Core/Waypoints: Drop waypoint_scripts table

Port From (https://github.com/TrinityCore/TrinityCore/commit/3f6f683ce4b5f4a95a2d70921de2c80de6b3a8fe)
This commit is contained in:
hondacrx
2024-02-03 11:47:02 -05:00
parent ee7b89560e
commit 284cb628c9
9 changed files with 5 additions and 345 deletions
-1
View File
@@ -963,7 +963,6 @@ namespace Game
// Load and initialize scripts
Global.ObjectMgr.LoadSpellScripts(); // must be after load Creature/Gameobject(Template/Data)
Global.ObjectMgr.LoadEventScripts(); // must be after load Creature/Gameobject(Template/Data)
Global.ObjectMgr.LoadWaypointScripts();
Log.outInfo(LogFilter.ServerLoading, "Loading spell script names...");
Global.ObjectMgr.LoadSpellScriptNames();