Misc cleanups

This commit is contained in:
hondacrx
2020-12-16 00:20:25 -05:00
parent a7a06f59f5
commit 25f2effd85
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -78,7 +78,7 @@ class FileAppender : Appender, IDisposable
{ {
lock (locker) lock (locker)
{ {
var logBytes = Encoding.Unicode.GetBytes(message.prefix + message.text + "\r\n"); var logBytes = Encoding.UTF8.GetBytes(message.prefix + message.text + "\r\n");
if (_dynamicName) if (_dynamicName)
{ {
+3 -3
View File
@@ -4440,14 +4440,14 @@ namespace Game
if (Global.SpellMgr.HasSpellInfo(dataN, Difficulty.None)) if (Global.SpellMgr.HasSpellInfo(dataN, Difficulty.None))
return; return;
Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but Spell (Entry {4}) not exist.", goInfo.entry, goInfo.type, N, dataN, dataN); Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but Spell (Entry {4}) not exist.", goInfo.entry, goInfo.type, N, dataN, dataN);
} }
void CheckAndFixGOChairHeightId(GameObjectTemplate goInfo, ref uint dataN, uint N) void CheckAndFixGOChairHeightId(GameObjectTemplate goInfo, ref uint dataN, uint N)
{ {
if (dataN <= (UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair)) if (dataN <= (UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair))
return; return;
Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but correct chair height in range 0..{4}.", goInfo.entry, goInfo.type, N, dataN, UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair); Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but correct chair height in range 0..{4}.", goInfo.entry, goInfo.type, N, dataN, UnitStandStateType.SitHighChair - UnitStandStateType.SitLowChair);
// prevent client and server unexpected work // prevent client and server unexpected work
dataN = 0; dataN = 0;
@@ -4466,7 +4466,7 @@ namespace Game
if (dataN <= 1) if (dataN <= 1)
return; return;
Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but expected boolean (0/1) consumable field value.", Log.outError(LogFilter.Sql, "Gameobject (Entry: {0} GoType: {1}) have data{2}={3} but expected boolean (0/1) consumable field value.",
goInfo.entry, goInfo.type, N, dataN); goInfo.entry, goInfo.type, N, dataN);
} }
+1 -1
View File
@@ -2377,7 +2377,7 @@ namespace Game.Entities
uint attributes = result.Read<uint>(1); uint attributes = result.Read<uint>(1);
var spells = _GetSpellInfo(spellId); var spells = _GetSpellInfo(spellId);
if (spells == null) if (spells.Empty())
{ {
Log.outError(LogFilter.Sql, "Table `spell_custom_attr` has wrong spell (entry: {0}), ignored.", spellId); Log.outError(LogFilter.Sql, "Table `spell_custom_attr` has wrong spell (entry: {0}), ignored.", spellId);
continue; continue;