Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d015711fbb7a8bf57f7bb64ba8113c942d5125de)
This commit is contained in:
@@ -227,6 +227,7 @@ namespace Framework.Constants
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OnSpellFailed = 84, // SpellID, CooldownMin, CooldownMax
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OnSpellStart = 85, // SpellID, CooldownMin, CooldownMax
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OnDespawn = 86, // NONE
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SendEventTrigger = 87, // NONE
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End
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}
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@@ -97,6 +97,15 @@ namespace Game.AI
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}
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break;
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}
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case SmartScriptType.Event:
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{
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if (!Global.ObjectMgr.IsValidEvent((uint)temp.EntryOrGuid))
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{
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Log.outError(LogFilter.Sql, $"SmartAIMgr::LoadSmartAIFromDB: Event id ({temp.EntryOrGuid}) does not exist, skipped loading.");
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continue;
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}
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break;
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}
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case SmartScriptType.Quest:
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{
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if (Global.ObjectMgr.GetQuestTemplate((uint)temp.EntryOrGuid) == null)
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@@ -360,6 +369,7 @@ namespace Game.AI
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case SmartEvents.SceneTrigger:
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case SmartEvents.SceneCancel:
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case SmartEvents.SceneComplete:
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case SmartEvents.SendEventTrigger:
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return true;
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default:
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return false;
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@@ -589,6 +599,7 @@ namespace Game.AI
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SmartEvents.OnSpellFailed => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
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SmartEvents.OnSpellStart => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
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SmartEvents.OnDespawn => 0,
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SmartEvents.SendEventTrigger => 0,
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_ => Marshal.SizeOf(typeof(SmartEvent.Raw)),
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};
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@@ -1256,6 +1267,7 @@ namespace Game.AI
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case SmartEvents.SceneCancel:
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case SmartEvents.SceneComplete:
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case SmartEvents.SceneTrigger:
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case SmartEvents.SendEventTrigger:
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break;
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//Unused
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@@ -2403,6 +2415,7 @@ namespace Game.AI
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SmartEvents.OnSpellFailed => SmartScriptTypeMaskId.Creature,
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SmartEvents.OnSpellStart => SmartScriptTypeMaskId.Creature,
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SmartEvents.OnDespawn => SmartScriptTypeMaskId.Creature,
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SmartEvents.SendEventTrigger => SmartScriptTypeMaskId.Event,
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_ => 0,
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};
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@@ -39,6 +39,7 @@ namespace Game.AI
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AreaTrigger _areaTrigger;
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SceneTemplate _sceneTemplate;
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Quest _quest;
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uint _eventId;
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SmartScriptType _scriptType;
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uint _eventPhase;
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@@ -3203,6 +3204,7 @@ namespace Game.AI
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case SmartEvents.FollowCompleted:
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case SmartEvents.OnSpellclick:
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case SmartEvents.OnDespawn:
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case SmartEvents.SendEventTrigger:
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ProcessAction(e, unit, var0, var1, bvar, spell, gob);
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break;
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case SmartEvents.GossipHello:
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@@ -3876,7 +3878,7 @@ namespace Game.AI
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e.RunOnce = false;
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}
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void FillScript(List<SmartScriptHolder> e, WorldObject obj, AreaTriggerRecord at, SceneTemplate scene, Quest quest)
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void FillScript(List<SmartScriptHolder> e, WorldObject obj, AreaTriggerRecord at, SceneTemplate scene, Quest quest, uint eventId = 0)
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{
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if (e.Empty())
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{
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@@ -3888,6 +3890,8 @@ namespace Game.AI
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for SceneId {scene.SceneId} is empty but is using SmartScript.");
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if (quest != null)
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for Quest {quest.Id} is empty but is using SmartScript.");
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if (eventId != 0)
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript: EventMap for Event {eventId} is empty but is using SmartScript.");
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return;
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}
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foreach (var holder in e)
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@@ -3934,43 +3938,48 @@ namespace Game.AI
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void GetScript()
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{
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List<SmartScriptHolder> e;
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if (_me != null)
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// We must use script type to avoid ambiguities
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switch (_scriptType)
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{
