Core/Waypoints: Drop waypoint_scripts table
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f6f683ce4b5f4a95a2d70921de2c80de6b3a8fe)
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@@ -963,7 +963,6 @@ namespace Game
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// Load and initialize scripts
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Global.ObjectMgr.LoadSpellScripts(); // must be after load Creature/Gameobject(Template/Data)
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Global.ObjectMgr.LoadEventScripts(); // must be after load Creature/Gameobject(Template/Data)
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Global.ObjectMgr.LoadWaypointScripts();
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Log.outInfo(LogFilter.ServerLoading, "Loading spell script names...");
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Global.ObjectMgr.LoadSpellScriptNames();
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