Core/Waypoints: Drop waypoint_scripts table
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f6f683ce4b5f4a95a2d70921de2c80de6b3a8fe)
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@@ -929,26 +929,6 @@ namespace Game.Chat
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return true;
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}
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[Command("waypoint_scripts", RBACPermissions.CommandReloadWaypointScripts, true)]
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static bool HandleReloadWpScriptsCommand(CommandHandler handler, StringArguments args)
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{
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if (Global.MapMgr.IsScriptScheduled())
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{
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handler.SendSysMessage("DB scripts used currently, please attempt reload later.");
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return false;
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}
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if (args != null)
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Log.outInfo(LogFilter.Server, "Re-Loading Scripts from `waypoint_scripts`...");
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Global.ObjectMgr.LoadWaypointScripts();
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if (args != null)
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handler.SendGlobalGMSysMessage("DB table `waypoint_scripts` reloaded.");
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return true;
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}
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[CommandGroup("all")]
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class AllCommand
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{
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@@ -1080,7 +1060,6 @@ namespace Game.Chat
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HandleReloadEventScriptsCommand(handler, null);
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HandleReloadSpellScriptsCommand(handler, null);
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handler.SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
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HandleReloadWpScriptsCommand(handler, null);
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HandleReloadWpCommand(handler, null);
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return true;
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}
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