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e = Global.SmartAIMgr.GetScript(-((int)_me.GetSpawnId()), _scriptType);
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if (e.Empty())
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e = Global.SmartAIMgr.GetScript((int)_me.GetEntry(), _scriptType);
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FillScript(e, _me, null, null, null);
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}
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else if (_go != null)
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{
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e = Global.SmartAIMgr.GetScript(-((int)_go.GetSpawnId()), _scriptType);
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if (e.Empty())
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e = Global.SmartAIMgr.GetScript((int)_go.GetEntry(), _scriptType);
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FillScript(e, _go, null, null, null);
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}
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else if (_trigger != null)
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{
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e = Global.SmartAIMgr.GetScript((int)_trigger.Id, _scriptType);
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FillScript(e, null, _trigger, null, null);
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}
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else if (_areaTrigger != null)
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{
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e = Global.SmartAIMgr.GetScript((int)_areaTrigger.GetEntry(), _scriptType);
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FillScript(e, _areaTrigger, null, null, null);
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}
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else if (_sceneTemplate != null)
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{
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e = Global.SmartAIMgr.GetScript((int)_sceneTemplate.SceneId, _scriptType);
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FillScript(e, null, null, _sceneTemplate, null);
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}
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else if (_quest != null)
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{
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e = Global.SmartAIMgr.GetScript((int)_quest.Id, _scriptType);
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FillScript(e, null, null, null, _quest);
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case SmartScriptType.Creature:
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e = Global.SmartAIMgr.GetScript(-(int)_me.GetSpawnId(), _scriptType);
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if (e.Empty())
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e = Global.SmartAIMgr.GetScript((int)_me.GetEntry(), _scriptType);
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FillScript(e, _me, null, null, null, 0);
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break;
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case SmartScriptType.GameObject:
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e = Global.SmartAIMgr.GetScript(-(int)_go.GetSpawnId(), _scriptType);
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if (e.Empty())
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e = Global.SmartAIMgr.GetScript((int)_go.GetEntry(), _scriptType);
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FillScript(e, _go, null, null, null, 0);
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break;
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case SmartScriptType.AreaTriggerEntity:
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case SmartScriptType.AreaTriggerEntityServerside:
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e = Global.SmartAIMgr.GetScript((int)_areaTrigger.GetEntry(), _scriptType);
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FillScript(e, _areaTrigger, null, null, null, 0);
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break;
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case SmartScriptType.AreaTrigger:
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e = Global.SmartAIMgr.GetScript((int)_trigger.Id, _scriptType);
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FillScript(e, null, _trigger, null, null, 0);
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break;
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case SmartScriptType.Scene:
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e = Global.SmartAIMgr.GetScript((int)_sceneTemplate.SceneId, _scriptType);
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FillScript(e, null, null, _sceneTemplate, null, 0);
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break;
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case SmartScriptType.Quest:
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e = Global.SmartAIMgr.GetScript((int)_quest.Id, _scriptType);
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FillScript(e, null, null, null, _quest, 0);
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break;
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case SmartScriptType.Event:
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e = Global.SmartAIMgr.GetScript((int)_eventId, _scriptType);
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FillScript(e, null, null, null, null, _eventId);
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break;
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default:
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break;
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}
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}
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public void OnInitialize(WorldObject obj, AreaTriggerRecord at = null, SceneTemplate scene = null, Quest qst = null)
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public void OnInitialize(WorldObject obj, AreaTriggerRecord at = null, SceneTemplate scene = null, Quest qst = null, uint eventId = 0)
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{
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if (at != null)
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{
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@@ -4014,6 +4023,32 @@ namespace Game.AI
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript::OnInitialize: source is Quest with id {qst.Id}, triggered by player {_player.GetGUID()}");
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}
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else if (eventId != 0)
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{
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_scriptType = SmartScriptType.Event;
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_eventId = eventId;
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if (obj.IsPlayer())
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{
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_player = obj.ToPlayer();
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript::OnInitialize: source is Event {_eventId}, triggered by player {_player.GetGUID()}");
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}
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else if (obj.IsCreature())
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{
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_me = obj.ToCreature();
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript::OnInitialize: source is Event {_eventId}, triggered by creature {_me.GetEntry()}");
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}
