added some missing code.
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@@ -1499,6 +1499,12 @@ namespace Game
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}
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break;
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}
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case ConditionTypes.ObjectEntryGuidLegacy:
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{
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cond.ConditionType = ConditionTypes.ObjectEntryGuid;
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cond.ConditionValue1 = Legacy.ConvertLegacyTypeID(cond.ConditionValue1);
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goto case ConditionTypes.ObjectEntryGuid;
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}
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case ConditionTypes.ObjectEntryGuid:
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{
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switch ((TypeId)cond.ConditionValue1)
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@@ -1564,6 +1570,10 @@ namespace Game
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}
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break;
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}
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case ConditionTypes.TypeMaskLegacy:
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cond.ConditionType = ConditionTypes.TypeMask;
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cond.ConditionValue1 = Legacy.ConvertLegacyTypeMask(cond.ConditionValue1);
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goto case ConditionTypes.TypeMask;
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case ConditionTypes.TypeMask:
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{
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if (cond.ConditionValue1 == 0 || Convert.ToBoolean(cond.ConditionValue1 & ~(uint)(TypeMask.Unit | TypeMask.Player | TypeMask.GameObject | TypeMask.Corpse)))
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@@ -1027,4 +1027,49 @@ namespace Game.Entities
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return ObjectGuidFactory.CreateWorldLayer(arg1, arg2, arg3, arg4);
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}
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}
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public class Legacy
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{
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public enum LegacyTypeId
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{
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Object = 0,
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Item = 1,
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Container = 2,
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Unit = 3,
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Player = 4,
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GameObject = 5,
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DynamicObject = 6,
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Corpse = 7,
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AreaTrigger = 8,
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SceneObject = 9,
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Conversation = 10,
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Max
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}
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public static uint ConvertLegacyTypeID(uint legacyTypeID) => (LegacyTypeId)legacyTypeID switch
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{
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LegacyTypeId.Object => (uint)TypeId.Object,
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LegacyTypeId.Item => (uint)TypeId.Item,
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LegacyTypeId.Container => (uint)TypeId.Container,
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LegacyTypeId.Unit => (uint)TypeId.Unit,
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LegacyTypeId.Player => (uint)TypeId.Player,
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LegacyTypeId.GameObject => (uint)TypeId.GameObject,
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LegacyTypeId.DynamicObject => (uint)TypeId.DynamicObject,
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LegacyTypeId.Corpse => (uint)TypeId.Corpse,
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LegacyTypeId.AreaTrigger => (uint)TypeId.AreaTrigger,
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LegacyTypeId.SceneObject => (uint)TypeId.SceneObject,
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LegacyTypeId.Conversation => (uint)TypeId.Conversation,
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_ => (uint)TypeId.Object
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};
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public static uint ConvertLegacyTypeMask(uint legacyTypeMask)
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{
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uint typeMask = 0;
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for (uint i = (uint)LegacyTypeId.Object; i < (uint)LegacyTypeId.Max; i = i + 1)
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if ((legacyTypeMask & (1 << (int)i)) != 0)
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typeMask |= 1u << (int)ConvertLegacyTypeID(i);
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return typeMask;
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}
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}
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}
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@@ -371,7 +371,7 @@ namespace Scripts.Spells.Warlock
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}
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}
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// 366330 - Random Sayaad
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[Script] // 366330 - Random Sayaad
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class spell_warl_random_sayaad : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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@@ -406,7 +406,7 @@ namespace Scripts.Spells.Warlock
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// 366323 - Strengthen Pact - Succubus
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// 366325 - Strengthen Pact - Incubus
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// 366222 - Summon Sayaad
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[Script] // 366222 - Summon Sayaad
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class spell_warl_sayaad_precast_disorientation : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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@@ -748,7 +748,7 @@ namespace Scripts.Spells.Warlock
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}
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}
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// 366323 - Strengthen Pact - Succubus
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[Script] // 366323 - Strengthen Pact - Succubus
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class spell_warl_strengthen_pact_succubus : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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@@ -770,7 +770,7 @@ namespace Scripts.Spells.Warlock
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}
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}
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// 366325 - Strengthen Pact - Incubus
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[Script] // 366325 - Strengthen Pact - Incubus
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class spell_warl_strengthen_pact_incubus : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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@@ -792,7 +792,7 @@ namespace Scripts.Spells.Warlock
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}
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}
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// 366222 - Summon Sayaad
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[Script] // 366222 - Summon Sayaad
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class spell_warl_summon_sayaad : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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