Core/Creature: honor existing DB data for health and mana in case of summoned pets that don't have pet-specific stat data.

Port From (https://github.com/TrinityCore/TrinityCore/commit/434ef51c10535a4ef79e6210a762b9680518442b)
This commit is contained in:
hondacrx
2022-01-01 15:55:33 -05:00
parent acda66329b
commit 263ad06c82
+2 -3
View File
@@ -519,9 +519,8 @@ namespace Game.Entities
CreatureBaseStats stats = Global.ObjectMgr.GetCreatureBaseStats(petlevel, cinfo.UnitClass);
CreatureLevelScaling scaling = cinfo.GetLevelScaling(GetMap().GetDifficultyID());
SetCreateHealth((uint)(Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, petlevel, cinfo.GetHealthScalingExpansion(), scaling.ContentTuningID, (Class)cinfo.UnitClass) * cinfo.ModHealth * cinfo.ModHealthExtra));
SetCreateMana(stats.BaseMana);
SetCreateHealth((uint)(Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, petlevel, cinfo.GetHealthScalingExpansion(), scaling.ContentTuningID, (Class)cinfo.UnitClass) * cinfo.ModHealth * cinfo.ModHealthExtra * GetHealthMod(cinfo.Rank)));
SetCreateMana(stats.GenerateMana(cinfo));
SetCreateStat(Stats.Strength, 22);
SetCreateStat(Stats.Agility, 22);