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else if (obj.IsGameObject())
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{
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_go = obj.ToGameObject();
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript::OnInitialize: source is Event {_eventId}, triggered by gameobject {_go.GetEntry()}");
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}
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else
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{
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Log.outError(LogFilter.ScriptsAi, $"SmartScript::OnInitialize: source is Event {_eventId}, missing trigger WorldObject");
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return;
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}
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}
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else if (obj != null) // Handle object based scripts
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{
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switch (obj.GetTypeId())
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@@ -4337,6 +4372,7 @@ namespace Game.AI
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_me = m;
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_go = null;
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_areaTrigger = null;
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_player = null;
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}
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}
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@@ -4348,6 +4384,7 @@ namespace Game.AI
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_me = null;
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_go = o;
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_areaTrigger = null;
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_player = null;
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}
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}
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}
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@@ -4026,7 +4026,7 @@ namespace Game.Entities
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}
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if (eventId != 0)
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GameEvents.Trigger(eventId, _owner, null);
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GameEvents.Trigger(eventId, _owner, _owner);
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if (_autoCycleBetweenStopFrames)
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{
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@@ -23,7 +23,8 @@ namespace Game
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if (zoneScript != null)
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zoneScript.ProcessEvent(target, gameEventId, source);
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Map map = refForMapAndZoneScript.GetMap();
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Global.ScriptMgr.OnEventTrigger(target, source, gameEventId);
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GameObject goTarget = target?.ToGameObject();
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if (goTarget != null)
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{
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@@ -36,6 +37,7 @@ namespace Game
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if (sourcePlayer != null)
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TriggerForPlayer(gameEventId, sourcePlayer);
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Map map = refForMapAndZoneScript.GetMap();
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TriggerForMap(gameEventId, map, source, target);
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}
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@@ -1105,6 +1105,7 @@ namespace Game
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} areatrigger scripts in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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void LoadScripts(ScriptsType type)
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{
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uint oldMSTime = Time.GetMSTime();
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@@ -1425,6 +1426,7 @@ namespace Game
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} script definitions in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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public void LoadSpellScripts()
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{
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LoadScripts(ScriptsType.Spell);
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@@ -1452,20 +1454,20 @@ namespace Game
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Log.outError(LogFilter.Sql, $"Table `spell_scripts` - spell {spellId} effect {spellEffIndex} is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY");
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}
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}
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public void LoadEventScripts()
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void LoadEventSet()
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{
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LoadScripts(ScriptsType.Event);
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_eventStorage.Clear();
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List<uint> evt_scripts = new();
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// Load all possible script entries from gameobjects
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// Load all possible event ids from gameobjects
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foreach (var go in _gameObjectTemplateStorage)
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{
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uint eventId = go.Value.GetEventScriptId();
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if (eventId != 0)
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evt_scripts.Add(eventId);
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_eventStorage.Add(eventId);
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}
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// Load all possible script entries from spells
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// Load all possible event ids from spells
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foreach (SpellNameRecord spellNameEntry in CliDB.SpellNameStorage.Values)
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{
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SpellInfo spell = Global.SpellMgr.GetSpellInfo(spellNameEntry.Id, Difficulty.None);
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@@ -1475,11 +1477,12 @@ namespace Game
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{
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if (spellEffectInfo.IsEffect(SpellEffectName.SendEvent))
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if (spellEffectInfo.MiscValue != 0)
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evt_scripts.Add((uint)spellEffectInfo.MiscValue);
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_eventStorage.Add((uint)spellEffectInfo.MiscValue);
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}
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}
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}
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// Load all possible event ids from taxi path nodes
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foreach (var path_idx in CliDB.TaxiPathNodesByPath)
