Misc cleanups
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@@ -78,7 +78,7 @@ class FileAppender : Appender, IDisposable
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{
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lock (locker)
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{
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var logBytes = Encoding.Unicode.GetBytes(message.prefix + message.text + "\r\n");
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var logBytes = Encoding.UTF8.GetBytes(message.prefix + message.text + "\r\n");
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if (_dynamicName)
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{
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@@ -4440,14 +4440,14 @@ namespace Game
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if (Global.SpellMgr.HasSpellInfo(dataN, Difficulty.None))
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return;
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Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but Spell (Entry {4}) not exist.", goInfo.entry, goInfo.type, N, dataN, dataN);
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Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but Spell (Entry {4}) not exist.", goInfo.entry, goInfo.type, N, dataN, dataN);
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}
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void CheckAndFixGOChairHeightId(GameObjectTemplate goInfo, ref uint dataN, uint N)
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{
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if (dataN <= (UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair))
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return;
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Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but correct chair height in range 0..{4}.", goInfo.entry, goInfo.type, N, dataN, UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair);
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Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but correct chair height in range 0..{4}.", goInfo.entry, goInfo.type, N, dataN, UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair);
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// prevent client and server unexpected work
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dataN = 0;
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@@ -4466,7 +4466,7 @@ namespace Game
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if (dataN <= 1)
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return;
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Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but expected boolean (0/1) consumable field value.",
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Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but expected boolean (0/1) consumable field value.",
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goInfo.entry, goInfo.type, N, dataN);
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}
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@@ -2377,7 +2377,7 @@ namespace Game.Entities
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uint attributes = result.Read<uint>(1);
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var spells = _GetSpellInfo(spellId);
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if (spells == null)
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if (spells.Empty())
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{
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Log.outError(LogFilter.Sql, "Table `spell_custom_attr` has wrong spell (entry: {0}), ignored.", spellId);
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continue;
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