Core/Misc: Implemented spawn tracking

Port From (https://github.com/TrinityCore/TrinityCore/commit/c9099c87567ead635811ef71b990ae7f19103509)
This commit is contained in:
Hondacrx
2025-05-25 20:13:24 -04:00
parent 84642c2ccf
commit 2043ac37f9
17 changed files with 953 additions and 44 deletions
-1
View File
@@ -172,7 +172,6 @@ namespace Game.Entities
SetGoState(goinfo.MoTransport.allowstopping == 0 ? GameObjectState.Ready : GameObjectState.Active);
SetGoType(GameObjectTypes.MapObjTransport);
SetGoAnimProgress(255);
SetUpdateFieldValue(m_values.ModifyValue(m_gameObjectData).ModifyValue(m_gameObjectData.SpawnTrackingStateAnimID), Global.DB2Mgr.GetEmptyAnimStateID());
SetName(goinfo.name);
SetLocalRotation(0.0f, 0.0f, 0.0f, 1.0f);
SetParentRotation(Quaternion.Identity);