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{
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for (uint node_idx = 0; node_idx < path_idx.Value.Length; ++node_idx)
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@@ -1487,21 +1490,54 @@ namespace Game
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TaxiPathNodeRecord node = path_idx.Value[node_idx];
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if (node.ArrivalEventID != 0)
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evt_scripts.Add(node.ArrivalEventID);
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_eventStorage.Add(node.ArrivalEventID);
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if (node.DepartureEventID != 0)
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evt_scripts.Add(node.DepartureEventID);
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_eventStorage.Add(node.DepartureEventID);
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}
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}
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}
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public void LoadEventScripts()
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{
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// Set of valid events referenced in several sources
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LoadEventSet();
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// Deprecated
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LoadScripts(ScriptsType.Event);
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// Then check if all scripts are in above list of possible script entries
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foreach (var script in sEventScripts)
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{
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var id = evt_scripts.Find(p => p == script.Key);
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if (id == 0)
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Log.outError(LogFilter.Sql, "Table `event_scripts` has script (Id: {0}) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect {1}",
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script.Key, SpellEffectName.SendEvent);
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if (!IsValidEvent(script.Key))
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Log.outError(LogFilter.Sql, $"Table `event_scripts` has script (Id: {script.Key}) not referring to any gameobject_template (type 3 data6 field, type 7 data3 field, type 10 data2 field, type 13 data2 field, type 50 data7 field), any taxi path node or any spell effect {SpellEffectName.SendEvent}");
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}
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uint oldMSTime = Time.GetMSTime();
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_eventScriptStorage.Clear(); // Reload case
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SQLResult result = DB.World.Query("SELECT Id, ScriptName FROM event_script_names");
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if (result.IsEmpty())
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{
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Log.outInfo(LogFilter.ServerLoading, "Loaded 0 event scripts. DB table `event_script_names` is empty.");
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return;
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}
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do
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{
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uint eventId = result.Read<uint>(0);
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string scriptName = result.Read<string>(1);
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if (!IsValidEvent(eventId))
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{
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Log.outError(LogFilter.Sql, $"Event (ID: {eventId}) not referring to any gameobject_template (type 3 data6 field, type 7 data3 field, type 10 data2 field, type 13 data2 field, type 50 data7 field), any taxi path node or any spell effect {SpellEffectName.SendEvent}");
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continue;
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}
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_eventScriptStorage[eventId] = GetScriptId(scriptName);
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} while (result.NextRow());
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Log.outInfo(LogFilter.ServerLoading, $"Loaded {_eventScriptStorage.Count} event scripts in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
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}
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//Load WP Scripts
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@@ -1664,11 +1700,18 @@ namespace Game
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Log.outInfo(LogFilter.ServerLoading, "Validated {0} scripts in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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public bool IsValidEvent(uint eventId)
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{
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return _eventStorage.Contains(eventId);
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}
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public List<uint> GetSpellScriptsBounds(uint spellId)
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{
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return spellScriptsStorage.LookupByKey(spellId);
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}
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public uint GetEventScriptId(uint eventId)
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{
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return _eventScriptStorage.LookupByKey(eventId);
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}
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public List<string> GetAllDBScriptNames()
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{
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return _scriptNamesStorage.GetAllDBScriptNames();
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@@ -10834,6 +10877,8 @@ namespace Game
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public Dictionary<uint, MultiMap<uint, ScriptInfo>> sEventScripts = new();
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public Dictionary<uint, MultiMap<uint, ScriptInfo>> sWaypointScripts = new();
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Dictionary<uint, uint> areaTriggerScriptStorage = new();
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List<uint> _eventStorage = new();
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Dictionary<uint, uint> _eventScriptStorage = new();
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//Maps
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public Dictionary<uint, GameTele> gameTeleStorage = new();
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@@ -425,7 +425,7 @@ namespace Game.Scripting
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public virtual BattleField GetBattlefield(Map map) { return null; }
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}
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public class BattlegroundScript : ScriptObject
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{
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public BattlegroundScript(string name) : base(name)
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@@ -572,7 +572,7 @@ namespace Game.Scripting
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// Called when an achievement is completed.
