Core/Misc: Implemented spawn tracking
Port From (https://github.com/TrinityCore/TrinityCore/commit/c9099c87567ead635811ef71b990ae7f19103509)
This commit is contained in:
@@ -172,7 +172,6 @@ namespace Game.Entities
|
||||
SetGoState(goinfo.MoTransport.allowstopping == 0 ? GameObjectState.Ready : GameObjectState.Active);
|
||||
SetGoType(GameObjectTypes.MapObjTransport);
|
||||
SetGoAnimProgress(255);
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_gameObjectData).ModifyValue(m_gameObjectData.SpawnTrackingStateAnimID), Global.DB2Mgr.GetEmptyAnimStateID());
|
||||
SetName(goinfo.name);
|
||||
SetLocalRotation(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
SetParentRotation(Quaternion.Identity);
|
||||
|
||||
Reference in New Issue
Block a user