Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e270351a16702fabedc8651afe6030d12792fdbe)
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@@ -1088,8 +1088,8 @@ namespace Framework.Constants
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ListRespawnsZone = 5078,
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ListRespawnsListheader = 5079,
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ListRespawnsOverdue = 5080,
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ListRespawnsCreatures = 5081,
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ListRespawnsGameobjects = 5082,
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// unused 5081
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// unused 5082
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ObjectInfoAIType = 5083,
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NpcinfoUnitFieldFlags2 = 5084,
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