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public virtual void OnCompleted(Player player, AchievementRecord achievement) { }
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}
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public class AchievementCriteriaScript : ScriptObject
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{
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public AchievementCriteriaScript(string name) : base(name)
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@@ -842,4 +842,17 @@ namespace Game.Scripting
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// Called when worldstate changes value, map is optional
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public virtual void OnValueChange(int worldStateId, int oldValue, int newValue, Map map) { }
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}
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public class EventScript : ScriptObject
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{
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public EventScript(string name) : base(name)
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{
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Global.ScriptMgr.AddScript(this);
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}
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public override bool IsDatabaseBound() { return true; }
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// Called when a game event is triggered
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public virtual void OnTrigger(WorldObject obj, WorldObject invoker, uint eventId) { }
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}
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}
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@@ -1110,7 +1110,15 @@ namespace Game.Scripting
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RunScript<WorldStateScript>(script => script.OnValueChange(worldStateTemplate.Id, oldValue, newValue, map), worldStateTemplate.ScriptId);
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}
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// EventScript
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public void OnEventTrigger(WorldObject obj, WorldObject invoker, uint eventId)
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{
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Cypher.Assert(invoker != null);
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RunScript<EventScript>(script => script.OnTrigger(obj, invoker, eventId), Global.ObjectMgr.GetEventScriptId(eventId));
|
||||
}
|
||||
|
||||
public void ForEach<T>(Action<T> a) where T : ScriptObject
|
||||
{
|
||||
var reg = GetScriptRegistry<T>();
|
||||
|
||||
@@ -1874,30 +1874,30 @@ namespace Game.Entities
|
||||
foreach (var spellEntry in mSpellInfoMap.Values)
|
||||
{
|
||||
if (spellEntry.Difficulty != Difficulty.None)
|
||||
continue;
|
||||
|
||||
foreach (var spellEffectInfo in spellEntry.GetEffects())
|
||||
{
|
||||
foreach (var spellEffectInfo in spellEntry.GetEffects())
|
||||
if (spellEffectInfo.Effect == SpellEffectName.Summon || spellEffectInfo.Effect == SpellEffectName.SummonPet)
|
||||
{
|
||||
if (spellEffectInfo.Effect == SpellEffectName.Summon || spellEffectInfo.Effect == SpellEffectName.SummonPet)
|
||||
int creature_id = spellEffectInfo.MiscValue;
|
||||
CreatureTemplate cInfo = Global.ObjectMgr.GetCreatureTemplate((uint)creature_id);
|
||||
if (cInfo == null)
|
||||
continue;
|
||||
|
||||
// get default pet spells from creature_template
|
||||
uint petSpellsId = cInfo.Entry;
|
||||
if (mPetDefaultSpellsMap.LookupByKey(cInfo.Entry) != null)
|
||||
continue;
|
||||
|
||||
PetDefaultSpellsEntry petDefSpells = new();
|
||||
for (byte j = 0; j < SharedConst.MaxCreatureSpellDataSlots; ++j)
|
||||
petDefSpells.spellid[j] = cInfo.Spells[j];
|
||||
|
||||
if (LoadPetDefaultSpells_helper(cInfo, petDefSpells))
|
||||
{
|
||||
int creature_id = spellEffectInfo.MiscValue;
|
||||
CreatureTemplate cInfo = Global.ObjectMgr.GetCreatureTemplate((uint)creature_id);
|
||||
if (cInfo == null)
|
||||
continue;
|
||||
|
||||
// get default pet spells from creature_template
|
||||
uint petSpellsId = cInfo.Entry;
|
||||
if (mPetDefaultSpellsMap.LookupByKey(cInfo.Entry) != null)
|
||||
continue;
|
||||
|
||||
PetDefaultSpellsEntry petDefSpells = new();
|
||||
for (byte j = 0; j < SharedConst.MaxCreatureSpellDataSlots; ++j)
|
||||
petDefSpells.spellid[j] = cInfo.Spells[j];
|
||||
|
||||
if (LoadPetDefaultSpells_helper(cInfo, petDefSpells))
|
||||
{
|
||||
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
|
||||
++countCreature;
|
||||
}
|
||||
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
|
||||
++countCreature;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -115,4 +115,19 @@ namespace Scripts.Smart
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class SmartEventTrigger : EventScript
|
||||
{
|
||||
public SmartEventTrigger() : base("SmartEventTrigger") { }
|
||||
|
||||
void OnTrigger(WorldObject obj, WorldObject invoker, uint eventId)
|
||||
{
|
||||
Log.outDebug(LogFilter.ScriptsAi, $"Event {eventId} is using SmartEventTrigger script");
|
||||
SmartScript script = new();
|
||||
// Set invoker as BaseObject if there isn't target for GameEvents::Trigger
|
||||
script.OnInitialize(obj?? invoker, null, null, null, eventId);
|
||||
script.ProcessEventsFor(SmartEvents.SendEventTrigger, invoker.ToUnit(), 0, 0, false, null, invoker.ToGameObject());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user