Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3)

Port From (https://github.com/TrinityCore/TrinityCore/commit/d015711fbb7a8bf57f7bb64ba8113c942d5125de)
This commit is contained in:
hondacrx
2023-07-23 18:06:11 -04:00
parent bef7b60baa
commit 25a4d5b354
10 changed files with 208 additions and 74 deletions
+59 -14
View File
@@ -1105,6 +1105,7 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} areatrigger scripts in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
void LoadScripts(ScriptsType type)
{
uint oldMSTime = Time.GetMSTime();
@@ -1425,6 +1426,7 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} script definitions in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public void LoadSpellScripts()
{
LoadScripts(ScriptsType.Spell);
@@ -1452,20 +1454,20 @@ namespace Game
Log.outError(LogFilter.Sql, $"Table `spell_scripts` - spell {spellId} effect {spellEffIndex} is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY");
}
}
public void LoadEventScripts()
void LoadEventSet()
{
LoadScripts(ScriptsType.Event);
_eventStorage.Clear();
List<uint> evt_scripts = new();
// Load all possible script entries from gameobjects
// Load all possible event ids from gameobjects
foreach (var go in _gameObjectTemplateStorage)
{
uint eventId = go.Value.GetEventScriptId();
if (eventId != 0)
evt_scripts.Add(eventId);
_eventStorage.Add(eventId);
}
// Load all possible script entries from spells
// Load all possible event ids from spells
foreach (SpellNameRecord spellNameEntry in CliDB.SpellNameStorage.Values)
{
SpellInfo spell = Global.SpellMgr.GetSpellInfo(spellNameEntry.Id, Difficulty.None);
@@ -1475,11 +1477,12 @@ namespace Game
{
if (spellEffectInfo.IsEffect(SpellEffectName.SendEvent))
if (spellEffectInfo.MiscValue != 0)
evt_scripts.Add((uint)spellEffectInfo.MiscValue);
_eventStorage.Add((uint)spellEffectInfo.MiscValue);
}
}
}
// Load all possible event ids from taxi path nodes
foreach (var path_idx in CliDB.TaxiPathNodesByPath)
{
for (uint node_idx = 0; node_idx < path_idx.Value.Length; ++node_idx)
@@ -1487,21 +1490,54 @@ namespace Game
TaxiPathNodeRecord node = path_idx.Value[node_idx];
if (node.ArrivalEventID != 0)
evt_scripts.Add(node.ArrivalEventID);
_eventStorage.Add(node.ArrivalEventID);
if (node.DepartureEventID != 0)
evt_scripts.Add(node.DepartureEventID);
_eventStorage.Add(node.DepartureEventID);
}
}
}
public void LoadEventScripts()
{
// Set of valid events referenced in several sources
LoadEventSet();
// Deprecated
LoadScripts(ScriptsType.Event);
// Then check if all scripts are in above list of possible script entries
foreach (var script in sEventScripts)
{
var id = evt_scripts.Find(p => p == script.Key);
if (id == 0)
Log.outError(LogFilter.Sql, "Table `event_scripts` has script (Id: {0}) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect {1}",
script.Key, SpellEffectName.SendEvent);
if (!IsValidEvent(script.Key))
Log.outError(LogFilter.Sql, $"Table `event_scripts` has script (Id: {script.Key}) not referring to any gameobject_template (type 3 data6 field, type 7 data3 field, type 10 data2 field, type 13 data2 field, type 50 data7 field), any taxi path node or any spell effect {SpellEffectName.SendEvent}");
}
uint oldMSTime = Time.GetMSTime();
_eventScriptStorage.Clear(); // Reload case
SQLResult result = DB.World.Query("SELECT Id, ScriptName FROM event_script_names");
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 event scripts. DB table `event_script_names` is empty.");
return;
}
do
{
uint eventId = result.Read<uint>(0);
string scriptName = result.Read<string>(1);
if (!IsValidEvent(eventId))
{
Log.outError(LogFilter.Sql, $"Event (ID: {eventId}) not referring to any gameobject_template (type 3 data6 field, type 7 data3 field, type 10 data2 field, type 13 data2 field, type 50 data7 field), any taxi path node or any spell effect {SpellEffectName.SendEvent}");
continue;
}
_eventScriptStorage[eventId] = GetScriptId(scriptName);
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, $"Loaded {_eventScriptStorage.Count} event scripts in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
//Load WP Scripts
@@ -1664,11 +1700,18 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Validated {0} scripts in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public bool IsValidEvent(uint eventId)
{
return _eventStorage.Contains(eventId);
}
public List<uint> GetSpellScriptsBounds(uint spellId)
{
return spellScriptsStorage.LookupByKey(spellId);
}
public uint GetEventScriptId(uint eventId)
{
return _eventScriptStorage.LookupByKey(eventId);
}
public List<string> GetAllDBScriptNames()
{
return _scriptNamesStorage.GetAllDBScriptNames();
@@ -10834,6 +10877,8 @@ namespace Game
public Dictionary<uint, MultiMap<uint, ScriptInfo>> sEventScripts = new();
public Dictionary<uint, MultiMap<uint, ScriptInfo>> sWaypointScripts = new();
Dictionary<uint, uint> areaTriggerScriptStorage = new();
List<uint> _eventStorage = new();
Dictionary<uint, uint> _eventScriptStorage = new();
//Maps
public Dictionary<uint, GameTele> gameTeleStorage = new();