaseShift) && !caster.CanSeeOrDetect(target, Implicit))
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// check visibility - Ignore invisibility/stealth for implicit (area) targets
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CanSeeOrDetectExtraArgs canSeeOrDetectExtraArgs = new CanSeeOrDetectExtraArgs
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{
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ImplicitDetection = Implicit,
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IgnorePhaseShift = HasAttribute(SpellAttr6.IgnorePhaseShift),
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IncludeHiddenBySpawnTracking = HasAttribute(SpellAttr8.AllowTargetsHiddenBySpawnTracking),
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IncludeAnyPrivateObject = HasAttribute(SpellCustomAttributes.CanTargetAnyPrivateObject)
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};
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if (!caster.CanSeeOrDetect(target, canSeeOrDetectExtraArgs))
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return SpellCastResult.BadTargets;
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Unit unitTarget = target.ToUnit();
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